Buff Bar Filter Suggestion: Show my Buffs Only


Adeon Hawkwood

 

Posted

So when you look at the buff bar (either your personal one, the for teammates or the one for your pets) there are two filters: "hide auto powers" and "do not send buffs" (or something like that, I'm doing it from memory).

I would like to suggest a third filter: "Show only my Powers" that would, if activated, hide all powers on the entity unless they originate from you. I think that this would be a huge boon to characters with lots of ally buffs (particularly single target buffs such as Fortitude and the new target AoE buffs such as those in Forcefield) since it would allow them to easily see which teammates currently have buffs and who needs them. It would also allow such characters to have their teammates buff bars open without having them extend half way accross the screen (a legitimate concern given the size of buff icons in the new interface).


 

Posted

/optionset buffsettings 2110240

add up all the options you want and use that with /optionset Buffsettings command.
Code:

1 status window hide auto
2 status window hide toggles
4 status window no blinking
8 status window no stacking
16 status window numeric stacking
32 status hide buff numbers
64 status stop sending buffs
128 --
256 group window hide auto
512 group window hide toggles?
1024 group window no blinking
2048 group window no stacking
4096 group window numeric stacking
8192 group window hide buff numbers
16384 group window stop sending buffs
32768 --
65536 pet window hide auto
131072 pet window hide toggles?
262144 pet window no blink
524288 pet window no stacking
1048576 pet window numeric stacking
2097152 pet window hide buff numbers
4194304 pet window stop sending buffs


 

Posted

I would go for this.

One of the weird things about the AoE shields is I actually tend to miss people more often than I used to. 30ft sounds so huge but players are so good at rounding corners and running away from buffs. I'm in the habit of recasting buffs after every spawn.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
/optionset buffsettings 2110240

add up all the options you want and use that with /optionset Buffsettings command.
Ok two comments. First I made a thread a few weeks ago asking for this, I vaguely remembered seeing it but could not for the life of me find it, unfortunately no one else remembered it either, so thank you for posting it.

Secondly I'm looking through the list you gave me and I don't see that doing what I want. Assuming I've back engineered your number correctly you are suggesting I turn on the following settings:
32 status hide buff numbers
4096 group window numeric stacking
8192 group window hide buff numbers
2097152 pet window hide buff numbers

Now when I select the "do not send buff numbers" option from the menu it still shows the buffs icons, it just doesn't give values if you right click on them. Is this supposed to work differnetly?


 

Posted

Wanted a feature like this for quite sometime.


Friends don't let friends buy an ncsoft controlled project.

 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Ok two comments. First I made a thread a few weeks ago asking for this, I vaguely remembered seeing it but could not for the life of me find it, unfortunately no one else remembered it either, so thank you for posting it.

Secondly I'm looking through the list you gave me and I don't see that doing what I want. Assuming I've back engineered your number correctly you are suggesting I turn on the following settings:
32 status hide buff numbers
4096 group window numeric stacking
8192 group window hide buff numbers
2097152 pet window hide buff numbers

Now when I select the "do not send buff numbers" option from the menu it still shows the buffs icons, it just doesn't give values if you right click on them. Is this supposed to work differnetly?
I'll be honest, it's not my list I grabbed it the first time I saw it posted, and stuck it in notepad. Whether what you're seeing is normal or not, I don't know.


 

Posted

I'd even be happy if they could simply make it so buffs that originate from me were more statically displayed. Currently the buffs generally list in order of occurrence, so that the most recent buffs are at the end of the line. That is fine for non-buffer game play, but less than useful when playing one of my buffers.

If my buffs were always at the beginning, even before passives and accolades and that person's other self buffs, it would be simple to see if any of my buffs were active on that target. Thinking about it, I would prefer this to the "only show my buffs" option. I may want to know that other Emp already has Fort on target A so I will instead use mine on target B. If I see a Fort in the list right now, I have no idea whose it is. But if it were at the beginning, I would know it is mine, and buffs listed later on would be someone else's.


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Does the current system actually keep track of who provided what buffs, or does it only note the fact that a particular buff exists on a character once it's been cast? I would love this idea, but I'm afraid that coding it in would be a nightmare if buff origins aren't already being held somewhere.


 

Posted

Quote:
Originally Posted by Selina_H View Post
Does the current system actually keep track of who provided what buffs, or does it only note the fact that a particular buff exists on a character once it's been cast? I would love this idea, but I'm afraid that coding it in would be a nightmare if buff origins aren't already being held somewhere.
It does (although that information gets lost on zoning). Otherwise you could stack Fortitudes or bubbles and whatnot (and the fact that the info gets lost on zoning is why you can stack those powers when zoning).


Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Ok two comments. First I made a thread a few weeks ago asking for this, I vaguely remembered seeing it but could not for the life of me find it, unfortunately no one else remembered it either, so thank you for posting it.

Secondly I'm looking through the list you gave me and I don't see that doing what I want. Assuming I've back engineered your number correctly you are suggesting I turn on the following settings:
32 status hide buff numbers
4096 group window numeric stacking
8192 group window hide buff numbers
2097152 pet window hide buff numbers

Now when I select the "do not send buff numbers" option from the menu it still shows the buffs icons, it just doesn't give values if you right click on them. Is this supposed to work differnetly?
For what its worth, the table can be found here. It doesn't do exactly what you want but hide autos, hide toggles and numerical stacking should make it easier to see your buffs. /optionset BuffSettings 4881 is the what I use on my Emp.

Also you missed
256 group window hide auto
512 group window hide toggles
in your calculation. Easiest way to back engineer the number is to convert it to binary.


 

Posted

Quote:
Originally Posted by Selina_H View Post
Does the current system actually keep track of who provided what buffs, or does it only note the fact that a particular buff exists on a character once it's been cast? I would love this idea, but I'm afraid that coding it in would be a nightmare if buff origins aren't already being held somewhere.
It does keep track of the source of buffs in order ot prevent stacking. In fact, if you check the combat attributes window it will even tell you who a particular buff is from. There is a bug where zoning causes all buffs on you to be declared to originate from you (which is why you can temporarily double stack shield buffs after zoning). The zone reset would not be a major deal for the intent behind this suggestion though.

Quote:
Originally Posted by Shadow State View Post
For what its worth, the table can be found here. It doesn't do exactly what you want but hide autos, hide toggles and numerical stacking should make it easier to see your buffs. /optionset BuffSettings 4881 is the what I use on my Emp.
I already do that and I find that on a busy team the buff bar can still easily go half way across the screen .