Rad/Ice Defender looking for an IO build
I put this together in Mids emphasizing recharge bonus for EM Pulse, Conserve Power, Hasten, and Accelerated Metabolism. I also put some emphasis on mezz and psi resistance. I kept all the powers that you selected. If I had a chance I would drop Aim (since you have Tactics and Buildup) or Bitter Freeze Ray to use some different slotting and maintain current recharge bonuses.
If you wanted to purple IO out the build, just substitute a set in for a currently 5 slotted power.
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Green Chilly: Level 50 Natural Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Ice Blast
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Radiant Aura -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/EndRdx(3), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(37)
Level 1: Ice Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(45)
Level 2: Radiation Infection -- LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(11), LdyGrey-DefDeb/Rchg/EndRdx(11), LdyGrey-Rchg/EndRdx(21), LdyGrey-DefDeb/EndRdx(27), LdyGrey-%Dam(39)
Level 4: Ice Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(13), Decim-Dmg/Rchg(13), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(46)
Level 6: Hasten -- RechRdx(A), RechRdx(15), RechRdx(15)
Level 8: Fly -- Flight-I(A)
Level 10: Accelerate Metabolism -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(19), Efficacy-EndMod/Acc/Rchg(19), Efficacy-Acc/Rchg(40), Efficacy-EndMod/Acc(46)
Level 12: Enervating Field -- EndRdx-I(A), EndRdx-I(21)
Level 14: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-ToHit/EndRdx(29), AdjTgt-ToHit(29), AdjTgt-EndRdx/Rchg(42)
Level 16: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(25), LkGmblr-Def/EndRdx/Rchg(25)
Level 18: Assault -- EndRdx-I(A), EndRdx-I(27)
Level 20: Tactics -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/EndRdx(23)
Level 22: Freeze Ray -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(31), BasGaze-Acc/EndRdx/Rchg/Hold(31), BasGaze-EndRdx/Rchg/Hold(40)
Level 24: Lingering Radiation -- Acc-I(A), Acc-I(31)
Level 26: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Acc/Dmg/EndRdx(33), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(42)
Level 28: Bitter Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(34), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/EndRdx(43)
Level 30: Choking Cloud -- NrncSD-Acc/EndRdx(A), Lock-Acc/Hold(34), Lock-%Hold(36), G'Wdw-Acc/EndRdx(46)
Level 32: EM Pulse -- RechRdx-I(A), RechRdx-I(33), NrncSD-Acc/Hold/Rchg(36), EoCur-Acc/Hold(36)
Level 35: Bitter Freeze Ray -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(37), BasGaze-Acc/EndRdx/Rchg/Hold(37), BasGaze-EndRdx/Rchg/Hold(43)
Level 38: Blizzard -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(48)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
Level 44: Power Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(45), AdjTgt-ToHit/EndRdx/Rchg(45)
Level 47: Temp Invulnerability -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(48), S'fstPrt-ResKB(48), ImpSkn-Status(50)
Level 49: Force of Nature -- Aegis-Psi/Status(A), ImpArm-ResDam/EndRdx(50), ImpArm-ResPsi(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(5), Numna-Regen/Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3)
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
Just dinged 50 with my Rad/Ice Defender and was wondering if anyone could help me out with IO sets for her. She is definitely a team toon who was set up to grab or slow something, debuff the hell out of it and watch while the team tears it apart. Right now I just have SO's slotted. Guess my question is, Is it worth it to try to max out the build? and what sets would you suggest to do the job.
Thanks in advance.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Green Chilly: Level 50 Natural Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Ice Blast
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Power Mastery
Hero Profile:
Level 1: Radiant Aura -- Heal(A), Heal(7), Heal(7), RechRdx(37)
Level 1: Ice Bolt -- Acc(A), Dmg(9), Dmg(9), Dmg(45)
Level 2: Radiation Infection -- DefDeb(A), DefDeb(11), DefDeb(11), EndRdx(39)
Level 4: Ice Blast -- Acc(A), Dmg(13), Dmg(13), Dmg(46)
Level 6: Hasten -- RechRdx(A), RechRdx(15), RechRdx(15)
Level 8: Fly -- Flight(A), Flight(17), Flight(17)
Level 10: Accelerate Metabolism -- Run(A), Run(19), Run(19), RechRdx(46)
Level 12: Enervating Field -- RechRdx(A), EndRdx(21), EndRdx(21), EndRdx(40)
Level 14: Aim -- RechRdx(A), RechRdx(23), RechRdx(23)
Level 16: Maneuvers -- DefBuff(A), DefBuff(25), EndRdx(25)
Level 18: Assault -- RechRdx(A), RechRdx(27), EndRdx(27)
Level 20: Tactics -- ToHit(A), ToHit(29), RechRdx(29), EndRdx(50)
Level 22: Freeze Ray -- Acc(A), Hold(31), Hold(31), Hold(40)
Level 24: Lingering Radiation -- Slow(A), Slow(31), Slow(33), EndRdx(40)
Level 26: Ice Storm -- Acc(A), Dmg(33), Dmg(33), Dmg(42)
Level 28: Bitter Ice Blast -- Acc(A), Slow(34), Slow(34), Slow(43)
Level 30: Choking Cloud -- Hold(A), Hold(34), Hold(36), EndRdx(46)
Level 32: EM Pulse -- EndMod(A), EndMod(36), EndMod(36), EndRdx(48)
Level 35: Bitter Freeze Ray -- Hold(A), Hold(37), Hold(37), EndRdx(43)
Level 38: Blizzard -- Acc(A), Dmg(39), Dmg(39), Dmg(43)
Level 41: Conserve Power -- EndRdx(A), EndRdx(42), EndRdx(42)
Level 44: Power Build Up -- ToHit(A), ToHit(45), ToHit(45)
Level 47: Temp Invulnerability -- ResDam(A), ResDam(48), ResDam(48)
Level 49: Force of Nature -- ResDam(A), ResDam(50), RechRdx(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(5), Numna-Regen/Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Rchg(3)