Energy/WP Stalker


Explicit

 

Posted

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Posted

Well on any stalker build you should have Hide + Stealth + a Stealth IO, your build does not have a stealth IO.

I would recommend taking Total Focus over Bone smasher, aswell as switching the slotting around on AS and ET. If you become good at using AS, it's much better to have the more procs in that power. It's also suggestible that you slot AS with 3 Nucleo and 3 procs but I prefer the Heca set and an extra proc; I like the rech and end reduction values in my AS but its player preference.

You should slot your sharks for damage and not Knockback, even if that set does give you 7.5% recharge (Which btw isn't needed). The only players you will KB with sharks are poorly built ones or flyers, and if you come across a flyer you can just use Shark jaws to bring them down. Sharks has a fast recharge so 3 Nucleo and 3 procs works wonders in that power.

WP is imo the best secondary for stalker, it has everything and one thing it comes with is the ability to cap the hp by simply adding 2-3 Heal enchancements into High Pain Threshold, this will open up a lot more options, slotting wise for your build. It will give you the chance to work in damage bonuses etc. Wp also comes with KB protection so don't waste slots on KB IO's.

Superspeed is underslotted and you should definately slot that up some more. A stalker needs speed; for chasing and getting away. Also learn to use invisibility as a getaway tool, once travel supression ends on you, you will soon exit most peoples perception range if you're using invis as you try to escape.

I hope this helped.

Morti.


"You wrote that the world doesn't need a saviour, but everyday I hear people cry for one"

Mortilance - Elec/WP Stalker

 

Posted

Quote:
Originally Posted by Mortilance View Post
Well on any stalker build you should have Hide + Stealth + a Stealth IO, your build does not have a stealth IO.

I would recommend taking Total Focus over Bone smasher, aswell as switching the slotting around on AS and ET. If you become good at using AS, it's much better to have the more procs in that power. It's also suggestible that you slot AS with 3 Nucleo and 3 procs but I prefer the Heca set and an extra proc; I like the rech and end reduction values in my AS but its player preference.

You should slot your sharks for damage and not Knockback, even if that set does give you 7.5% recharge (Which btw isn't needed). The only players you will KB with sharks are poorly built ones or flyers, and if you come across a flyer you can just use Shark jaws to bring them down. Sharks has a fast recharge so 3 Nucleo and 3 procs works wonders in that power.

WP is imo the best secondary for stalker, it has everything and one thing it comes with is the ability to cap the hp by simply adding 2-3 Heal enchancements into High Pain Threshold, this will open up a lot more options, slotting wise for your build. It will give you the chance to work in damage bonuses etc. Wp also comes with KB protection so don't waste slots on KB IO's.

Superspeed is underslotted and you should definately slot that up some more. A stalker needs speed; for chasing and getting away. Also learn to use invisibility as a getaway tool, once travel supression ends on you, you will soon exit most peoples perception range if you're using invis as you try to escape.

I hope this helped.

Morti.
Good stuff, agreed on all points. In all reality you can make a perfectly good stalker without spending a ton of money, though obviously it helps (procs especially). I would shoot for 3 procs in AS for sure, WP is a safebet for an easy to build stalker, like said above, easy to HP cap, recon, easy to cap percep, a little res. Other than that your main focuses for set bonuses are going to be +damage, +accuracy and +recharge, in that order.

Also I really encourage that you try and get good at ASing if you aren't yet, it's really sad to see stalkers who are satisfied with spamming sharks.


@TheKatalyst
My **** is bleeding.