Stuck In The Wall
Although I do get it *rarely* i find that AOE's are excellent for sorting it out.
It is a problem i have suffered from other games as well
Yeah, usually I have this problem on a stormie, and I can sort it out with Tornado or something. This time it was an energy blaster, so the only way to fix it was waiting for Bonfire to recharge or using Nova on one or the other target. I simply exited the mission and they unstuck themselves after I reentered, but still. This has been going on for *ages*, and I hope someday it gets addressed.
Virtue
Angel Witch II - Chord of Souls - Storm Witch II - Princess of the Dawn - Standing Horse - Witch of Xymox
Silent Scream - Shadow Witch II - Liquid Serenade - Nebulous Dawn - Ghost Witch II -Xiberia
Angel Witch II - Chord of Souls - Storm Witch II - Princess of the Dawn - Standing Horse - Witch of Xymox
Silent Scream - Shadow Witch II - Liquid Serenade - Nebulous Dawn - Ghost Witch II -Xiberia
Sure, I've seen it before. It's nothing new. What makes it particularly special in this case is an AE mission, so the mobs are custom. I got a necro/dark MM stuck on one side of the cave wall, spamming holds on me while I fight his pets. There's an empath stuck in the wall on the other side, healing the pets. I can't target either of them, of course, but they can target me.
Is this *ever* going to get fixed? Mobs getting stuck in the wall has been around since I started playing, around Issue 4. We've had umpty-twiddly new powersets, TFs, zones, etc. Meanwhile, the enemies are still casting Meld With Terrain And Be Unflappable. (Yes, I know, art resources vs story resources vs coding, etc. Still, can't there be a Fix Egregious Seven Year Old Bugs department?)
Angel Witch II - Chord of Souls - Storm Witch II - Princess of the Dawn - Standing Horse - Witch of Xymox
Silent Scream - Shadow Witch II - Liquid Serenade - Nebulous Dawn - Ghost Witch II -Xiberia