Grav/psy Dom build request
Here's mine. It probably has too much recharge for its own good, but I love having nearly-perma Drain Psyche. It's a little pricey, but I got it for around 300 million inf, since I used hero merits from my other characters to buy the LotGs.
Ice mastery might not fit your concept, but it's an amazing ancillary. A defense toggle, sleet, a dull pain clone, and another AoE in Ice Storm. It covers all the bases, from extra AoE control, to damage, to survivability.
I'd suggest opening up with Sleet, since its knockdown helps soften up the alpha. I usually don't bother to have assault or maneuvers running, but you can if you want. You certainly have more than enough end recovery to make up for it.
Your attack chain is basically Subdue > Mental Blast, and when you get up close, throw in Mind Probe for extra damage. I didn't take Telekinetic Thrust because I like being in melee for the Mind Probe damage, and TK thrust just made it annoying as hell to stay in range.
You can probably drop a lot of the travel powers if you want, I just picked them up for filler and extra LotG spots. You can replace them with whatever, if you don't like them.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Adam Creed: Level 50 Natural Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Lift -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(3), KinCrsh-Rchg/KB(3), KinCrsh-Rechg/EndRdx(5), KinCrsh-Dmg/EndRdx/KB(5), KinCrsh-Acc/Dmg/KB(7)
Level 1: Psionic Dart -- Acc-I(A)
Level 2: Mind Probe -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/EndRdx/Rchg(11)
Level 4: Gravity Distortion -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(13), BasGaze-Rchg/Hold(15), BasGaze-EndRdx/Rchg/Hold(15), Lock-%Hold(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(19)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Crushing Field -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(23), Enf'dOp-Acc/Immob(23), Enf'dOp-Immob/Rng(25), Enf'dOp-Acc/EndRdx(25)
Level 12: Mental Blast -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(17), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(21), Decim-Acc/EndRdx/Rchg(27)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Assault -- EndRdx-I(A)
Level 18: Gravity Distortion Field -- BasGaze-Acc/Hold(A), BasGaze-EndRdx/Rchg/Hold(29), Lock-Acc/Hold(31), BasGaze-Acc/Rchg(34), BasGaze-Rchg/Hold(34)
Level 20: Drain Psyche -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(21), Efficacy-EndMod/Rchg(34), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(36)
Level 22: Super Speed -- Run-I(A)
Level 24: Maneuvers -- LkGmblr-Rchg+(A)
Level 26: Wormhole -- Stpfy-Acc/Rchg(A), Stpfy-Stun/Rng(27), Stpfy-Acc/Stun/Rchg(29), Stpfy-EndRdx/Stun(37), Stpfy-Acc/EndRdx(37)
Level 28: Subdue -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(31), Decim-Acc/Dmg/Rchg(37), Decim-Dmg/Rchg(40), Decim-Acc/EndRdx/Rchg(40)
Level 30: Hover -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(31), Zephyr-Travel(39), LkGmblr-Rchg+(39)
Level 32: Singularity -- ExRmnt-Dmg/EndRdx(A), ExRmnt-Acc/Rchg(33), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33)
Level 35: Vengeance -- LkGmblr-Rchg+(A)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-%Dam(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43)
Level 41: Sleet -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42), DefDeb-I(43), Slow-I(46), Achilles-ResDeb%(50)
Level 44: Hoarfrost -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(45), Dct'dW-Heal/EndRdx/Rchg(45), Dct'dW-Heal/Rchg(45), Dct'dW-Rchg(46)
Level 47: Frozen Armor -- DefBuff-I(A), DefBuff-I(48), LkGmblr-Rchg+(48), S'fstPrt-ResDam/Def+(50)
Level 49: Ice Storm -- Dmg-I(A), RechRdx-I(50)
Level 50: Spiritual Core Paragon
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Void Judgement
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Heal-I(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(48)
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@Amarlex in game, on the Virtue server.
THANKS! I'll definitely Try this out.
DP doesn't need endmod enhancement. More regen will serve you better.
And you get to keep the 5% recharge bonus...
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
i use my build only in team, i don't use it for solo
perma hasten/domination
i took leviathan epic pool because i love water spout
Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/
Click this DataLink to open the build!
I'Lusion: Level 50 Magic Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Crush
- (A) Accuracy IO
- (A) Accuracy IO
- (A) Crushing Impact - Accuracy/Damage
- (5) Crushing Impact - Damage/Endurance/Recharge
- (5) Crushing Impact - Accuracy/Damage/Endurance
- (7) Crushing Impact - Damage/Recharge
- (7) Crushing Impact - Accuracy/Damage/Recharge
- (A) Basilisk's Gaze - Recharge/Hold
- (13) Basilisk's Gaze - Accuracy/Recharge
- (19) Basilisk's Gaze - Accuracy/Hold
- (19) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (48) Ghost Widow's Embrace - Accuracy/Hold/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Enfeebled Operation - Accuracy/Endurance
- (9) Enfeebled Operation - Endurance/Immobilize
- (9) Enfeebled Operation - Accuracy/Recharge
- (11) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (11) Enfeebled Operation - Immobilize/Range
- (50) Enfeebled Operation - Accuracy/Immobilize
- (A) Luck of the Gambler - Recharge Speed
- (13) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense
- (A) Endurance Reduction IO
- (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (15) Adjusted Targeting - To Hit Buff/Recharge
- (15) Adjusted Targeting - To Hit Buff
- (17) Adjusted Targeting - To Hit Buff/Endurance
- (17) Adjusted Targeting - Endurance/Recharge
- (A) Jumping IO
- (A) Basilisk's Gaze - Recharge/Hold
- (21) Basilisk's Gaze - Accuracy/Recharge
- (21) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (23) Basilisk's Gaze - Accuracy/Hold
- (23) Ghost Widow's Embrace - Accuracy/Recharge
- (A) Positron's Blast - Damage/Recharge
- (25) Positron's Blast - Damage/Endurance
- (25) Positron's Blast - Accuracy/Damage
- (27) Positron's Blast - Damage/Range
- (27) Positron's Blast - Accuracy/Damage/Endurance
- (A) Doctored Wounds - Heal
- (29) Doctored Wounds - Heal/Endurance
- (29) Doctored Wounds - Recharge
- (31) Doctored Wounds - Heal/Recharge
- (31) Doctored Wounds - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Stupefy - Accuracy/Endurance
- (31) Stupefy - Endurance/Stun
- (33) Stupefy - Accuracy/Recharge
- (33) Stupefy - Accuracy/Stun/Recharge
- (33) Stupefy - Stun/Range
- (A) Decimation - Damage/Recharge
- (34) Decimation - Chance of Build Up
- (34) Decimation - Accuracy/Damage
- (34) Decimation - Accuracy/Endurance/Recharge
- (36) Decimation - Accuracy/Damage/Recharge
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Expedient Reinforcement - Accuracy/Recharge
- (37) Expedient Reinforcement - Endurance/Damage/Recharge
- (37) Expedient Reinforcement - Accuracy/Damage
- (37) Expedient Reinforcement - Accuracy/Damage/Recharge
- (50) Expedient Reinforcement - Damage/Endurance
- (50) Expedient Reinforcement - Resist Bonus Aura for Pets
- (A) Sting of the Manticore - Accuracy/Damage
- (39) Sting of the Manticore - Damage/Endurance/Recharge
- (39) Sting of the Manticore - Accuracy/Interrupt/Range
- (39) Sting of the Manticore - Damage/Endurance
- (40) Sting of the Manticore - Damage/Interrupt/Recharge
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Recharge
- (A) Kinetic Crash - Recharge/Knockback
- (42) Kinetic Crash - Accuracy/Knockback
- (43) Kinetic Crash - Damage/Knockback
- (43) Kinetic Crash - Recharge/Endurance
- (43) Kinetic Crash - Accuracy/Damage/Knockback
- (45) Kinetic Crash - Damage/Endurance/Knockback
- (A) Doctored Wounds - Heal
- (45) Doctored Wounds - Recharge
- (45) Doctored Wounds - Heal/Endurance/Recharge
- (46) Doctored Wounds - Endurance/Recharge
- (46) Doctored Wounds - Heal/Recharge
- (A) Endurance Reduction IO
- (48) Resist Damage IO
- (48) Resist Damage IO
- (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (3) Endurance Modification IO
- (3) Endurance Modification IO
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Hi guys i looked through this whole portion of the forums looking for a build for my gav/psy dom although i found some they were highly out dated. I do understand not many people like gravity control but I'm really liking this toon so far and wanted him to be as good in a team as in solo. Help would be very much appreciated. Thanks!