Claws/Electric armor build
Update your mids and try again. Health at 38 and Stamina at 41 had me confused at first until I realized you must have a very old copy of mids, or at least the build itself is old and needs to be redone.
The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.
Sorry about that. I went back and changed a few things anyways
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Claws
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Weapon Mastery
Villain Profile:
Level 1: Strike
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Accuracy IO
- (A) Defense Buff IO
- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance/Recharge
- (9) Crushing Impact - Accuracy/Damage/Recharge
- (A) Reactive Armor - Resistance
- (19) Reactive Armor - Resistance/Endurance
- (21) Reactive Armor - Resistance/Recharge
- (21) Reactive Armor - Resistance/Endurance/Recharge
- (46) Reactive Armor - Endurance
- (A) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance
- (11) Kinetic Combat - Damage/Recharge
- (13) Kinetic Combat - Damage/Endurance/Recharge
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (23) Reactive Armor - Resistance
- (23) Reactive Armor - Resistance/Recharge
- (25) Reactive Armor - Resistance/Endurance/Recharge
- (46) Reactive Armor - Endurance
- (A) Reactive Armor - Resistance
- (40) Reactive Armor - Resistance/Endurance
- (40) Reactive Armor - Resistance/Endurance/Recharge
- (43) Reactive Armor - Resistance/Recharge
- (46) Reactive Armor - Endurance
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Defense Buff IO
- (43) Defense Buff IO
- (A) Thunderstrike - Accuracy/Damage
- (27) Thunderstrike - Damage/Endurance
- (27) Thunderstrike - Damage/Recharge
- (29) Thunderstrike - Accuracy/Damage/Recharge
- (29) Thunderstrike - Accuracy/Damage/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Aegis - Resistance
- (48) Aegis - Resistance/Endurance
- (48) Aegis - Resistance/Recharge
- (A) Accuracy IO
- (A) Kinetic Combat - Accuracy/Damage
- (31) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (31) Kinetic Combat - Damage/Endurance/Recharge
- (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (50) Crushing Impact - Accuracy/Damage/Endurance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (33) Numina's Convalescence - Heal
- (33) Numina's Convalescence - Endurance/Recharge
- (34) Numina's Convalescence - Heal/Endurance
- (34) Numina's Convalescence - Heal/Recharge
- (34) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (37) Reactive Armor - Resistance
- (39) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (45) Reactive Armor - Endurance
- (A) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Damage/Endurance
- (36) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Damage/Range
- (37) Positron's Blast - Accuracy/Damage/Endurance
- (37) Positron's Blast - Chance of Damage(Energy)
- (A) Performance Shifter - EndMod/Recharge
- (39) Performance Shifter - Accuracy/Recharge
- (40) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Endurance/Recharge
- (A) Doctored Wounds - Heal
- (45) Miracle - Heal
- (45) Efficacy Adaptor - EndMod/Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Run Speed IO
Level 1: Assassination
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Empty
- (A) Miracle - +Recovery
- (50) Miracle - Heal
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (50) Performance Shifter - EndMod
Okay, let me start off by saying i'm new to CoH and i'm very bad at making builds. But here was my shot at my stalker; let me know what you guys think and how i can fix him if he needs it.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Claws
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Weapon Mastery
Villain Profile:
Level 1: Strike
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Crushing Impact - Accuracy/Damage/Endurance
- (7) Crushing Impact - Accuracy/Damage/Recharge
Level 1: Hide- (A) Luck of the Gambler - Recharge Speed
Level 2: Charged Armor- (A) Reactive Armor - Resistance
- (17) Reactive Armor - Resistance/Endurance
- (25) Reactive Armor - Resistance/Endurance/Recharge
- (34) Reactive Armor - Resistance/Recharge
Level 4: Slash- (A) Crushing Impact - Accuracy/Damage
- (7) Crushing Impact - Damage/Endurance
- (9) Crushing Impact - Damage/Recharge
- (9) Crushing Impact - Accuracy/Damage/Recharge
- (11) Crushing Impact - Accuracy/Damage/Endurance
- (11) Crushing Impact - Damage/Endurance/Recharge
Level 6: Assassin's Claw- (A) Hecatomb - Chance of Damage(Negative)
- (13) Hecatomb - Damage/Endurance
- (13) Hecatomb - Accuracy/Recharge
- (15) Hecatomb - Accuracy/Damage/Recharge
- (15) Hecatomb - Damage/Recharge
- (17) Hecatomb - Damage
Level 8: Build Up- (A) Adjusted Targeting - Recharge
- (39) Adjusted Targeting - To Hit Buff/Recharge
- (39) Adjusted Targeting - Endurance/Recharge
Level 10: Conductive Shield- (A) Reactive Armor - Resistance
- (36) Reactive Armor - Resistance/Endurance
- (36) Reactive Armor - Resistance/Endurance/Recharge
- (36) Reactive Armor - Resistance/Recharge
Level 12: Placate- (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (40) Recharge Reduction IO
Level 14: Static Shield- (A) Reactive Armor - Resistance
- (37) Reactive Armor - Resistance/Endurance
- (37) Reactive Armor - Resistance/Endurance/Recharge
- (37) Reactive Armor - Resistance/Recharge
Level 16: Grounded- (A) Aegis - Resistance
- (43) Aegis - Psionic/Status Resistance
- (43) Aegis - Resistance/Endurance
Level 18: Focus- (A) Thunderstrike - Accuracy/Damage
- (19) Thunderstrike - Damage/Endurance
- (19) Thunderstrike - Damage/Recharge
- (21) Thunderstrike - Accuracy/Damage/Recharge
- (21) Thunderstrike - Accuracy/Damage/Endurance
- (23) Thunderstrike - Damage/Endurance/Recharge
Level 20: Hasten- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (25) Recharge Reduction IO
Level 22: Super Speed- (A) Run Speed IO
Level 24: Lightning Reflexes- (A) Run Speed IO
Level 26: Eviscerate- (A) Crushing Impact - Accuracy/Damage
- (27) Crushing Impact - Accuracy/Damage/Endurance
- (27) Crushing Impact - Damage/Endurance
- (29) Crushing Impact - Accuracy/Damage/Recharge
- (29) Crushing Impact - Damage/Endurance/Recharge
- (31) Crushing Impact - Damage/Recharge
Level 28: Energize- (A) Doctored Wounds - Heal
- (31) Doctored Wounds - Recharge
- (31) Doctored Wounds - Heal/Recharge
- (40) Doctored Wounds - Heal/Endurance/Recharge
- (40) Doctored Wounds - Endurance/Recharge
- (42) Regenerative Tissue - +Regeneration
Level 30: Hurdle- (A) Jumping IO
Level 32: Shockwave- (A) Positron's Blast - Accuracy/Damage
- (33) Positron's Blast - Damage/Endurance
- (33) Positron's Blast - Damage/Recharge
- (33) Positron's Blast - Damage/Range
- (34) Positron's Blast - Accuracy/Damage/Endurance
- (34) Positron's Blast - Chance of Damage(Energy)
Level 35: Power Sink- (A) Efficacy Adaptor - EndMod
- (42) Efficacy Adaptor - EndMod/Recharge
- (42) Efficacy Adaptor - Accuracy/Recharge
- (50) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (50) Efficacy Adaptor - EndMod/Endurance
Level 38: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (43) Numina's Convalescence - Heal
Level 41: Stamina- (A) Performance Shifter - EndMod
- (46) Performance Shifter - Chance for +End
Level 44: Physical Perfection- (A) Doctored Wounds - Heal/Endurance
- (45) Doctored Wounds - Heal
- (45) Doctored Wounds - Heal/Recharge
- (45) Efficacy Adaptor - EndMod
- (46) Efficacy Adaptor - EndMod/Recharge
- (46) Efficacy Adaptor - EndMod/Endurance
Level 47: Targeting Drone- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 49: Power Surge- (A) Steadfast Protection - Resistance/+Def 3%
Level 0: Born In BattleLevel 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: AssassinationLevel 6: Ninja Run
Level 0: LEGACY BUILD