Elec/Elec n00bzor build! (permadom, softcap ranged)


Lxndr

 

Posted

This guy is my highest Dom, and he's currently at level 30! Only 20 levels to go! So ya know, I thought I'd plan his favourite build now, so I know what to look forward to.

I'm looking for general feedback, but I have a couple of specific questions too:

I usually team, so not always causing massive AoE damage isn't a big deal to me. But still.... the damage from Thunderstrike looks tasty. My concern is that I won't survive long enough in Melee to use it, unless I've got them already slept or held, in which case, it will knock them all over the place.

Is ranged softcap super-helpful on Doms? My playstyle at the minute seems to involve running in and out of melee a lot (but I usually hit Jolting chain first, so the baddies are on their bums when I bop them on the head!). I mean, maybe could find some more slots for Ball Lightning or something from Mu? Dunno.

Which Incarnate powers should I go for? Doesn't look like I need anything especial, so that would mean just take Musculature? Ion Judgement, naturally. No idea about Lore or Destiny.

And finally, I'd just like to say Jolting Chain and Synaptic Overload are -hilarious-. I love chaining.

Input appreciated!

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

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OMG! How like, totally kewl are these characters?!1

 

Posted

Having issues connecting to the CoH Planner website.

Did you consider posting the actual build here (in text), and not just links and data blocks?

It might make it easier to give feedback; I'd love to give you feedback, but unfortunately there's internet connectivity issues.


The game ends at 50. Smilegasm
Do not ever give Mind Control a pet. We need more control sets without pets.
My characters are not "toons". They are all project characters, though.
Global chat @Lxndr My servers: Defiant, Liberty, Pinnacle, Virtue

 

Posted

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

CX-n74: Level 50 Science Dominator
Primary Power Set: Electric Control
Secondary Power Set: Electricity Assault
Power Pool: Medicine
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Psionic Mastery

Villain Profile:
Level 1: Tesla Cage

  • (A) Basilisk's Gaze - Accuracy/Recharge
  • (5) Basilisk's Gaze - Accuracy/Hold
  • (42) Basilisk's Gaze - Endurance/Recharge/Hold
  • (43) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (43) Damage Increase IO
  • (43) Damage Increase IO
Level 1: Charged Bolts
  • (A) Thunderstrike - Accuracy/Damage
  • (21) Thunderstrike - Damage/Endurance
  • (21) Thunderstrike - Damage/Recharge
  • (23) Thunderstrike - Accuracy/Damage/Recharge
  • (23) Thunderstrike - Accuracy/Damage/Endurance
  • (25) Thunderstrike - Damage/Endurance/Recharge
Level 2: Charged Brawl
  • (A) Mako's Bite - Accuracy/Damage
  • (5) Mako's Bite - Damage/Endurance
  • (7) Mako's Bite - Damage/Recharge
  • (7) Mako's Bite - Accuracy/Endurance/Recharge
  • (9) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (9) Mako's Bite - Chance of Damage(Lethal)
Level 4: Lightning Bolt
  • (A) Thunderstrike - Accuracy/Damage
  • (15) Thunderstrike - Damage/Endurance
  • (17) Thunderstrike - Damage/Recharge
  • (17) Thunderstrike - Accuracy/Damage/Recharge
  • (19) Thunderstrike - Accuracy/Damage/Endurance
  • (19) Thunderstrike - Damage/Endurance/Recharge
Level 6: Aid Other
  • (A) Healing IO
Level 8: Conductive Aura
  • (A) Performance Shifter - EndMod/Accuracy
  • (48) Performance Shifter - EndMod
Level 10: Havoc Punch
  • (A) Mako's Bite - Accuracy/Damage
  • (11) Mako's Bite - Damage/Endurance
  • (11) Mako's Bite - Damage/Recharge
  • (13) Mako's Bite - Accuracy/Endurance/Recharge
  • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (15) Mako's Bite - Chance of Damage(Lethal)
Level 12: Static Field
  • (A) Fortunata Hypnosis - Chance for Placate
  • (37) Fortunata Hypnosis - Accuracy/Recharge
  • (48) Fortunata Hypnosis - Sleep/Endurance
  • (50) Fortunata Hypnosis - Sleep/Recharge
  • (50) Fortunata Hypnosis - Accuracy/Sleep/Recharge
Level 14: Maneuvers
  • (A) Red Fortune - Defense/Endurance
  • (31) Red Fortune - Defense/Recharge
  • (31) Red Fortune - Endurance/Recharge
  • (34) Red Fortune - Defense/Endurance/Recharge
  • (37) Red Fortune - Defense
  • (40) Red Fortune - Endurance
Level 16: Aid Self
  • (A) Healing IO
Level 18: Build Up
  • (A) Adjusted Targeting - Recharge
  • (27) Adjusted Targeting - To Hit Buff/Recharge
  • (29) Recharge Reduction IO
Level 20: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 22: Paralyzing Blast
  • (A) Unbreakable Constraint - Hold
  • (45) Unbreakable Constraint - Hold/Recharge
  • (46) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (46) Unbreakable Constraint - Accuracy/Recharge
  • (46) Unbreakable Constraint - Chance for Smashing Damage
Level 24: Hasten
  • (A) Recharge Reduction IO
  • (25) Recharge Reduction IO
  • (27) Recharge Reduction IO
Level 26: Synaptic Overload
  • (A) Coercive Persuasion - Confused
  • (29) Coercive Persuasion - Confused/Recharge
  • (40) Coercive Persuasion - Contagious Confusion
  • (40) Coercive Persuasion - Confused/Endurance
  • (45) Coercive Persuasion - Accuracy/Confused/Recharge
  • (48) Coercive Persuasion - Accuracy/Recharge
Level 28: Static Discharge
  • (A) Positron's Blast - Accuracy/Damage
  • (36) Positron's Blast - Chance of Damage(Energy)
  • (36) Positron's Blast - Accuracy/Damage/Endurance
  • (36) Positron's Blast - Damage/Range
  • (37) Positron's Blast - Damage/Recharge
Level 30: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 32: Gremlins
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (33) Expedient Reinforcement - Accuracy/Damage
  • (33) Expedient Reinforcement - Damage/Endurance
  • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (34) Expedient Reinforcement - Endurance/Damage/Recharge
  • (34) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 35: Jolting Chain
  • (A) Accuracy IO
Level 38: Voltaic Sentinel
  • (A) Call to Arms - Accuracy/Damage
  • (39) Call to Arms - Accuracy/Damage/Recharge
  • (39) Call to Arms - Endurance/Damage/Recharge
  • (39) Call to Arms - Damage/Endurance
Level 41: Link Minds
  • (A) HamiO:Membrane Exposure
  • (42) HamiO:Membrane Exposure
  • (42) HamiO:Membrane Exposure
Level 44: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 47: Mind Over Body
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (50) Resist Damage IO
Level 49: Assault
  • (A) Endurance Reduction IO
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (3) Performance Shifter - EndMod
  • (3) Performance Shifter - EndMod/Accuracy
------------
Set Bonus Totals:
  • 17% DamageBuff(Smashing)
  • 17% DamageBuff(Lethal)
  • 17% DamageBuff(Fire)
  • 17% DamageBuff(Cold)
  • 17% DamageBuff(Energy)
  • 17% DamageBuff(Negative)
  • 17% DamageBuff(Toxic)
  • 17% DamageBuff(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 23.3% Defense(Energy)
  • 23.3% Defense(Negative)
  • 3% Defense(Psionic)
  • 32.4% Defense(Ranged)
  • 3% Defense(AoE)
  • 68.8% Enhancement(RechargeTime)
  • 4% Enhancement(Confused)
  • 53% Enhancement(Accuracy)
  • 18% FlySpeed
  • 64.9 HP (6.38%) HitPoints
  • 18% JumpHeight
  • 18% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 9.1%
  • MezResist(Immobilize) 11.3%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 2.5%
  • MezResist(Terrorized) 2.5%
  • 23% (0.38 End/sec) Recovery
  • 10% (0.42 HP/sec) Regeneration
  • 10% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 17.9% Resistance(Fire)
  • 17.9% Resistance(Cold)
  • 10% Resistance(Energy)
  • 10% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)
  • 18% RunSpeed




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OMG! How like, totally kewl are these characters?!1