Broadsword/Shield Incarnates?


Crysys

 

Posted

Here is my current build for my BS/SD. I have tier 1 cardiac and just curious if anyone has any better tips for the build, and what do you think would be the best incarnates?

I'm a single target and AOE machine...

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Hack -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dam%(13)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(15)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17)
Level 4: True Grit -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19), RctvArm-ResDam(21), RctvArm-EndRdx(21)
Level 6: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(50)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(23), LkGmblr-Def/EndRdx(23)
Level 10: Active Defense -- EndRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 14: Super Jump -- Jump-I(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(29)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/Rchg(31)
Level 22: Boxing -- T'Death-Acc/Dmg/EndRdx(A)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(31), Aegis-EndRdx/Rchg(33), Aegis-ResDam(33), Aegis-Psi/Status(33), S'fstPrt-ResDam/Def+(34)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(36)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37)
Level 30: Assault -- EndRdx-I(A)
Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 38: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-Rchg/EndRdx(45), GSFC-Build%(45)
Level 41: Char -- Lock-Acc/EndRdx/Rchg/Hold(A)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(46), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(48)
Level 47: Fire Ball -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(48), Det'tn-Dmg/Rchg(48), Det'tn-Acc/Dmg/EndRdx(50), Det'tn-Dmg/EndRdx/Rng(50)
Level 49: Grant Cover -- DefBuff-I(A)
Level 50: Cardiac Radial Boost
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(7), RgnTis-Regen+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-EndMod/Acc/Rchg(3), P'Shift-Acc/Rchg(5), P'Shift-EndMod/Acc(5), P'Shift-End%(7)
------------
Set Bonus Totals:

  • 20% DamageBuff(Smashing)
  • 20% DamageBuff(Lethal)
  • 20% DamageBuff(Fire)
  • 20% DamageBuff(Cold)
  • 20% DamageBuff(Energy)
  • 20% DamageBuff(Negative)
  • 20% DamageBuff(Toxic)
  • 20% DamageBuff(Psionic)
  • 13% Defense(Smashing)
  • 13% Defense(Lethal)
  • 12.1% Defense(Fire)
  • 12.1% Defense(Cold)
  • 13% Defense(Energy)
  • 13% Defense(Negative)
  • 3% Defense(Psionic)
  • 18.3% Defense(Melee)
  • 17.4% Defense(Ranged)
  • 16.4% Defense(AoE)
  • 34% Enhancement(Accuracy)
  • 52.5% Enhancement(RechargeTime)
  • 14% FlySpeed
  • 150.6 HP (11.2%) HitPoints
  • 14% JumpHeight
  • 14% JumpSpeed
  • MezResist(Held) 6.6%
  • MezResist(Immobilize) 7.7%
  • MezResist(Sleep) 1.65%
  • MezResist(Stun) 6.6%
  • 7% (0.12 End/sec) Recovery
  • 50% (2.79 HP/sec) Regeneration
  • 1.88% Resistance(Energy)
  • 3% Resistance(Psionic)
  • 19% RunSpeed
  • 3.5% XPDebtProtection



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"Believe me, if I could teleport myself into a woman I wouldn't be playing this game. " -Cyberforce

Global: @Red Shadow

 

Posted

I would go reactive, rebirth, void, and cimmy.

Shield charge and void is a brutal combo.


 

Posted

Quote:
Originally Posted by mauk2 View Post
I would go reactive, rebirth, void, and cimmy.

Shield charge and void is a brutal combo.
and if you're assuming just t3s, these suggestions would translate into:

Partial Radial Reactive
Partial Radial Rebirth
Total Radial Void (I think this is the one with the debuff)
and either Total Core Cimerorans for the hawt boss or Partial Radial Cimes for the 50% uptime (vs 33% uptime).


Quote:
Originally Posted by Iggy_Kamakaze View Post
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
http://boards.cityofheroes.com/showthread.php?t=260718
^Professional Katana/regen build thread

 

Posted

Interesting build.

For me, I didn't want to have to choose Cardiac, so I got rid of the Oblits as they were crippling my End use.

Instead, I went Musculature for more damage.

Just spent 20 minutes comparing your build to mine, and it's depressing how similar they are in terms of end results... I think I get maybe 20% more damage (bonus) across my attacks at the cost of 1 End on most of the attacks and slower recharge. I also have different power choices (didn't really choose an epic as I wanted more melee attacks, as well as Parry for iTrials) - so it's like comparing apples and oranges but ending up with a very similar flavour.

Quote:
I would go reactive, rebirth, void, and cimmy.

Shield charge and void is a brutal combo.
This is what I did, and enjoy it immensely.

-H


 

Posted

Thanks for the suggestions guys. I am going with the Cims, Void, Rebirth (SO nice to have a heal), and Reactive.

I really did not want Cardiac, yet I wanted soft-cap, and the ability to pull an energizer bunny and keep going, and going, and going...

Once this build is 100% (Yes I'm stopping at tier 3s for now), I'm going to experiment with Alphas. If I get Musculature, and Ageless destiny it might make up for endurance.

With my recharge, I can go BU > Hack > DisemB > HS > and start at BU. For trials, it's so much fun Shield Charge > Void > Fireball > WS and most mobs are dead. With this build, I feel very strong in melee, and a monster in AoE.

I would suggest playing around with it Laughing. If you don't mind, I would like to see your build if your more melee centered.


"Believe me, if I could teleport myself into a woman I wouldn't be playing this game. " -Cyberforce

Global: @Red Shadow

 

Posted

Tier 4 Reactive on a Broadsword is impressive. You'll be amazed how much more damage you are doing...it really does add up, far more noticeable when you are whittling on a boss. There are some minions you used to have to smack twice and now you can just hit them once and they die from the DOT a few secs later.


 

Posted

I'm keeping T3 on em all just until they're all even. (currently at t3 alpha, lore, and rebirth). I'm having a heck of a time getting anything above Uncommon in trials. \

I think the RNG just hate's me but once I get things built up, I'm going to work on my T4's.


"Believe me, if I could teleport myself into a woman I wouldn't be playing this game. " -Cyberforce

Global: @Red Shadow

 

Posted

Not saying this is the be-all and end-all of builds, but it plays very well. Only difference between this and live is the fact that I'm now removing Conserve Power (+2 slots) because I don't need it. I've replaced it with Caltrops (though that may change again for Grant Cover for the Def Debuff Resistance). Going to have a play on test with both options before I make a decision. Also have a couple of slots to spare (stored in Brawl at the moment)

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Trella: Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Weapon Mastery

Hero Profile:
Level 1: Hack -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(7), S'dpty-Def(9), S'dpty-Def/EndRdx(9), S'fstPrt-ResDam/Def+(11)
Level 2: Slice -- M'Strk-Dmg/Rchg(A), M'Strk-Dmg/EndRdx/Rchg(11), M'Strk-Dmg/EndRdx(13), M'Strk-Acc/EndRdx(13), M'Strk-Acc/Dmg/EndRdx(15)
Level 4: True Grit -- Mrcl-Rcvry+(A), RgnTis-Regen+(15), ResDam-I(17), ResDam-I(17), Heal-I(19), Heal-I(19)
Level 6: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(21), S'dpty-Def/EndRdx(21), LkGmblr-Rchg+(23)
Level 8: Parry -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(23), T'Death-Dmg/Rchg(25), T'Death-Acc/Dmg/EndRdx(25), T'Death-Dmg/EndRdx/Rchg(27), T'Death-Dam%(27)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), LkGmblr-Rchg+(29)
Level 14: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), S'dpty-Def/EndRdx(31)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Whirling Sword -- M'Strk-Dmg/Rchg(A), M'Strk-Dmg/EndRdx/Rchg(31), M'Strk-Acc/Dmg(33), M'Strk-Acc/EndRdx(33), M'Strk-Dmg/EndRdx(33), M'Strk-Acc/Dmg/EndRdx(34)
Level 20: Kick -- Acc-I(A)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx(34), TtmC'tng-ResDam/EndRdx(34)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), S'dpty-Def/EndRdx(36), LkGmblr-Def(36), LkGmblr-Rchg+(36)
Level 26: Disembowel -- T'Death-Dmg/Rchg(A), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Acc/Dmg(37), T'Death-Dmg/EndRdx(39), T'Death-Dam%(39)
Level 28: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 30: Build Up -- RechRdx-I(A), RechRdx-I(39)
Level 32: Head Splitter -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(40), Sciroc-Acc/Dmg/EndRdx(42), RechRdx-I(42)
Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(42), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Rchg(43), Sciroc-Acc/Dmg/EndRdx(43), RechRdx-I(45)
Level 38: One with the Shield -- ResDam-I(A)
Level 41: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45)
Level 44: Caltrops -- RechRdx-I(A)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 49: Assault -- EndRdx-I(A)
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl -- Empty(A), Empty(45), Empty(46)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(46), Numna-Heal/EndRdx/Rchg(46), Numna-Heal/EndRdx(48), Numna-Heal(48), Numna-Regen/Rcvry+(48)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(50), EndMod-I(50)
Level 1: Critical Hit
Level 4: Ninja Run

Any thoughts/comments/advice would be appreciated. 45% def to all, and no noticeable End issues.

-H