Mastermind Interface incarnate


Jibikao

 

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G'day everyone, anyone know why only the reactive core interface incarnate works with the pets?


 

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I haven't tried other interface besides Reactive but I am pretty sure they all work? Do they all have the burning graphics? Maybe the other 3 don't have any graphics at all?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

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they all work with pets, but only the reactive DoT shows an icon


 

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ahhh ok cool thank you for the help


 

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So its a icon appearance glitch? or somethin like that


 

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I was just wondering about this today. I almost have my slot unlocked, and was thinking of going reactive with my Bots/Traps. It almost seems overpowered if they have a chance to trigger on all attacks, since an MM's pets trigger more attacks in a ten second period than any other AT.


 

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So far reactive has been an amazing thing to behold. Your pets alltrigger the proc. Any of your damaging abilities can trigger the proc. Spawns just melt now. I can't say enough good things about this ability.


Quote:
Originally Posted by Arcanaville View Post
...[I]t would be more proper to say this game is slooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooooooowly dying.

 

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Hey yup i tested the diamagnetic inteface (-to hit and regen) in a mish and even tho the icon does not appear as a power on ur pets, the power effect works perfect as nomal


 

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Quote:
Originally Posted by Square_Woot View Post
I was just wondering about this today. I almost have my slot unlocked, and was thinking of going reactive with my Bots/Traps. It almost seems overpowered if they have a chance to trigger on all attacks, since an MM's pets trigger more attacks in a ten second period than any other AT.
It is COMPLETELY over powered. My demon/dark/fire has the dps of a non-incarnate blaster. +3 x8 spawns melt before him. It helps that -resistance powers like Tar Patch and Freezing Rain increase the damage of the procs. I hope to increase it to +4 once I have Judgment and Destiny.

*sigh* I really wish they would have ported over Cold Domination instead of Sonics or gave Sonics a much needed buff. Cold has 2 aoe -resistance powers plus the far superior +defense buffs.. Sonics is going to be trash for anyone but demons.


"The bird of Hermes is my name. Eating my wings to make me tame." -The Ripley Scroll

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Quote:
Originally Posted by Mid_Boss View Post
It is COMPLETELY over powered. My demon/dark/fire has the dps of a non-incarnate blaster. +3 x8 spawns melt before him. It helps that -resistance powers like Tar Patch and Freezing Rain increase the damage of the procs. I hope to increase it to +4 once I have Judgment and Destiny.

*sigh* I really wish they would have ported over Cold Domination instead of Sonics or gave Sonics a much needed buff. Cold has 2 aoe -resistance powers plus the far superior +defense buffs.. Sonics is going to be trash for anyone but demons.
Awesome. I really need to work on getting her the interface slot this weekend, then. Even without any incarnate stuff I'm soloing +2 x5 because of the crazy defense you get with IO sets. The only things that give me trouble are AoE heavy mobs, but that shouldn't be an issue with more offense.

I'm totally falling in love with MMs again, despite the drawbacks.