Detonator
mercs and ninjas try to place the detonator dont know what the others do
Helge corr lvl 50 rad/cold
Helge2 corr lvl 50 ice/rad
Techbothelge MM lvl 50 robo/dark
Helge Mauz def lvl 50 emp/ele
illuhelge troller lvl 50 illu/rad
Wiederbelebter helge nk lvl 50 bs/reg
Maennerschreack nightwidow lvl 44
Quantenjaeger ws lvl 3
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Basically mindless pets (Bots, Demons and Zombies) blow up instantly. Sentient pets (Mercs, Ninjas and Thugs) place the bomb and then futilely try to run away.
For example, zombies and robots blow instantly, what do pets with a brain of their own do when you trigger the detonator?
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Interestingly the way in which the power works is significantly different for the two types. The mindless type is an attack from the henchman while the sentient type places a pseudo-pet. This has significant ramifications for the damage done.
Which type does the most damage then? Im guessing the mindless ones!
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IIRC, they do the least amount, because it uses their level for the damage calculations..
Which type does the most damage then? Im guessing the mindless ones!
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So if you use it on a Tier1 bot, it will do a lot less damage.. (as they will be -2 levels to you)
Assault Bot would do equal-level damage, but who would want to do that?
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Ok, I found the old thread on the subject:
IIRC, they do the least amount, because it uses their level for the damage calculations..
So if you use it on a Tier1 bot, it will do a lot less damage.. (as they will be -2 levels to you) Assault Bot would do equal-level damage, but who would want to do that? |
http://boards.cityofheroes.com/showthread.php?t=248962
Someone in the thread did some testing and found that for human henchmen Detonator did the same amount of damage regardless of the pet used (although he tested against a very low level minions so it could have been lost in the noise). Conversely my testing using Robots showed that for them at least Detonator damage dropped a LOT when used on low tier pets since they apparently got lower base damage (after accounting for the effects of the purple patch and enhancements). the human henchmen also seemed to get a higher base damage than non-human (but again see my concern regarding the method used to test human henchmen).
Wait, you're fighting Marauder, and your henchman has 10% health? How'd you pull that off. Fighting BaB I found that if a pet had less then 30% health, the EB is gonna kill it.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
Really for me, Detonator is going to be a last resort ditch effort type power. If I see one of my robots about to fall, and my Repair isn't ready, you can bet your bum he's gonna get blown up in their faces!
Currently got a Robotics / Traps leveling up.
Just wondering what the actions of your pet are when you have something different as a primary.
For example, zombies and robots blow instantly, what do pets with a brain of their own do when you trigger the detonator?