Advice Bots/Traps vs Av


kalashnikow

 

Posted

Hi guys, I´ve made a MM Bots/Traps to defeat Av, especially I would like kill Lord Recluse without Shivans. I did this AT because I´ve read this is the safest and better toon to do this.

I´ve made a build

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Have some answers:

1º.- Whats your oppinion, any improvement?

2º.-Any ideas about technique to defeat (Lord Recluse)

3º.-Advices about best inspis to do this

Thanks mates


 

Posted

1. general rule - no personal attacks.
2. take from leadership pool maneuvers and assault.
3. assault bot - full sovereign right, battle drones - full edict of the master, protector bots - full blood mandate.
4. web grenade - more then a single accuracy is waste of slots.
5. ffg - more then 3-4 slots is a waste.
6. poison trap is THE cornerstone of traps, 6 slot it with lockdown.
7. combat jumping is completely unneeded. waste both slots and skill.
8. equip/upgrade - anything besides single endurance reduction is pointless, waste of slots.
9. caltrops are actually worth of 6 slots with some damage procs in them. not sure, i have heard it has been nerved in some way, but still even 2 recharge 2 slow and 2 damage turn it in to DoT nuke numbers.
10. repair is crap. take aid others+aid self.
11. seeker drones - 6 slot with siphon insight. another cornerstone skill.
12. acrobatics also pointless.
13 acid mortar require at least 4 slots, may be 6 with some damage procs or just damage. you need maximum recharge for this power to get it doubled for -40% resistance and toxic damage is exotic enough to bypass most defenses /resistances.

look at my current build. please note its still under development, all red fortune sets should be luck of the gambler, stamina should be performance shifter and health should be miracle.
vengeance is a holder for luck of the gambler proc.

but still, as it is now i have no problem to kill most giant monsters or archvillains. also i've tanked whole itf cause our tank was squishier then me.

the key tactic fighting av or gm:
1. seeker drones as always the opener, keep them on cooldown. constant -20% damage is important.
2. tackle him as hell, spam web grenade, web envelope and web cocoon on colldown. they will resist immobilizations and holds, but they will suffer slow and recharge and it is very importaint for the second step.
3. caltrops are your primary weapon and mitigation. 2-3 patches should be constantly under their feet. don't underestimate the damage numbers, its dps of a single patch according to mids comparable to psionic tornado and you can have 2-3 of them at same time. the most important part of caltrops is magnitude 50 fear. even gms and avs will try to run away, that is good because with all the skills they will have like -500% of running speed. it takes them forever to run away. while they trying to run - they do nearly no damage, occasional attacks are suffering -recharge.
4. put acid mortar on cooldown, 2 of them are -40% resistance.
5. poison trap also at their feet on cooldown. -regeneration is a must.

basically with all the skills involved your are busy on mezzing them, no time or endurance on any other skills, not to say about personal attacks.

hope it will help.

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Posted

Quote:
Originally Posted by Moldiver View Post
1º.- Whats your oppinion, any improvement?

2º.-Any ideas about technique to defeat (Lord Recluse)

3º.-Advices about best inspis to do this
The more I look at that build, the less I like it. If you try to go up against Lord Recluse with it, you'll get shredded no matter what you do.
* You're far beyond the softcap for S/L/E, but your bots aren't even close to it. Since you skipped Maneuvers, didn't use the pet defense bonus IO, and didn't slot your protector bots for defense, your Drones and Assault Bot will only be at around 31% defense, and your Protector Bots will be at 23%. LR and his summons throw around a lot of AOEs, and you won't be able to use Provoke to keep them all on you.
* Your slotting on Protector Bots is leaving them useless. Between skipping Tactics, not slotting them for accuracy, and purple-patch effects, they'll only be hitting about 60% of the time. The lack of Assault and damage enhancements means that even those attacks that hit won't do very much. The lack of defense enhancements mean their shields will only be 7.5% defense each, rather than the 11% they're capable of. The lack of endurance reduction means they'll run out of endurance after about four minutes of fighting.
* You don't have an AoE immobilize or any anti-knockback powers. Those enemies that don't get knocked out of your Assault Bot's burn patches will simply run out of them.
* You've got Power Boost. As a /Traps mastermind, the only power you've got that benefits from it is Web Grenade.
* You've got too many personal attacks. When you're big-game hunting, you'll have too much to do to have time to use them all, so they're effectively wasted powers.
* You've got Acrobatics. In almost every situation, it's redundant with the mez protection in Forcefield Generator.
* Acid Mortar is badly under-slotted for recharge. You want enough recharge to keep at least one out at all times.
* Poison Trap is under-slotted for recharge. When you're big-game hunting, it's what you use to shut down the target's regen, so you want it up as often as possible.
* You've slotted Seeker Drones for damage. They're not a damage power, they're a debuff power, and should be slotted as such.

Once you get your build sorted out, the tactics for Lord Recluse are fairly straightforward:
* Open the fight with Seeker Drones summoned from a distance to distract him.
* Use Provoke to keep his attention off your bots.
* Put down a Poison Trap to shut down his regen, an Acid Mortar to debuff his resistance, and a Triage Beacon if you feel it's needed.
* Use Web Grenade to immobilize him in the Poison Gas area of effect (he'll tend to run out of it otherwise.
* Move around and taunt as needed to keep his AoEs from hitting your bots too often.
* Re-apply Acid Mortar and Poison Trap as they recharge. If you've got the surplus endurance to do so, you may want to summon more Seeker Drones for their debuffs.
* Since he summons pets, you'll need to taunt them as well to keep them off your pets. If you've got an AoE immobilize, use it to keep them bunched up next to Lord Recluse.


 

Posted

There's alot left to be desired in your build there and it's all been summarised in those last two posts.

Here's a build I had lying around in mids, this is sort of what you want to be aiming for. It's far from perfect, but power and slotting wise it's fairly close.


Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Robo/Traps: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Presence
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(3), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(5), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Dmg(7)
Level 1: Web Grenade -- TotHntr-Dam%(A)
Level 2: Caltrops -- RechRdx-I(A)
Level 4: Triage Beacon -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(9), Dct'dW-Heal/Rchg(9), Dct'dW-EndRdx/Rchg(11), Dct'dW-Rchg(50)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Acid Mortar -- Achilles-ResDeb%(A), LdyGrey-%Dam(11), ShldBrk-Acc/DefDeb(13), Posi-Dam%(13), RechRdx-I(15), ShldBrk-%Dam(15)
Level 12: Protector Bots -- DefBuff-I(A), SvgnRt-PetResDam(17), EdctM'r-PetDef(17), S'bndAl-Dmg/Rchg(19), S'bndAl-Dmg(19), S'bndAl-Acc/Dmg/Rchg(21)
Level 14: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel(23)
Level 16: Force Field Generator -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(25), LkGmblr-Def/Rchg(46)
Level 18: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(27), LkGmblr-Def/Rchg(50)
Level 20: Poison Trap -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-%Hold(21), Lock-EndRdx/Rchg/Hold(27), Lock-Rchg/Hold(29), Lock-Acc/Rchg(29), Lock-Acc/Hold(31)
Level 22: Tactics -- GSFC-Build%(A), GSFC-ToHit/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-ToHit/Rchg(33), GSFC-ToHit(34)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(46)
Level 26: Assault Bot -- BldM'dt-Dmg(A), S'bndAl-Build%(34), BldM'dt-Acc/Dmg(34), BldM'dt-Dmg/EndRdx(36), BldM'dt-Acc/EndRdx(36), BldM'dt-Acc/Dmg/EndRdx(36)
Level 28: Seeker Drones -- SipInsght-Acc/EndRdx/Rchg(A), SipInsght-%ToHit(31), SipInsght-ToHitDeb/EndRdx/Rchg(37), SipInsght-Acc/Rchg(37), SipInsght-Acc/ToHitDeb(37), SipInsght-ToHitDeb(39)
Level 30: Provoke -- Zinger-Dam%(A), Zinger-Taunt(39), Zinger-Taunt/Rchg(39), Zinger-Taunt/Rchg/Rng(40), Zinger-Acc/Rchg(42), Zinger-Taunt/Rng(46)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Super Speed -- Run-I(A)
Level 38: Assault -- EndRdx-I(A)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(43), LkGmblr-Def/Rchg(43)
Level 44: Web Envelope -- TotHntr-Acc/Rchg(A), TotHntr-Immob/Acc(45), TotHntr-EndRdx/Immob(45), TotHntr-Acc/Immob/Rchg(45), TotHntr-Dam%(48), TotHntr-Acc/EndRdx(48)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(50)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 1: Supremacy
Level 2: Rest -- EndMod-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(42)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(40), P'Shift-EndMod/Rchg(40)



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Posted

I did ittt!!!!!!! I defeat LR without Shivans (made a video with demorecord)

3 Points

1º) First of all give thanks for all replies and builds posted, I couldnt do that without your help

2º) Actualy (and on Issue 21) there are 2 LR to do AE missions; 50-54 and 54-54, diference between 2 it´s, one summon spiders when begins attack, second summon spiders at 25% health. I recommend to do this challenge the second one (but I readed that someone soloing first one too)

3º) One final advice, put provoke on auto, this avoid LR destroy your pets.


Thanks All mates


 

Posted

Congrats! If you would, post the current build you had success with and it's always fun to see demorecords of the successes.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Quote:
Originally Posted by Psylenz View Post
Congrats! If you would, post the current build you had success with and it's always fun to see demorecords of the successes.

The build publish one post above you