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BackFire

 

Posted

So I'm sitting in a screen loader for a BAF.

I've been sitting in the screen loader for this BAF for 5 minutes now. I know what's gonna happen next. I'm going to have to reboot my PC and when I relog I won't be able to rejoin the league. Task Manager will just lock my machine up as the whole shebang crashes.

(As I speak this is exactly what's happening - and in case you're wondering I'm posting this from my Linux box, just to quell any potential questions about that.)

My rig is good. I don't crash on any other game and I don't crash on CoH if I'm not doing Incarnate content. We also know there's a whole bunch of stability patches that have been delivered... but they haven't worked.

Whatever else you can say about the "end game" it'd be nice to play it through for an evening without crashing - and crashing badly.

CoH: Freedom really needs to address this because people are gonna return and once they resurrect their 50s will be VERY disappointed and the whole point of Freedom will get wasted.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

See... the flip side of that is that some of us can go in and play without issues. Or only have issues with specific drivers (yours sounds like what I was seeing getting into some regular missions with ATI's 11.7 drivers.) I have... pretty much never crashed on a trial (I think once, just after they were introduced.) Unlike the Roman Hill/Bridge lag, which everyone hits to some extent - this just isn't universal. So what, exactly, should they fix?


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
See... the flip side of that is that some of us can go in and play without issues. Or only have issues with specific drivers (yours sounds like what I was seeing getting into some regular missions with ATI's 11.7 drivers.) I have... pretty much never crashed on a trial (I think once, just after they were introduced.) Unlike the Roman Hill/Bridge lag, which everyone hits to some extent - this just isn't universal. So what, exactly, should they fix?

I have an Nvidia so it can't be the ATI issue. I get some lag on Lag Hill but I've never ever crashed like this on other parts of the game... nor do I crash when playing other games - and frankly that's looking like an increasingly attractive option these days!

What should they fix? If you're asking me to tell them how to code I won't go there, but there's clearly an issue with Incarnate/League/End Game content. There is a huge stability issue with Incarnate content - and that's a known issue.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post

What should they fix? If you're asking me to tell them how to code I won't go there, but there's clearly an issue with Incarnate/League/End Game content. There is a huge stability issue with Incarnate content - and that's a known issue.
... which, again, I don't see when I play it. To me, no, there isn't a (technical) issue with the end game raids.

You say the stability fixes haven't worked, but I haven't had any issues. It may be that their systems are more like mine, or at least giving them my experience, which would make it REALLY hard to reproduce what's going on.

Basically, saying "Fix it!" doesn't really do anything.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
... which, again, I don't see when I play it. To me, no, there isn't a (technical) issue with the end game raids.

You say the stability fixes haven't worked, but I haven't had any issues. It may be that their systems are more like mine, or at least giving them my experience, which would make it REALLY hard to reproduce what's going on.

Basically, saying "Fix it!" doesn't really do anything.

Toyota had the same issue.



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

You know, I joined a Mothership raid last night and the group organizing it opted to avoid using league for the event just for the above stated issue.

Many players seem to be experiencing poor performance in league mode, even today.

Personally, I have not been affected by it *knock on wood* but when I start to see work-around behaviors in-game, I know it's an issue that needs to be addressed. Much like the much-aligned Team UI bug that greys out random players (this bug is worked around by passing the star back and forth to a diff player once everyone is in mission.)

And yes, this needs to be addressed before you bring an influx of players back/into the game.


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Posted

Yeah, there are problems with this. My only RL friend who plays has quit over it already.

And, he has ATI. And, he tried every driver from 11.2 to 11.7. The older drivers were better, in that it took longer for him to crash.

He plays multiple other games with no issues at all, so his rig is doing fine otherwise.