Turtle-Man returns!!


Captain-Electric

 

Posted

Finally, after three aborted previous attempts, I've managed to roll the version of Turtle-Man I REALLY wanted!!

For those of you new to the character, Turtle-Man is a concept toon I had thought about where the aim was to get to a toon all the way to level 50.....but without ever actually levelling up! All he has is a shovel, a manhole cover and a lot of heart! No travel powers, no massive amounts of enhancements, can't do TF's or Incarnates or anything, he's here to save the day anyway!

Mad, I know, and probably done already, but I felt like a challenge!

Anyway, Turtle-Man is destined for an epic journey and everyone is welcome to join him in his never ending battle on the Exalted server and to add to the insanity, he's even written his own blog on the Rogues Radio website!!

Anyone who teams with him over the long battles or even just interesting people he meets in Paragon City may well appear in the blog, so if you want to join in the madness, feel free to send him an invite, but be warned......he's a little.......self-absorbed


We built this city on Rock and Roll!

 

Posted

Should be relatively easy to achieve if one was content to do Sewer Trials all the way to 50.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Always cool to see how people find new ways to play the game. Will keep up with the blog. And if I ever make any characters on or move any to Exalted, I will definitely team with Turtle-Man (someone's got to keep the poor guy alive).

Here's something weird. I have long toyed with the thought of making zone-centric characters who never out-leveled their zones (i.e. XP disabled). The Atlas Avenger, the Skyway Shocker, the Dark Astorian (just possible examples, feel free to grab those if they're free). These heroes would never get so big-time that they'd have to leave the streets behind they'd sworn to keep safe. Of course they wouldn't be stuck there all the time, since joining a higher-level team auto-sidekicks ya. I'm almost positive it's one of those ideas that's bound to sound better on paper than it would feel in practice, which is why I haven't tried it. Yet.


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