Elec/Elec n00bzor build! (permadom, softcap ranged)
Honestly, everything is great? I really am a Dom noob, so, any answers would be fantastic. Like, was considering spiritual to get hasten up more?
OMG! How like, totally kewl are these characters?!1
Having issues connecting to the CoH Planner website.
Did you consider posting the actual build here (in text), and not just links and data blocks?
It might make it easier to give feedback; I'd love to give you feedback, but unfortunately there's internet connectivity issues.
The game ends at 50. Smilegasm
Do not ever give Mind Control a pet. We need more control sets without pets.
My characters are not "toons". They are all project characters, though.
Global chat @Lxndr My servers: Defiant, Liberty, Pinnacle, Virtue
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
CX-n74: Level 50 Science Dominator
Primary Power Set: Electric Control
Secondary Power Set: Electricity Assault
Power Pool: Medicine
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Psionic Mastery
Villain Profile:
Level 1: Tesla Cage
- (A) Basilisk's Gaze - Accuracy/Recharge
- (5) Basilisk's Gaze - Accuracy/Hold
- (42) Basilisk's Gaze - Endurance/Recharge/Hold
- (43) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (43) Damage Increase IO
- (43) Damage Increase IO
- (A) Thunderstrike - Accuracy/Damage
- (21) Thunderstrike - Damage/Endurance
- (21) Thunderstrike - Damage/Recharge
- (23) Thunderstrike - Accuracy/Damage/Recharge
- (23) Thunderstrike - Accuracy/Damage/Endurance
- (25) Thunderstrike - Damage/Endurance/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (5) Mako's Bite - Damage/Endurance
- (7) Mako's Bite - Damage/Recharge
- (7) Mako's Bite - Accuracy/Endurance/Recharge
- (9) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (9) Mako's Bite - Chance of Damage(Lethal)
- (A) Thunderstrike - Accuracy/Damage
- (15) Thunderstrike - Damage/Endurance
- (17) Thunderstrike - Damage/Recharge
- (17) Thunderstrike - Accuracy/Damage/Recharge
- (19) Thunderstrike - Accuracy/Damage/Endurance
- (19) Thunderstrike - Damage/Endurance/Recharge
- (A) Healing IO
- (A) Performance Shifter - EndMod/Accuracy
- (48) Performance Shifter - EndMod
- (A) Mako's Bite - Accuracy/Damage
- (11) Mako's Bite - Damage/Endurance
- (11) Mako's Bite - Damage/Recharge
- (13) Mako's Bite - Accuracy/Endurance/Recharge
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (15) Mako's Bite - Chance of Damage(Lethal)
- (A) Fortunata Hypnosis - Chance for Placate
- (37) Fortunata Hypnosis - Accuracy/Recharge
- (48) Fortunata Hypnosis - Sleep/Endurance
- (50) Fortunata Hypnosis - Sleep/Recharge
- (50) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (A) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Recharge
- (31) Red Fortune - Endurance/Recharge
- (34) Red Fortune - Defense/Endurance/Recharge
- (37) Red Fortune - Defense
- (40) Red Fortune - Endurance
- (A) Healing IO
- (A) Adjusted Targeting - Recharge
- (27) Adjusted Targeting - To Hit Buff/Recharge
- (29) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Unbreakable Constraint - Hold
- (45) Unbreakable Constraint - Hold/Recharge
- (46) Unbreakable Constraint - Accuracy/Hold/Recharge
- (46) Unbreakable Constraint - Accuracy/Recharge
- (46) Unbreakable Constraint - Chance for Smashing Damage
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (27) Recharge Reduction IO
- (A) Coercive Persuasion - Confused
- (29) Coercive Persuasion - Confused/Recharge
- (40) Coercive Persuasion - Contagious Confusion
- (40) Coercive Persuasion - Confused/Endurance
- (45) Coercive Persuasion - Accuracy/Confused/Recharge
- (48) Coercive Persuasion - Accuracy/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Chance of Damage(Energy)
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (36) Positron's Blast - Damage/Range
- (37) Positron's Blast - Damage/Recharge
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Damage/Endurance
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (34) Expedient Reinforcement - Endurance/Damage/Recharge
- (34) Expedient Reinforcement - Resist Bonus Aura for Pets
- (A) Accuracy IO
- (A) Call to Arms - Accuracy/Damage
- (39) Call to Arms - Accuracy/Damage/Recharge
- (39) Call to Arms - Endurance/Damage/Recharge
- (39) Call to Arms - Damage/Endurance
- (A) HamiO:Membrane Exposure
- (42) HamiO:Membrane Exposure
- (42) HamiO:Membrane Exposure
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
- (50) Resist Damage IO
- (A) Endurance Reduction IO
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Performance Shifter - Chance for +End
- (3) Performance Shifter - EndMod
- (3) Performance Shifter - EndMod/Accuracy
Set Bonus Totals:
- 17% DamageBuff(Smashing)
- 17% DamageBuff(Lethal)
- 17% DamageBuff(Fire)
- 17% DamageBuff(Cold)
- 17% DamageBuff(Energy)
- 17% DamageBuff(Negative)
- 17% DamageBuff(Toxic)
- 17% DamageBuff(Psionic)
- 3% Defense(Melee)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 23.3% Defense(Energy)
- 23.3% Defense(Negative)
- 3% Defense(Psionic)
- 32.4% Defense(Ranged)
- 3% Defense(AoE)
- 68.8% Enhancement(RechargeTime)
- 4% Enhancement(Confused)
- 53% Enhancement(Accuracy)
- 18% FlySpeed
- 64.9 HP (6.38%) HitPoints
- 18% JumpHeight
- 18% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 9.1%
- MezResist(Immobilize) 11.3%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 2.5%
- 23% (0.38 End/sec) Recovery
- 10% (0.42 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 17.9% Resistance(Fire)
- 17.9% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
- 18% RunSpeed
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OMG! How like, totally kewl are these characters?!1
This guy is my highest Dom, and he's currently at level 30! Only 20 levels to go! So ya know, I thought I'd plan his favourite build now, so I know what to look forward to.
I'm looking for general feedback, but I have a couple of specific questions too:
I usually team, so not always causing massive AoE damage isn't a big deal to me. But still.... the damage from Thunderstrike looks tasty. My concern is that I won't survive long enough in Melee to use it, unless I've got them already slept or held, in which case, it will knock them all over the place.
Is ranged softcap super-helpful on Doms? My playstyle at the minute seems to involve running in and out of melee a lot (but I usually hit Jolting chain first, so the baddies are on their bums when I bop them on the head!). I mean, maybe could find some more slots for Ball Lightning or something from Mu? Dunno.
Which Incarnate powers should I go for? Doesn't look like I need anything especial, so that would mean just take Musculature? Ion Judgement, naturally. No idea about Lore or Destiny.
And finally, I'd just like to say Jolting Chain and Synaptic Overload are -hilarious-. I love chaining.
Input appreciated!
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
OMG! How like, totally kewl are these characters?!1