Ice/Earth-Additional Tips?
My suggestion is that you read this.
The reason being that you have some powers way over-slotted, which is gaining you almost no benefit. You could improve the build by moving those slots to other powers.
Fire Shield, Stamina, and Power Boost at a glance are the worst offenders.
The slotting did need some work..here is my spin on the build.
You will notice I dropped frostbite. I did so b/c it interferes with all the knockdown you will be doing that this combo hinges on for survival. Also, its just eats a lot of end that will be needed to keep arctic air.
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Earth Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Fire Mastery
Villain Profile:
Level 1: Block of Ice
- (A) Basilisk's Gaze - Accuracy/Hold
- (3) Basilisk's Gaze - Accuracy/Recharge
- (3) Basilisk's Gaze - Recharge/Hold
- (17) Basilisk's Gaze - Endurance/Recharge/Hold
- (37) Essence of Curare - Accuracy/Endurance
- (A) Accuracy IO
- (A) Decimation - Accuracy/Damage
- (5) Decimation - Damage/Endurance
- (9) Decimation - Damage/Recharge
- (15) Decimation - Accuracy/Endurance/Recharge
- (37) Thunderstrike - Accuracy/Damage/Endurance
- (A) Eradication - Accuracy/Damage/Endurance/Recharge
- (5) Eradication - Accuracy/Recharge
- (7) Eradication - Damage/Recharge
- (9) Eradication - Accuracy/Damage/Recharge
- (13) Damage Increase IO
- (46) Force Feedback - Chance for +Recharge
- (A) Cacophony - Endurance/Confused
- (7) Cacophony - Accuracy/Endurance
- (40) Malaise's Illusions - Endurance/Confused
- (40) Malaise's Illusions - Accuracy/Confused/Recharge
- (43) Coercive Persuasion - Confused/Endurance
- (43) Coercive Persuasion - Contagious Confusion
- (A) Luck of the Gambler - Recharge Speed
- (A) Decimation - Accuracy/Damage
- (11) Decimation - Damage/Endurance
- (11) Decimation - Damage/Recharge
- (15) Decimation - Accuracy/Endurance/Recharge
- (19) Decimation - Accuracy/Damage/Recharge
- (34) Force Feedback - Chance for +Recharge
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Jumping IO
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (46) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (A) Crushing Impact - Accuracy/Damage
- (21) Crushing Impact - Damage/Endurance
- (21) Crushing Impact - Damage/Endurance/Recharge
- (23) Crushing Impact - Accuracy/Damage/Recharge
- (34) Crushing Impact - Accuracy/Damage/Endurance
- (50) Force Feedback - Chance for +Recharge
- (A) Empty
- (A) Titanium Coating - Resistance
- (25) Titanium Coating - Endurance
- (25) Titanium Coating - Resistance/Endurance
- (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (27) Basilisk's Gaze - Accuracy/Hold
- (27) Basilisk's Gaze - Accuracy/Recharge
- (31) Basilisk's Gaze - Recharge/Hold
- (46) Ghost Widow's Embrace - Accuracy/Hold/Recharge
- (A) Crushing Impact - Accuracy/Damage/Endurance
- (29) Crushing Impact - Accuracy/Damage
- (29) Crushing Impact - Damage/Endurance
- (31) Crushing Impact - Damage/Endurance/Recharge
- (31) Crushing Impact - Accuracy/Damage/Recharge
- (A) Celerity - +Stealth
- (A) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Damage/Endurance
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (34) Expedient Reinforcement - Endurance/Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Damage/Endurance
- (36) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Chance of Damage(Energy)
- (37) Positron's Blast - Accuracy/Damage/Endurance
- (48) Detonation - Accuracy/Damage/Endurance
- (A) Positron's Blast - Accuracy/Damage
- (39) Positron's Blast - Damage/Endurance
- (39) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Chance of Damage(Energy)
- (40) Positron's Blast - Accuracy/Damage/Endurance
- (48) Detonation - Accuracy/Damage/Endurance
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (42) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Recharge
- (43) Positron's Blast - Chance of Damage(Energy)
- (50) Recharge Reduction IO
- (A) Titanium Coating - Resistance
- (45) Titanium Coating - Resistance/Endurance
- (45) Titanium Coating - Endurance
- (45) Aegis - Resistance/Endurance
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
Level 2: Swift
- (A) Run Speed IO
- (A) Miracle - +Recovery
- (48) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Endurance Modification IO
- (19) Endurance Modification IO
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:
- 3% DamageBuff(Smashing)
- 3% DamageBuff(Lethal)
- 3% DamageBuff(Fire)
- 3% DamageBuff(Cold)
- 3% DamageBuff(Energy)
- 3% DamageBuff(Negative)
- 3% DamageBuff(Toxic)
- 3% DamageBuff(Psionic)
- 8.13% Defense(Energy)
- 8.13% Defense(Negative)
- 4.06% Defense(Ranged)
- 6.3% Max End
- 41% Enhancement(Accuracy)
- 71.25% Enhancement(RechargeTime)
- 99.19 HP (9.75%) HitPoints
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 12.4%
- MezResist(Sleep) 6.9%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 2.5%
- 19% (0.32 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 4.73% Resistance(Fire)
- 4.73% Resistance(Cold)
@Injenius~Virtue
Stonefather - 50 Stone/WP/Soul brute
Sable Affliction - Earth/Dark/Fire Dom
Wild Cipher - Beast/Time MM
so here is my Ice/Earth Dominator build. Please feel free to help critique or round off anything
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Talunas: Level 50 Magic Dominator
Primary Power Set: Ice Control
Secondary Power Set: Earth Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Block of Ice -- Lock-EndRdx/Rchg/Hold:50(A), Lock-Rchg/Hold:50(3), Lock-Acc/Rchg:50(7), Lock-Acc/Hold:50(13), Lock-Acc/EndRdx/Rchg/Hold:50(46), Lock-%Hold:50(46)
Level 1: Stone Spears -- Acc-I:50(A)
Level 2: Chilblain -- Enf'dOp-Acc/Immob:50(A), Enf'dOp-Immob/Rng:50(3), Enf'dOp-EndRdx/Immob:50(7), Enf'dOp-Acc/Immob/Rchg:50(13), Enf'dOp-Acc/Rchg:50(45), Enf'dOp-Acc/EndRdx:50(45)
Level 4: Tremor -- Acc-I:50(A)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Frostbite -- TotHntr-Acc/Rchg:50(A), TotHntr-EndRdx/Immob:50(9), TotHntr-Acc/EndRdx:50(9), TotHntr-Immob/Acc:50(11), TotHntr-Acc/Immob/Rchg:50(17), TotHntr-Dam%:50(25)
Level 10: Hurl Boulder -- Acc-I:50(A)
Level 12: Super Jump -- Jump-I:50(A)
Level 14: Ice Slick -- RechRdx-I:50(A), RechRdx-I:50(15)
Level 16: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(42), RechRdx-I:50(50)
Level 18: Flash Freeze -- CSndmn-Heal%:50(A), CSndmn-Acc/Sleep/Rchg:50(19), CSndmn-Sleep/Rng:50(19), CSndmn-Acc/EndRdx:50(34), CSndmn-EndRdx/Sleep:50(34), CSndmn-Acc/Rchg:50(46)
Level 20: Heavy Mallet -- Mako-Dmg/EndRdx:50(A), Mako-Acc/Dmg:50(21), Mako-Dmg/Rchg:50(21), Mako-Acc/Dmg/EndRdx/Rchg:50(23)
Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23)
Level 24: Boxing -- Acc-I:50(A)
Level 26: Glacier -- Lock-%Hold:50(A), Lock-Acc/EndRdx/Rchg/Hold:50(27), Lock-EndRdx/Rchg/Hold:50(27), Lock-Rchg/Hold:50(37), Lock-Acc/Rchg:50(43), Lock-Acc/Hold:50(43)
Level 28: Seismic Smash -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Dmg/EndRdx:50(29), Mako-Acc/Dmg:50(29), Mako-Dmg/Rchg:50(37)
Level 30: Tough -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(31), TtmC'tng-ResDam:50(31), TtmC'tng-ResDam/EndRdx/Rchg:50(31)
Level 32: Jack Frost -- SvgnRt-Acc/Dmg:50(A), SvgnRt-Dmg/EndRdx:50(33), SvgnRt-Acc/EndRdx:50(33), SvgnRt-Acc/Dmg/EndRdx:50(33), SvgnRt-Acc:50(34), SvgnRt-PetResDam:50(37)
Level 35: Weave -- LkGmblr-Def/EndRdx/Rchg:50(A), LkGmblr-Def/Rchg:50(36), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def:50(36), LkGmblr-Rchg+:50(42)
Level 38: Fissure -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(39), Posi-Dmg/EndRdx:50(39), Posi-Dmg/Rng:50(39), Dmg-I:50(43)
Level 41: Rain of Fire -- Posi-Dmg/Rchg:50(A), Posi-Acc/Dmg:50(42)
Level 44: Fire Ball -- Posi-Dmg/Rchg:50(A), Posi-Acc/Dmg:50(45)
Level 47: Fire Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-ResDam/Rchg:50(48), S'fstPrt-ResDam/Def+:30(48), TtmC'tng-ResDam/EndRdx/Rchg:50(48), TtmC'tng-ResDam:50(50), TtmC'tng-EndRdx:50(50)
Level 49: Rise of the Phoenix -- Heal-I:50(A)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Domination
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- RgnTis-Regen+:30(A), Numna-Regen/Rcvry+:50(5), Numna-Heal:50(40), Numna-Heal/Rchg:50(40)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(5), P'Shift-EndMod/Rchg:50(11), P'Shift-EndMod:50(15), P'Shift-EndMod/Acc:50(25), P'Shift-End%:50(40)
------------
Set Bonus Totals:
- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 8.63% Defense(Smashing)
- 8.63% Defense(Lethal)
- 5.5% Defense(Fire)
- 5.5% Defense(Cold)
- 8.31% Defense(Energy)
- 8.31% Defense(Negative)
- 3% Defense(Psionic)
- 10.5% Defense(Melee)
- 13.6% Defense(Ranged)
- 8% Defense(AoE)
- 2.25% Max End
- 5% Enhancement(Sleep)
- 27% Enhancement(Accuracy)
- 25% Enhancement(RechargeTime)
- 5% Enhancement(Held)
- 8% Enhancement(Immobilize)
- 5% FlySpeed
- 148.8 HP (14.6%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Confused) 2.75%
- MezResist(Held) 15.4%
- MezResist(Immobilize) 6.6%
- MezResist(Sleep) 7.15%
- MezResist(Stun) 7.15%
- 10% (0.17 End/sec) Recovery
- 22% (0.93 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 11.6% Resistance(Fire)
- 11.6% Resistance(Cold)
- 10% Resistance(Energy)
- 11.9% Resistance(Negative)
- 11.6% Resistance(Toxic)
- 11.6% Resistance(Psionic)
- 5% RunSpeed
------------Set Bonuses:
Lockdown
(Block of Ice)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Enfeebled Operation(Chilblain)
- 3% Enhancement(Immobilize)
- 1.88% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.75% Enhancement(RechargeTime)
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Trap of the Hunter(Frostbite)
- 5% Enhancement(Immobilize)
- 19.1 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Call of the Sandman(Flash Freeze)
- 5% Enhancement(Sleep)
- 19.1 HP (1.88%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
- 1.58% Resistance(Toxic,Psionic)
Mako's Bite(Heavy Mallet)
- MezResist(Immobilize) 3.3%
- 15.3 HP (1.5%) HitPoints
- 3% DamageBuff(All)
Lockdown(Glacier)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Mako's Bite(Seismic Smash)
- MezResist(Immobilize) 3.3%
- 15.3 HP (1.5%) HitPoints
- 3% DamageBuff(All)
Titanium Coating(Tough)
- MezResist(Sleep) 2.2%
- 15.3 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
Sovereign Right(Jack Frost)
- MezResist(Sleep) 2.75%
- MezResist(Confused) 2.75%
- MezResist(Stun) 2.75%
- MezResist(Held) 2.75%
- 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
- 10% Resistance(All)
Luck of the Gambler(Weave)
- 10% (0.42 HP/sec) Regeneration
- 11.4 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 7.5% Enhancement(RechargeTime)
Positron's Blast(Fissure)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
Positron's Blast(Rain of Fire)
- 2.5% (0.04 End/sec) Recovery
Positron's Blast(Fire Ball)
- 2.5% (0.04 End/sec) Recovery
Titanium Coating(Fire Shield)
- MezResist(Sleep) 2.2%
- 15.3 HP (1.5%) HitPoints
- MezResist(Stun) 2.2%
- MezResist(Held) 2.75%
Steadfast Protection(Fire Shield)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Numina's Convalescence(Health)
- 12% (0.51 HP/sec) Regeneration
- 19.1 HP (1.88%) HitPoints
Performance Shifter(Stamina)