Returning to the game.(a bit of help would be nice.)


GavinRuneblade

 

Posted

Hello all, I have taken a break for a while and when I came back, so much has changed, stamina is now free at level two. (have a lot of builds to rethink) and other goodies that I can't even think of yet. I made a build for a new Dom, and I'm loving it. It's a plant/thorn and even at level 13(ish) I can see this being so much fun. I can't wait till I get 'Om nom nom at 32.

I updated minds and I made up a sample build. It feels ok, however after reading some posts I now question just how good it will be. I do plan on leveling through the build, spending villain merits/reward merits to buy stuff as well as Inf.

What I'm looking for is a better build than I made, one that has perma dom/hasten, and maybe better defenses that doesn't require a corpse to use. (vengeance.)

Obviously this build will be expensive, however I think with time/love I can make it happen. I have no idea what incarnates do/how to do them so if If I ever get around to them they would be the icing so to speak, not the linch pin.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Luna Thorn: Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Thorny Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Strangler -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(5)
Level 1: Thorny Darts -- Achilles-DefDeb(A), Achilles-ResDeb%(5)
Level 2: Roots -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(7), Enf'dOp-Acc/EndRdx(7), Enf'dOp-Immob/Rng(9), Enf'dOp-Acc/Immob/Rchg(9)
Level 4: Fling Thorns -- Posi-Dmg/EndRdx(A), Posi-Acc/Dmg/EndRdx(11), Achilles-ResDeb%(11)
Level 6: Spore Burst -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(15), FtnHyp-Sleep/EndRdx(15)
Level 8: Seeds of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(17), CoPers-Acc/Conf/Rchg(17), CoPers-Acc/Rchg(19), CoPers-Conf/EndRdx(19), CoPers-Conf%(21)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23), RechRdx-I(23), RechRdx-I(25)
Level 12: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(25), LkGmblr-Def(27), LkGmblr-Rchg+(27)
Level 14: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Def(29), LkGmblr-Rchg+(31)
Level 16: Super Jump -- Jump-I(A)
Level 18: Vines -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(31), UbrkCons-Acc/Hold/Rchg(31), UbrkCons-Acc/Rchg(33), UbrkCons-EndRdx/Hold(33)
Level 20: Thorn Burst -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(33), Achilles-ResDeb%(34)
Level 22: Aim -- RechRdx-I(A)
Level 24: Assault -- EndRdx-I(A)
Level 26: Carrion Creepers -- GravAnch-Immob(A), GravAnch-Immob/Rchg(37), GravAnch-Acc/Immob/Rchg(37), GravAnch-Acc/Rchg(37), GravAnch-Immob/EndRdx(39)
Level 28: Thorntrops -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
Level 30: Vengeance -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(40), Rec'dRet-ToHit/Rchg(42), Rec'dRet-Pcptn(42)
Level 32: Fly Trap -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg/Rchg(42), ExRmnt-EndRdx/Dmg/Rchg(43), Achilles-ResDeb%(43), ExRmnt-+Res(Pets)(43)
Level 35: Ripper -- Achilles-ResDeb%(A), Erad-Acc/Dmg/Rchg(45), Erad-Acc/Dmg/EndRdx/Rchg(45)
Level 38: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(45), AdjTgt-ToHit/EndRdx/Rchg(46), AdjTgt-EndRdx/Rchg(46), AdjTgt-ToHit/EndRdx(46)
Level 41: Dark Embrace -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(48), S'fstPrt-ResKB(48)
Level 44: Soul Drain -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(48), AdjTgt-ToHit/EndRdx/Rchg(50), AdjTgt-EndRdx/Rchg(50), AdjTgt-ToHit/EndRdx(50)
Level 47: Summon Seer -- RechRdx-I(A)
Level 49: Recall Friend -- Range-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(36)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod/Acc(36), P'Shift-End%(36)

Please try not to laugh too hard.


 

Posted

For starters, you also need to learn about ED (Enhancement Diversification). This was put in a while back to encourage exactly what it says: Mixing up what you slot in your powers instead of having 6 damage. The way it works is that after three SOs worth of bonus (typically 95% but defense/resist etc use a different scale so three SOs is the guideline) anything else you put it is drasticaly reduced in effect.

This is most relevant to haste. The difference between two level 50 Common IOs and three is only 12 seconds of recharge time. The last time I checked, adding a fourth only gets you 1 second improvement, and that fifth actually does nothing at all (less than 1 second). Put those slots where you'll benefit from them.

Also those achilles heels don't stack. It's nice to have 2 to increase teh odds of them going off, but only one can impact a target at a time. Also, if you are fighting minions and lieutenants solo you will always get more benefit out of a damage proc (the lady grey negative damage is cheap and potent and goes in all the same powers). If you fight lots of bosses or team against AVs/GMs then the achilees heel really starts to pull ahead.

Carrion Creepers are a really odd power. They summon a pet that has many attacks, each attack will only use bonuses from their specific set. So there is a melee attack, a singe-target ranged attack, and a cone. Those gravitational anchors will only give their bonuses to the single target ranged attack. Nothng else. And the proc will only trigger on the single target ranged attack. You want to use a hami-o nucleus to get some damage and accuracy that will work on all types of attack. You also want at least one recharge in there (I recommend a common IO, but an SO works too). After that use all the damage procs you can cram in. But go in this order: Slow -> Targetted AoE -> Immobilize. I often run with two nucleus, two recharge, the slow proc and the posi's blast proc. Works very well. And you can drop one nucleus for the trap of the hunter or some other damage proc.

Roots is a high damage attack. I recomend putting some damage into it. I run 5x Posi's blast (all but damage/range) and the gravitational anchor proc to give it more hold. There are lots of variations though.

If you are going to use the Seer, then I recommend getting solid benefit from it. Take slots from haste and soul drain and put them in seer. Drop in 5x (I always forget the name) but recharge intensive pet set that goes up to level 50. Gives you great bonuses including a 6.5% recharge that is better than the 5% from adjusted targetting.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

I revized it and I think I took a step the wrong way...

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Thorny Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Strangler -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Thorny Darts -- Decim-Dmg/EndRdx(A), Decim-Acc/Dmg(5), Achilles-ResDeb%(50)
Level 2: Roots -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Acc/Dmg/EndRdx(9), Posi-Dam%(9), GravAnch-Hold%(46)
Level 4: Fling Thorns -- LdyGrey-%Dam(A), Posi-Acc/Dmg/EndRdx(11), Posi-Dmg/EndRdx(11)
Level 6: Spore Burst -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(13), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(15), FtnHyp-Sleep/EndRdx(15)
Level 8: Seeds of Confusion -- CoPers-Conf(A), CoPers-Conf/Rchg(17), CoPers-Acc/Conf/Rchg(17), CoPers-Acc/Rchg(19), CoPers-Conf/EndRdx(19), CoPers-Conf%(21)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(25)
Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(29)
Level 16: Super Jump -- Jump-I(A)
Level 18: Vines -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(29), UbrkCons-Acc/Hold/Rchg(31), UbrkCons-Acc/Rchg(31), UbrkCons-EndRdx/Hold(31)
Level 20: Aim -- RechRdx-I(A)
Level 22: Thorn Burst -- LdyGrey-%Dam(A), Oblit-Dmg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33)
Level 24: Assault -- EndRdx-I(A)
Level 26: Carrion Creepers -- HO:Nucle(A), HO:Nucle(33), ImpSwft-Dam%(34), Posi-Dam%(34), TotHntr-Dam%(34)
Level 28: Vengeance -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(36), Rec'dRet-Pcptn(36), Rec'dRet-ToHit/Rchg(36)
Level 30: Thorntrops -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(37), Posi-Acc/Dmg/EndRdx(37), Posi-Dam%(39)
Level 32: Fly Trap -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(39), ExRmnt-Dmg/EndRdx(39), ExRmnt-Acc/Dmg/Rchg(40), ExRmnt-EndRdx/Dmg/Rchg(40), Achilles-ResDeb%(50)
Level 35: Ripper -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(40), Achilles-ResDeb%(42)
Level 38: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(42), AdjTgt-ToHit/EndRdx/Rchg(42), AdjTgt-EndRdx/Rchg(43), AdjTgt-ToHit/EndRdx(43)
Level 41: Dark Embrace -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/EndRdx(43), S'fstPrt-ResDam/Def+(45)
Level 44: Soul Drain -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(45)
Level 47: Summon Seer -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(50)
Level 49: Recall Friend -- Range-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Domination
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Acc(46)

Please feel free to provide more feedback. I may fall back to the first build and try again later. Feeling a bit ill.