Fire/Ice Tank
LSK, I really think you'd be better off going for 32.5% S/L/E/NE than 40% S/L and 22% E/NE. Also, do you really need four powers from Soul Mastery? As it is, your build is rather slot-starved, especially the Ice Melee ST attacks, so I'd consider dropping one of those.
Other issues:
As I mentioned, the Kinetic Combat sets need another slot if possible since they're currently underslotted for accuracy and damage.
Obliteration is a poor choice for BA since it's so low in end reduction. If you lower your sights on S/L def and slot Eradication there instead you'd have it better slotted for end reduction and get some E/NE def besides.
If you swap out the DW Heal/End/Rchg in Healing Flames for a Recharge, you'll be close to the ED cut-off for both healing and recharge.
Consume has long recharge, I'd replace the End Mod/Acc with an End Mod/Acc/Rchg.
Drop the second BotZ in SJ, the .63% E/NE def bonus is not worth slotting for.
Burn needs more slots, and *definitely* more recharge.
Swap out the LotG Def/Rchg in Weave for a Def/End/Rchg. The amount of defense enhancement you'll lose in tiny, but you'll gain some needed end reduction.
Frozen Aura is unslotted for end reduction and needs another slot in general. Use the Erad quad plus something like a Multi Strike Acc/Dam/End or Dam/End.
Darkest Night is a *very* high-end toggle. If you can't slot sufficient end reduction in it, I'd drop it altogether.
Here's a redo of your build with your power choices. Unfortunately, I couldn't get E/NE def quite to 32%, but it's considerably closer.
Another option is to drop one of the Soul Mastery powers for Maneuvers. I know you're not fond of it, and I'm not either for sets that can soft-cap easily like Invul, Ice or Shields. But for a set like Fire that has no native defense at all, I think it's a reasonable choice.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Black Valkerie: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(3), RctvArm-ResDam:40(5), S'fstPrt-ResDam/Def+:30(29), S'fstPrt-ResKB:30(31)
Level 1: Frozen Fists -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(5), KntkC'bat-Dmg/Rchg:35(7), KntkC'bat-Dmg/EndRdx/Rchg:35(9)
Level 2: Blazing Aura -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(7), Erad-Acc/Dmg/EndRdx/Rchg:30(9), Sciroc-Dmg/EndRdx:50(11), Sciroc-Acc/Dmg/EndRdx:50(11)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(13), Dct'dW-Heal/Rchg:50(15), Dct'dW-Rchg:50(15), Dct'dW-Heal:50(17)
Level 6: Combat Jumping -- Krma-ResKB:30(A), LkGmblr-Rchg+:50(17), LkGmblr-Def:50(19), LkGmblr-Def/EndRdx:50(19)
Level 8: Ice Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(13), KntkC'bat-Dmg/EndRdx:35(21), KntkC'bat-Dmg/Rchg:35(21), Mako-Acc/Dmg/EndRdx/Rchg:50(23)
Level 10: Consume -- P'Shift-EndMod:50(A), P'Shift-Acc/Rchg:50(23), P'Shift-EndMod/Acc/Rchg:50(25), P'Shift-EndMod/Rchg:50(25)
Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(27), RctvArm-ResDam/EndRdx/Rchg:40(27), RctvArm-ResDam:40(29)
Level 14: Super Jump -- Zephyr-ResKB:50(A)
Level 16: Taunt -- Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(31), Zinger-Taunt/Rchg/Rng:50(33), Zinger-Dam%:50(43)
Level 18: Burn -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(31), Erad-Dmg/Rchg:30(34), M'Strk-Dmg/EndRdx:50(34)
Level 20: Boxing -- Acc-I:50(A)
Level 22: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(36), RctvArm-ResDam/EndRdx/Rchg:40(36), RctvArm-ResDam:40(36)
Level 24: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(37), LkGmblr-Def:50(37), LkGmblr-Def/Rchg:50(37)
Level 26: Fiery Embrace -- RechRdx-I:50(A)
Level 28: Freezing Touch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(34), KntkC'bat-Dmg/EndRdx:35(39), Mako-Acc/Dmg/EndRdx/Rchg:50(39)
Level 30: Ice Patch -- RechRdx-I:50(A)
Level 32: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33)
Level 35: Greater Ice Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(40), KntkC'bat-Dmg/Rchg:35(40), KntkC'bat-Dmg/EndRdx/Rchg:35(42), Mako-Acc/Dmg/EndRdx/Rchg:50(45)
Level 38: Frozen Aura -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(39), Erad-Acc/Dmg/EndRdx/Rchg:30(40), Erad-Acc/Dmg/Rchg:30(42), M'Strk-Acc/Dmg/EndRdx:50(42)
Level 41: Gloom -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(43), Thundr-Dmg/Rchg:50(43)
Level 44: Darkest Night -- DarkWD-ToHitDeb/EndRdx:50(A), DampS-ToHitDeb/EndRdx:50(45), DarkWD-ToHitdeb/Rchg/EndRdx:50(45)
Level 47: Dark Obliteration -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48)
Level 49: Soul Tentacles -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(50), Posi-Dmg/Rchg:50(50), Posi-Dmg/Rng:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A), EndMod-I:50(46), EndMod-I:50(46)
------------
Set Bonus Totals:
- 21.8% Defense(Smashing)
- 21.8% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 18.6% Defense(Energy)
- 18.6% Defense(Negative)
- 3% Defense(Psionic)
- 12.4% Defense(Melee)
- 10.8% Defense(Ranged)
- 3% Defense(AoE)
- 5.4% Max End
- 27% Enhancement(Accuracy)
- 25% Enhancement(RechargeTime)
- 4% Enhancement(Heal)
- 5% FlySpeed
- 260 HP (13.9%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Immobilize) 14.3%
- MezResist(Terrorized) 4.95%
- 11% (0.18 End/sec) Recovery
- 40% (3.12 HP/sec) Regeneration
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1373;687;1374;HEX;| |78DA65935B6F12511485CFC0B485292D604B6929E5D6164A296389BE1B6B6D522D1| |1ADE92B99D0633B960C0843BC3CF91BBCC427F547588DF1498D973F61E2B3D1AA8F| |BEE166AF53DA04C2F0CDEC59B3F762CD39E57BEB01211E5E105AE052DD6AB7AB372| |DE740B67CE58E6BB976C3195FAB5BB583D48E55A7AA2D478410339054D7E52DE9B4| |A5B961CBD6FDEAC54ECB9A5277CAB22EA5B95993380B6F3AFBB2251DD73C3E09541| |A8DBAB925ADA6EDEC8DF1C586BDB7EFD295C157DB4D297783C7AA5DD96AEFDBCDE8| |E5A65D33D75A1D5756B71B9D7AB56CB55D9A3D4DA616E9F8E0A71F8D0ED11D12093| |AC9094F124833F40C231E25CC89C434236608F5E97A45859011FA75C6F00D866F9B| |F19EBA6BE8AE6B3F3CBD47877F317C470CE32EDD2B09E301E323C9BD68AB7BAF6AB| |D52608B315E062A8CD035C614253B84EEDEA17FA2D72F14E13B672681106396DC8E| |A8B623701B80BF49989E84E9A9DBECE213B9F073265DAFFF9187273D654C3F011E3| |33E936E548D1F45743144174374714417A5D963182FC6BEF1A373E428A8F20B3A5C| |4A3418A92663B9CDF84223C24A17466209E497FE09DC61CB1A8D98502326625CF25| |229A2DC45E06E1EEEE6E16E1EEE74D245952E8AF41610DB02425C0833BE92951935| |62A6C02352F42F6655AEB3C8358524D388378B78B3C83569F41CA3C31C3A6468781| |2C3B5A46A0AA48DDE93E89D41EF1CBAE530228F112BE89D31B09C7BF2452CB42C12| |CA21B63C62CBBB2CAFD12A5B82DCB3F49C4BCB2F80978CEFB4C10B4A5078C7EF62E| |51078CB90D4C1546FC67CC5CF9C3D045E036F18BBA45B55BA55E84AD095A02B4117| |D7FB3B8ABEF41179BDBF33BBCB037757072AA581CAB981CAF981CAD6E94A91AD547| |435974A1ADE863FD4DF98DD23A3BFA785C63DFE9C54346D87574BF10A2FAEDF03DA| |BF27158FF68CA32CA6C429FC07A26CDE83| |-------------------------------------------------------------------|
My Characters
Knight Court--A CoH Story Complete 2/3/2012
Basically what Fin said except also consider dropping Greater Ice Sword if you can find the S/L defense somewhere else. It really is a horrible attack with an atrocious DPA and DPS. For Ice Melee the suggested attack chain involves only FF, IS, FT, and Gloom. With ample uses of Frost and Frozen Aura in AoE situations of course!
Basically what Fin said except also consider dropping Greater Ice Sword if you can find the S/L defense somewhere else. It really is a horrible attack with an atrocious DPA and DPS. For Ice Melee the suggested attack chain involves only FF, IS, FT, and Gloom. With ample uses of Frost and Frozen Aura in AoE situations of course!
|
LSK, here's a revised build with Frost instead of GFS and Maneuvers instead of Soul Tentacles. Of course, you could drop something else if you prefer.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Black Valkerie: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(3), RctvArm-ResDam:40(5), S'fstPrt-ResDam/Def+:30(29), S'fstPrt-ResKB:30(31)
Level 1: Frozen Fists -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(5), KntkC'bat-Dmg/Rchg:35(7), KntkC'bat-Dmg/EndRdx/Rchg:35(9)
Level 2: Ice Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(7), KntkC'bat-Dmg/EndRdx:35(21), KntkC'bat-Dmg/Rchg:35(21), Mako-Acc/Dmg/EndRdx/Rchg:50(23)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(13), Dct'dW-Heal/Rchg:50(15), Dct'dW-Rchg:50(15), Dct'dW-Heal:50(17)
Level 6: Frost -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(17), Posi-Dmg/Rchg:50(19), Posi-Acc/Dmg/EndRdx:50(19), Posi-Dmg/Rng:50(45)
Level 8: Blazing Aura -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(13), Erad-Acc/Dmg/EndRdx/Rchg:30(9), Sciroc-Dmg/EndRdx:50(11), Sciroc-Acc/Dmg/EndRdx:50(11)
Level 10: Consume -- P'Shift-EndMod:50(A), P'Shift-Acc/Rchg:50(23), P'Shift-EndMod/Acc/Rchg:50(25), P'Shift-EndMod/Rchg:50(25)
Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(27), RctvArm-ResDam/EndRdx/Rchg:40(27), RctvArm-ResDam:40(29)
Level 14: Combat Jumping -- Krma-ResKB:30(A), LkGmblr-Rchg+:50(33), LkGmblr-Def:50(40), LkGmblr-Def/EndRdx:50(42)
Level 16: Taunt -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(31), Mocking-Taunt/Rchg/Rng:50(33), Mocking-Acc/Rchg:50(43)
Level 18: Burn -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(31), Erad-Dmg/Rchg:30(34), M'Strk-Dmg/EndRdx:50(34)
Level 20: Super Jump -- Zephyr-ResKB:50(A)
Level 22: Boxing -- Acc-I:50(A)
Level 24: Ice Patch -- RechRdx-I:50(A)
Level 26: Fiery Embrace -- RechRdx-I:50(A)
Level 28: Freezing Touch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(34), KntkC'bat-Dmg/EndRdx:35(39), Mako-Acc/Dmg/EndRdx/Rchg:50(39)
Level 30: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(36), RctvArm-ResDam/EndRdx/Rchg:40(36), RctvArm-ResDam:40(36)
Level 32: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(37), LkGmblr-Def:50(37), LkGmblr-Def/Rchg:50(37)
Level 35: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40)
Level 38: Frozen Aura -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(39), Erad-Acc/Dmg/EndRdx/Rchg:30(40), Erad-Acc/Dmg/Rchg:30(42), M'Strk-Acc/Dmg/EndRdx:50(42)
Level 41: Gloom -- Thundr-Acc/Dmg/Rchg:50(A), Thundr-Dmg/EndRdx/Rchg:50(43), Thundr-Acc/Dmg/EndRdx:50(43), Thundr-Dmg/Rchg:50(50)
Level 44: Darkest Night -- DarkWD-ToHitdeb/Rchg/EndRdx:50(A), DarkWD-ToHitDeb/EndRdx:50(45), DampS-ToHitDeb/Rchg:50(45)
Level 47: Dark Obliteration -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48)
Level 49: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(50), LkGmblr-Def:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A), EndMod-I:50(46), EndMod-I:50(46)
------------
Set Bonus Totals:
- 20.5% Defense(Smashing)
- 20.5% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 18.6% Defense(Energy)
- 18.6% Defense(Negative)
- 3% Defense(Psionic)
- 11.8% Defense(Melee)
- 10.8% Defense(Ranged)
- 3% Defense(AoE)
- 7.2% Max End
- 4% Enhancement(Heal)
- 34% Enhancement(Accuracy)
- 26.3% Enhancement(RechargeTime)
- 5% FlySpeed
- 253 HP (13.5%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Held) 2.75%
- MezResist(Immobilize) 11.6%
- MezResist(Terrorized) 2.2%
- 11% (0.18 End/sec) Recovery
- 40% (3.12 HP/sec) Regeneration
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1373;695;1390;HEX;| |78DA65935B6F12511485CFC0B45C0A2DD8165ACAAD9496D2CBB444DF8DB536A9968| |8D6F4954CE8B14C4B00618897277F8397F8E8E51F18AFF1498D973F61E2B3D1AA8F| |BEE19EBD4E691326C037B366B1CFD9EB9C53BCB51E10E2EE59A105CED7CC76BB7CC| |DAC1FC896B7D8B14DDB6AD487D76A66E520BD63D648B5A4470831094B795D5E97F5| |B634362CD9BA5D3ED7699911F5A6286B521A9B1589BBF066BD2A5BB26E1B4737815| |2A35133B6A4D9B4EA7B417ED8B0F6AA363DF9F969BB29E5EEC8916B57B6DA55AB19| |BDD0B42AC65AAB63CBF276A3532B17CDB64D634FD0A466E9FBC1473F1A7D4577402| |4E926275C29609AA16718F128212192138C985FA8ABEB16254246E85718835719DE| |6DC6945F15175D5D836F106FC6601F833DB24F28888F3419B7B2BB2F698E14D8620| |C17811223749911A7EA03CA3EF0822B845E324EBD02DE30965E33DE53750F5AD53D| |3F5C4E1F815F0CEF21C37F937DFE3B8C4F64F7F1ECBB6EDF3D9723451E32261E00F| |7199FC93784B2EE2124184382312418478211DA0741E50BFE13CE80E971EE2337C6| |C8871809EA6A44653B52E521921623BDCF5838607CA171C3CA17460349B433FD13B| |8C17D4469DC51F8C4E837FEAB46D2B892C663EC4AD1A85125451759FA4A034C2A69| |12529A5C532AF129AC671A2B388D659DC3B2CE613DDD344E42B59C403433886606D| |1CC201A9D7C29E54B21932CC2C8229A6C9891F138C5D9A76530A31C90F1633B3B13| |9BC5DACE21851CA2C9239ABCCDF60AEDB27995DDFC1396169E014F1985C78CEF74C| |E17E1732DBEE5EC96DE01CF19920A19AA90812DB8822DB8822DB882BD17A699AFA2| |43D72A5A2B8C02E830AEF74E147DE81279BD7732BB0B7D6F57FB94429F72BA4F39D| |3A76C9D549679AE25BD77688586787DA1DEC1EC1E3A675A53AFB9C69F6345D376B8| |9DE58BBCB0BFFBBC7F8F1597F688335C4E8B13F80FB012DE37| |-------------------------------------------------------------------|
My Characters
Knight Court--A CoH Story Complete 2/3/2012
Sometimes I look at slotting and find some discontent because there are 3 or more good powers not quite getting the love I'd want to give them. On this Firetank I'd ask myself "is it worth putting Acrobatics back in to gain slots from them KB res IOs?". In this case there would be 2 slots gained. Without Manuevers this build is around 30-22.5% def mark anyway. Darkest Night is -15% tohit so there is the remainder to be soft cappy. We know that Man. costs more in end than Acrobatics but Acrobatics would be a bit late going where Man. currently is at 50. Fiery Embrace would rechg 10 secs sooner or 13/15ths quicker, from another slot which mightn't be cared for. I say all this because it's Frozen Fists which does Bruise -20% res, that lacks acc to my eye. So really I am simply obssessed with Bruise hitting but if you're not solo bringing down AVs it mightn't matter. On the whole this game has lost it's ability to see that somewhere, sometime the littlest of things matter.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Ok I was on TT with my fire/ice tank that I started years ago even though it is still low level. I noticed that it needs a respec big time. ( it still had the fitness pool) So I went to twiddle a little bit on mids and here is what I came up with.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Black Valkerie: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5), S'fstPrt-ResDam/Def+(29), S'fstPrt-ResKB(31)
Level 1: Frozen Fists -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 2: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(13)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Heal(17)
Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(17), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19)
Level 8: Ice Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(23)
Level 10: Consume -- P'Shift-EndMod(A), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc(25), P'Shift-EndMod/Rchg(25)
Level 12: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam(29)
Level 14: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel(31)
Level 16: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(31), Zinger-Taunt/Rchg/Rng(33), Zinger-Acc/Rchg(33), Zinger-Taunt/Rng(33), Zinger-Dam%(34)
Level 18: Burn -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(34)
Level 20: Boxing -- Amaze-EndRdx/Stun(A), Amaze-Acc/Rchg(34)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(36)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(37), LkGmblr-Def/Rchg(37)
Level 26: Fiery Embrace -- RechRdx-I(A)
Level 28: Freezing Touch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39)
Level 30: Ice Patch -- RechRdx-I(A)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 35: Greater Ice Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 38: Frozen Aura -- Erad-Dmg(A), Erad-Acc/Rchg(42), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(43)
Level 41: Gloom -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(43), Dev'n-Dmg/Rchg(43), Dev'n-Acc/Dmg/Rchg(45)
Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45)
Level 47: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48)
Level 49: Soul Tentacles -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(50), Posi-Dmg/Rchg(50), Posi-Dmg/Rng(50)
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Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(46), EndMod-I(46)