Low FPS in the new Atlas
Do you have vertical sync (VSync) enabled?
I expected some performance hit with the updated AP but a 50% loss of framerate seemed a mite excessive. Like I said earlier the lower FPS isn't universal... all other zones are roughly the same fps they've always been, AP is the only zone affected. Admittedly I haven't been redside to check out Mercy yet.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
With VSync enabled, if your system cannot handle 60FPS, it will drop to 30FPS to avoid tearing. That's what VSync does. The next drop down from 30FP would be 15FPS, then 12FPS, then 10FPS (all common denominators of 60, your refresh rate).
So, if your system would run at 55FPS without VSync enabled, with VSync enabled, it will drop down to 30FPS to avoid tearing.
Edit: My point being the new graphics updates to Atlas Park may not account for all of your loss of performance. The updated Atlas Park may be only 10% slower than the old Atlas Park. But, in combination with VSync, that may force your frame-rate down to 30FPS.
I would recommend adjusting your graphics settings and seeing if you can do some small tweaks to get your FPS back above 60.
With VSync enabled, if your system cannot handle 60FPS, it will drop to 30FPS to avoid tearing. That's what VSync does. The next drop down from 30FP would be 15FPS, then 12FPS, then 10FPS (all common denominators of 60, your refresh rate).
So, if your system would run at 55FPS without VSync enabled, with VSync enabled, it will drop down to 30FPS to avoid tearing. |
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Vsync off gets me 38-50fps in the new AP, I took the train to Talos and I'm getting 75-110 fps flying around the central island. It still looks like roughly a 50% performance hit.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
QR: What is your performance in Praetoria as well? Atlas park has been redone to use the same tech as Praetoria
Also i tend to turn off the Ambient Occlusion, Bloom and other "fuzzy" effects, just to keep my framerate up as smooth as i can.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes
I'm not sure if this has already been covered, however a cursory glance didn't bring anything up.
I've noticed that while the new AP looks very nice it's an absolute pig on performance. Everywhere in the game I'm sitting at 50-60 fps while running, flying or fighting... except for AP. The instant I arrive in AP my framerate instantly tanks to 25-30 fps just standing motionless. Flying around in various areas it drops to sub-20 fps at times.
This is on the same computer, same settings and same character. Zoning from Talos to AP I get an immediate 50% framerate loss the instant I leave the train station.
I can deal with a 30fps zone, although I will avoid it as much as possible, but I also have a machine considerably above the average. I'm afraid that the new AP will be borderline unplayable due to these performance issues by a considerable number of players. I have some friends who struggle with 20fps in the majority of the game... I hate to imagine what AP is like for them... based on my experience they'd be under 10fps.
In short it looks to me like there's a serious need for optimization of Atlas. It's pretty, but it takes twice the computer horsepower to run as the rest of the game.
COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes