Hamidon toon


Adeon Hawkwood

 

Posted

Looking to create a Dominator for a Hamidon raid. What would be a good power set to hold the mito's and do damage at the same time.


 

Posted

Plant/Earth maybe?

The primaries don't have a lot of differences in terms of Holds but Plant has the advantage of a decent regen buff you can use to help the Tank. In terms of secondaries Earth gives you an extra hold which is nice and also has several melee attacks so you can potentially help out on either the blues or the yellows depending on group composition.


 

Posted

Quote:
Originally Posted by captain42 View Post
Looking to create a Dominator for a Hamidon raid. What would be a good power set to hold the mito's and do damage at the same time.
Hold Mitos:

You're looking for something that can spam holds well which would be, in this order:

Fire (1.07)
Mind (1.1)
Gravity (1.83)
Ice (1.87)
Earth (2.07)~Plant (2.07)
Electric (2.17)

The numbers show the activation time of those holds, because when you are spamming holds the activation time becomes your greatest limiter.

Meaning that in relation to the single target holds, Fire is the best, but there are some things to note.
  • All sets also come with an AoE hold. Earth Control's is useless in this context.
  • Mind Control gets one more hold from Telekinesis.
  • Earth and Ice get Melee pets with holds. Their usefulness will depend on their ability to target the Mito you are attacking and jump onto its pedestal. Translation: Can be a slight advantage, but nearly always isn't.
  • Gravity gets a Ranged pet with a hold. Its usefulness will depend on its ability to target the Mito you are attacking. This can be an advantage if you know how to maneuver well.
  • Some Hami Raid leaders do not like pets and will ask that they be desummoned, nullifying the advantage brought on by the pets listed above.

So what should you choose? I'd recommend Fire Control or Mind Control.

Damage Mitos:

You're looking for something that can spam damage. In this case the best set would be the one that can put out the most damage per second, which is most likely Fiery Assault. At the cost of damage you do have other options though:
  • Icy Assault gives you Power Boost which will increase the duration of your holds so you can hold Mitos easier.
  • Earth Assault gives you Power Boost which will increase the duration of your holds so you can hold Mitos easier.
  • Earth Assault gives you Seismic Smash which is another hold allowing you to hold Mitos easier.
  • Some sets (Like Thorny Assault or Earth Assault) have powers which can only be activated while you are on the ground. Since many Mito are high in the sky, they will be useless (Most likely because they are out of range, or you are flying).

So what should you choose? I'd recommend Fiery Assault or Earth Assault.

What is the moral of this story? In the end, all you have to do is bring someone who can hold and do damage. It doesn't *have* to be the best because there will be 49 other people (potentially) present with holds and damage meaning those extra few seconds of a hold, or extra few DPS won't matter at all. No one will stop you from MinMaxing if you want, it just isn't needed.


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

Posted

If you have a ST immob you can slot 2 chance to hold procs in them. Works well if you go mind/psi and put them into Subdue. Then you just put TK on the mito and chain Dominate>Subdue.


SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)