Thinking about re-rolling. D/DM to D/Traps
Has anyone played with this combo? Don't see a lot of talk about it around here. It seems like a really good combo, and also synergistic considering the melee nature of the Demons. Stacked def+res and status protection seems like a really potent combo.
Edit: If I use Power Boost before using FFG, will the FFG have a boosted defense value? |
I don't see why Demons and Traps wouldn't be a good combo. I'd like to hear your experience about leveling one up if you have time later.
53 Bots/FF/Mace Mastermind | 53 NRG/FF/Electricity Defender | 50 Time/Dual Pistols/Soul Defender | 50 Demons/FF/Mace Mastermind | 51 Necro/Dark/Soul Mastermind | 50 Thugs/Time/Mace Mastermind | 50 Ice/Ice/Arctic Tanker | 50 Plant/Rad/Earth Controller | 50 Illusion/Trick Arrow Controller | 50 Gravity/Force Field Controller
Yes, I like Force Fields.
I have a Demon/Traps, she is just rounding the corner of lvl 46. Traps is a very strong pairing with any MM. With demons it has nice settings. Your in melee a lot, as are your pets. Demons have some nice -res to stack really well with your acid mortar. With some +def procs in hell on earth and FFG + Manuevers you can get some high DEF.
AOE will still melt your pets with ease, but that is the fate of all MM pets. I also find taunt to be useful for keeping things off your pets and on you. I also find Heal OTher to by quite usefull with high def.
I usually go with GW on my traps MMs, Oppressive Gloom is a good power since your in melee a lot and the stun can stack well with the seeker drones.
Demons tear stuff up with all their -res add the best stand alone -regen power in the game and you are very effective at taking down hard targets as well. Provided you can keep your pets alive. Demons have a lot of usefull tools in their toy box too, a heal, some -rech, a hold, and more.
Best part about traps is its light on power picks. You can honestly skip the last 2 powers in the set, this opens up new worlds with the changes to epic/patrons coming in Issue 21. Many sets you have to wait till the 30s to fully bloom, traps develops early and it develops strong.
Ymmv
Thanks for the replies. I think I'm gonna roll one up and see how it goes.
I've re-adjusted my build to take out power boost for web envelope and move around some slots.
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Has anyone played with this combo? Don't see a lot of talk about it around here. It seems like a really good combo, and also synergistic considering the melee nature of the Demons. Stacked def+res and status protection seems like a really potent combo.
Edit: If I use Power Boost before using FFG, will the FFG have a boosted defense value?
If so, this build I threw together has stupid amounts of defense.
Edit: New build, Power Boost won't work the way I want.