Claws/Electric armor build


Daemodand

 

Posted

Okay, let me start off by saying i'm new to CoH and i'm very bad at making builds. But here was my shot at my stalker; let me know what you guys think and how i can fix him if he needs it.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Claws
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Weapon Mastery
Villain Profile:
Level 1: Strike

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
  • (7) Crushing Impact - Accuracy/Damage/Recharge
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed
Level 2: Charged Armor
  • (A) Reactive Armor - Resistance
  • (17) Reactive Armor - Resistance/Endurance
  • (25) Reactive Armor - Resistance/Endurance/Recharge
  • (34) Reactive Armor - Resistance/Recharge
Level 4: Slash
  • (A) Crushing Impact - Accuracy/Damage
  • (7) Crushing Impact - Damage/Endurance
  • (9) Crushing Impact - Damage/Recharge
  • (9) Crushing Impact - Accuracy/Damage/Recharge
  • (11) Crushing Impact - Accuracy/Damage/Endurance
  • (11) Crushing Impact - Damage/Endurance/Recharge
Level 6: Assassin's Claw
  • (A) Hecatomb - Chance of Damage(Negative)
  • (13) Hecatomb - Damage/Endurance
  • (13) Hecatomb - Accuracy/Recharge
  • (15) Hecatomb - Accuracy/Damage/Recharge
  • (15) Hecatomb - Damage/Recharge
  • (17) Hecatomb - Damage
Level 8: Build Up
  • (A) Adjusted Targeting - Recharge
  • (39) Adjusted Targeting - To Hit Buff/Recharge
  • (39) Adjusted Targeting - Endurance/Recharge
Level 10: Conductive Shield
  • (A) Reactive Armor - Resistance
  • (36) Reactive Armor - Resistance/Endurance
  • (36) Reactive Armor - Resistance/Endurance/Recharge
  • (36) Reactive Armor - Resistance/Recharge
Level 12: Placate
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
  • (40) Recharge Reduction IO
Level 14: Static Shield
  • (A) Reactive Armor - Resistance
  • (37) Reactive Armor - Resistance/Endurance
  • (37) Reactive Armor - Resistance/Endurance/Recharge
  • (37) Reactive Armor - Resistance/Recharge
Level 16: Grounded
  • (A) Aegis - Resistance
  • (43) Aegis - Psionic/Status Resistance
  • (43) Aegis - Resistance/Endurance
Level 18: Focus
  • (A) Thunderstrike - Accuracy/Damage
  • (19) Thunderstrike - Damage/Endurance
  • (19) Thunderstrike - Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Recharge
  • (21) Thunderstrike - Accuracy/Damage/Endurance
  • (23) Thunderstrike - Damage/Endurance/Recharge
Level 20: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 22: Super Speed
  • (A) Run Speed IO
Level 24: Lightning Reflexes
  • (A) Run Speed IO
Level 26: Eviscerate
  • (A) Crushing Impact - Accuracy/Damage
  • (27) Crushing Impact - Accuracy/Damage/Endurance
  • (27) Crushing Impact - Damage/Endurance
  • (29) Crushing Impact - Accuracy/Damage/Recharge
  • (29) Crushing Impact - Damage/Endurance/Recharge
  • (31) Crushing Impact - Damage/Recharge
Level 28: Energize
  • (A) Doctored Wounds - Heal
  • (31) Doctored Wounds - Recharge
  • (31) Doctored Wounds - Heal/Recharge
  • (40) Doctored Wounds - Heal/Endurance/Recharge
  • (40) Doctored Wounds - Endurance/Recharge
  • (42) Regenerative Tissue - +Regeneration
Level 30: Hurdle
  • (A) Jumping IO
Level 32: Shockwave
  • (A) Positron's Blast - Accuracy/Damage
  • (33) Positron's Blast - Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Damage/Range
  • (34) Positron's Blast - Accuracy/Damage/Endurance
  • (34) Positron's Blast - Chance of Damage(Energy)
Level 35: Power Sink
  • (A) Efficacy Adaptor - EndMod
  • (42) Efficacy Adaptor - EndMod/Recharge
  • (42) Efficacy Adaptor - Accuracy/Recharge
  • (50) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (50) Efficacy Adaptor - EndMod/Endurance
Level 38: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (43) Numina's Convalescence - Heal
Level 41: Stamina
  • (A) Performance Shifter - EndMod
  • (46) Performance Shifter - Chance for +End
Level 44: Physical Perfection
  • (A) Doctored Wounds - Heal/Endurance
  • (45) Doctored Wounds - Heal
  • (45) Doctored Wounds - Heal/Recharge
  • (45) Efficacy Adaptor - EndMod
  • (46) Efficacy Adaptor - EndMod/Recharge
  • (46) Efficacy Adaptor - EndMod/Endurance
Level 47: Targeting Drone
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 49: Power Surge
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Assassination
Level 6: Ninja Run
Level 0: LEGACY BUILD


 

Posted

Sorry about that. I went back and changed a few things anyways

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Claws
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Weapon Mastery
Villain Profile:
Level 1: Strike

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) Accuracy IO
Level 1: Hide
  • (A) Defense Buff IO
Level 2: Slash
  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge
  • (9) Crushing Impact - Accuracy/Damage/Recharge
Level 4: Charged Armor
  • (A) Reactive Armor - Resistance
  • (19) Reactive Armor - Resistance/Endurance
  • (21) Reactive Armor - Resistance/Recharge
  • (21) Reactive Armor - Resistance/Endurance/Recharge
  • (46) Reactive Armor - Endurance
Level 6: Assassin's Claw
  • (A) Kinetic Combat - Accuracy/Damage
  • (11) Kinetic Combat - Damage/Endurance
  • (11) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
  • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 8: Conductive Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (23) Reactive Armor - Resistance
  • (23) Reactive Armor - Resistance/Recharge
  • (25) Reactive Armor - Resistance/Endurance/Recharge
  • (46) Reactive Armor - Endurance
Level 10: Static Shield
  • (A) Reactive Armor - Resistance
  • (40) Reactive Armor - Resistance/Endurance
  • (40) Reactive Armor - Resistance/Endurance/Recharge
  • (43) Reactive Armor - Resistance/Recharge
  • (46) Reactive Armor - Endurance
Level 12: Build Up
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (17) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 14: Placate
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 16: Combat Jumping
  • (A) Defense Buff IO
  • (43) Defense Buff IO
Level 18: Focus
  • (A) Thunderstrike - Accuracy/Damage
  • (27) Thunderstrike - Damage/Endurance
  • (27) Thunderstrike - Damage/Recharge
  • (29) Thunderstrike - Accuracy/Damage/Recharge
  • (29) Thunderstrike - Accuracy/Damage/Endurance
Level 20: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 22: Grounded
  • (A) Aegis - Resistance
  • (48) Aegis - Resistance/Endurance
  • (48) Aegis - Resistance/Recharge
Level 24: Boxing
  • (A) Accuracy IO
Level 26: Eviscerate
  • (A) Kinetic Combat - Accuracy/Damage
  • (31) Kinetic Combat - Damage/Endurance
  • (31) Kinetic Combat - Damage/Recharge
  • (31) Kinetic Combat - Damage/Endurance/Recharge
  • (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (50) Crushing Impact - Accuracy/Damage/Endurance
Level 28: Energize
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (33) Numina's Convalescence - Heal
  • (33) Numina's Convalescence - Endurance/Recharge
  • (34) Numina's Convalescence - Heal/Endurance
  • (34) Numina's Convalescence - Heal/Recharge
  • (34) Numina's Convalescence - Heal/Endurance/Recharge
Level 30: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (37) Reactive Armor - Resistance
  • (39) Reactive Armor - Resistance/Recharge
  • (39) Reactive Armor - Resistance/Endurance/Recharge
  • (45) Reactive Armor - Endurance
Level 32: Shockwave
  • (A) Positron's Blast - Accuracy/Damage
  • (36) Positron's Blast - Damage/Endurance
  • (36) Positron's Blast - Damage/Recharge
  • (36) Positron's Blast - Damage/Range
  • (37) Positron's Blast - Accuracy/Damage/Endurance
  • (37) Positron's Blast - Chance of Damage(Energy)
Level 35: Power Sink
  • (A) Performance Shifter - EndMod/Recharge
  • (39) Performance Shifter - Accuracy/Recharge
  • (40) Performance Shifter - EndMod/Accuracy/Recharge
Level 38: Power Surge
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 41: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Endurance/Recharge
Level 44: Physical Perfection
  • (A) Doctored Wounds - Heal
  • (45) Miracle - Heal
  • (45) Efficacy Adaptor - EndMod/Endurance
Level 47: Targeting Drone
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 49: Lightning Reflexes
  • (A) Run Speed IO
------------
Level 1: Assassination
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
  • (50) Miracle - Heal
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (50) Performance Shifter - EndMod