Took another crack at building a SS/Fire/Mu brute, any suggestions?
Would like to help you here, but I would like to know if you plan on doing a lot of Incarnate Trials and what kind of farming are you talking about. Or do you just want to be able to handle most everything the game has to offer?
I assume money is no object?!
This is the kind of all around build I wouldn't mind using
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Jab
- (A) HamiO:Nucleolus Exposure
- (A) Aegis - Resistance/Endurance: Level 50
- (11) Aegis - Resistance/Endurance/Recharge: Level 50
- (13) Aegis - Resistance: Level 50
- (15) Aegis - Resistance/Recharge: Level 50
- (15) Aegis - Endurance/Recharge: Level 50
- (A) Eradication - Accuracy/Recharge: Level 30
- (3) Eradication - Damage/Recharge: Level 30
- (3) Eradication - Accuracy/Damage/Recharge: Level 30
- (5) Eradication - Damage: Level 30
- (5) Endurance Reduction IO: Level 50
- (7) Endurance Reduction IO: Level 50
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (7) Reactive Armor - Resistance/Recharge: Level 40
- (9) Reactive Armor - Endurance/Recharge: Level 40
- (9) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (11) Miracle - Heal/Endurance/Recharge: Level 40
- (17) Miracle - Heal/Recharge: Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (48) Karma - Knockback Protection: Level 30
- (A) Basilisk's Gaze - Accuracy/Hold: Level 30
- (13) Basilisk's Gaze - Accuracy/Recharge: Level 30
- (17) Basilisk's Gaze - Recharge/Hold: Level 30
- (19) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
- (19) Mako's Bite - Damage/Endurance: Level 50
- (50) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (29) Aegis - Resistance/Recharge: Level 40
- (31) Aegis - Resistance: Level 40
- (31) Aegis - Resistance/Endurance: Level 40
- (50) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (21) Luck of the Gambler - Defense: Level 50
- (23) Luck of the Gambler - Recharge Speed: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (A) Aegis - Resistance/Endurance: Level 50
- (23) Aegis - Resistance/Endurance/Recharge: Level 50
- (25) Aegis - Resistance: Level 50
- (A) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (21) Rectified Reticle - Increased Perception: Level 20
- (25) Adjusted Targeting - To Hit Buff/Recharge: Level 50
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (A) Eradication - Accuracy/Recharge: Level 30
- (27) Eradication - Damage/Recharge: Level 30
- (29) Eradication - Accuracy/Damage/Recharge: Level 30
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (31) Reactive Armor - Endurance/Recharge: Level 40
- (33) Reactive Armor - Resistance: Level 40
- (50) Reactive Armor - Resistance/Recharge: Level 30
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (33) Luck of the Gambler - Defense: Level 50
- (33) Luck of the Gambler - Recharge Speed: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (34) Obliteration - Accuracy/Damage/Recharge: Level 50
- (34) Obliteration - Accuracy/Recharge: Level 50
- (34) Obliteration - Damage: Level 50
- (36) Obliteration - Chance for Smashing Damage: Level 50
- (48) Obliteration - Damage/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (36) Recharge Reduction IO: Level 50
- (36) Recharge Reduction IO: Level 50
- (A) Eradication - Accuracy/Recharge: Level 30
- (37) Eradication - Damage/Recharge: Level 30
- (37) Eradication - Accuracy/Damage/Recharge: Level 30
- (37) Endurance Reduction IO: Level 50
- (39) Eradication - Damage: Level 30
- (39) Force Feedback - Chance for +Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (39) Recharge Reduction IO: Level 50
- (A) Mocking Beratement - Taunt: Level 50
- (40) Mocking Beratement - Taunt/Recharge: Level 50
- (40) Mocking Beratement - Taunt/Recharge/Range: Level 50
- (40) Mocking Beratement - Accuracy/Recharge: Level 50
- (42) Mocking Beratement - Taunt/Range: Level 50
- (42) Mocking Beratement - Recharge: Level 50
- (A) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50
- (42) Gravitational Anchor - Accuracy/Recharge: Level 50
- (43) Gravitational Anchor - Immobilize/Endurance: Level 50
- (43) Gravitational Anchor - Immobilize/Recharge: Level 50
- (43) Gravitational Anchor - Chance for Hold: Level 50
- (48) Damage Increase IO: Level 50
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (45) Positron's Blast - Damage/Endurance: Level 50
- (45) Positron's Blast - Damage/Recharge: Level 50
- (46) Positron's Blast - Chance of Damage(Energy): Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 50: Ageless Partial Core Invocation
------------
Level 1: Brawl
- (A) Accuracy IO: Level 50
Level 1: Sprint
- (A) Run Speed IO: Level 50
- (A) Recharge Reduction IO: Level 50
Level 2: Swift
- (A) Run Speed IO: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (46) Miracle - +Recovery: Level 40
- (A) Jumping IO: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (46) Endurance Modification IO: Level 50
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210 50s and still counting!
Mainly AE fire farms and maybe the deamon farm. Was just thinking outside the incarnate alot or maybe even most dmg types are smash/lethal so that's what I was shooting for. Eventually I would probably want to do the incarnate trials, but I have other toons I'm working on and others in line before this toon. Since I was thinking more for fire farms and normal content is why I tried to get s/l/f to 32% and be able to keep the recharge I wanted. I had thought about the energy dmg also but not to sure how much of that this toon will be coming into contact with. Based on that any more ides or suggestions?
Thanks!!!
The reason I went the way I did for a build, was after looking at the various types of mobs you will face in the late game.
Most of the end game mobs are going to be hitting you with multiple types of attack damage. With energy, smashing/lethal, and fire being the main ones.
I know I like farming Nemisis, Demons, Crey, and the AE Firemaps. I recently did a build for a warhammer/fire and tried to make it Praetoria mob friendly. And it did well enough that I began making 2nd and 3rd builds on my other Fire Armor toons along those same lines.
The sets that seem to help the most in finding Ranged or Energy Def are as follows
3 or 6 slots of Thunderstrike
2 to 4 slots of Basaliks' Gaze
3 or 4 slots of Reactive Armor
3 slots of Eradication
Some Primary sets and Epic powers allow for a good number of these sets to be included.
My other idea comes from me having two active accounts. I use one to farm, the other as veng bait. Doing so really helps make a difference in how the build can look.
This is far from a perfect example, but is similar to what I have currently on one build
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Bru Zr 3rd: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch -- Empty(A)
Level 1: Fire Shield -- RctvArm-ResDam:40(A), RctvArm-EndRdx/Rchg:40(3), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(9)
Level 2: Blazing Aura -- Erad-Acc/Rchg:30(A), Erad-Dmg:30(36), Erad-%Dam:30(36), M'Strk-Dmg/EndRdx:50(37), M'Strk-Acc/EndRdx:50(37), M'Strk-Acc/Dmg/EndRdx:50(37)
Level 4: Healing Flames -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(5), RctvArm-EndRdx/Rchg:40(5), RctvArm-ResDam/EndRdx/Rchg:40(7), RctvArm-ResDam:40(9), Dct'dW-Heal/Rchg:50(43)
Level 6: Boxing -- Empty(A)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40), RechRdx-I:50(40)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(11), ResDam-I:50(11)
Level 12: Knockout Blow -- BasGaze-Acc/Hold:30(A), BasGaze-EndRdx/Rchg/Hold:30(13), Mako-Acc/Dmg/EndRdx/Rchg:50(13), Mako-Acc/EndRdx/Rchg:50(15), Mako-Dmg/Rchg:50(15), Mako-Acc/Dmg:50(45)
Level 14: Super Speed -- Zephyr-ResKB:50(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(17), RctvArm-EndRdx/Rchg:40(17), RctvArm-ResDam/EndRdx/Rchg:40(25), RctvArm-ResDam:40(34)
Level 18: Tough -- RctvArm-EndRdx/Rchg:40(A), RctvArm-ResDam/Rchg:40(19), RctvArm-ResDam/EndRdx:40(19), RctvArm-ResDam/EndRdx/Rchg:40(25), RctvArm-ResDam:40(40)
Level 20: Consume -- Erad-Acc/Rchg:30(A), Erad-Dmg/Rchg:30(21), Erad-Acc/Dmg/Rchg:30(21)
Level 22: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(23), LkGmblr-Def/EndRdx:50(23)
Level 24: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(43), LkGmblr-Def/EndRdx:50(43)
Level 26: Hurl -- Thundr-Acc/Dmg/EndRdx:50(A), Thundr-Dmg/EndRdx/Rchg:50(27), Thundr-Acc/Dmg:50(27), Thundr-Dmg/EndRdx:50(46), Thundr-Dmg/Rchg:50(46), Thundr-Acc/Dmg/Rchg:50(48)
Level 28: Burn -- Erad-Acc/Rchg:30(A), Erad-Dmg/Rchg:30(29), Erad-Dmg:30(29), Erad-Acc/Dmg/Rchg:30(31), Erad-Acc/Dmg/EndRdx/Rchg:30(31), Erad-%Dam:30(31)
Level 30: Tactics -- Empty(A)
Level 32: Foot Stomp -- EndRdx-I:50(A), HO:Nucle(33), Erad-Acc/Dmg/Rchg:30(33), Erad-Dmg/Rchg:30(33), Erad-Acc/Rchg:30(34), FrcFbk-Rechg%:50(34)
Level 35: Vengeance -- LkGmblr-Rchg+:50(A), HO:Membr(36)
Level 38: Rise of the Phoenix -- Erad-Acc/Rchg:30(A), Erad-Dmg/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(39)
Level 41: Stealth -- LkGmblr-Rchg+:50(A)
Level 44: Gloom -- Thundr-Acc/Dmg/EndRdx:50(A), Thundr-Acc/Dmg:50(45), Thundr-Dmg/EndRdx/Rchg:50(45), Dev'n-Acc/Dmg/EndRdx/Rchg:35(46), Dev'n-Acc/Dmg/Rchg:50(48), Dev'n-Dmg/Rchg:50(48)
Level 47: Invisibility -- LkGmblr-Rchg+:50(A)
Level 49: Taunt -- Zinger-Acc/Rchg:50(A), Zinger-Taunt/Rchg/Rng:50(50), Zinger-Taunt/Rchg:50(50), Zinger-Taunt/Rng:50(50)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(42), Numna-Heal/EndRdx/Rchg:50(42)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(39), P'Shift-EndMod:50(42)
Level 4: Ninja Run
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210 50s and still counting!
Tried making a build that would work well in both farms and missions, attempted getting smash/lethal/fire within 1 purple of softcap while keeping a good recharge rate. I went with Spiritual total radial revamp as my alpha (which leads into one of my questions, with going that route am I going to have some major end issues, or should it be ok with having consume and the occasional catch a breath)? Also by the looks of my build, does it appear I might be hurting myself in certain areas? I don't want to go with any PvP enhan, and I would like to keep my purple sets to a minimum (unless it's going to make a big difference then I'm willing to use more purple enhan).
So if you don't mind taking a look at my build and giving me any suggestions you may have, and/or thoughts on how you think it might do in both farms/missions (poor/poor, fair/poor, good/fair etc. . .)
Here's my build and thanks for your time and efforts in advance!!!
Villain Plan by Mids' Villain Designer 1.94
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 1: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam(13)
Level 2: Blazing Aura -- Armgdn-Dmg/EndRdx(A), Armgdn-Dam%(3), Armgdn-Acc/Dmg/Rchg(3), Armgdn-Acc/Rchg(5), Armgdn-Dmg(5), EndRdx-I(7)
Level 4: Healing Flames -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal(7), Dct'dW-Rchg(9), Dct'dW-Heal/EndRdx(9), Dct'dW-EndRdx/Rchg(11)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(48)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 12: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(21), LkGmblr-Rchg+(23)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 16: Plasma Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(23), Aegis-ResDam(25)
Level 18: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(21), AdjTgt-ToHit/Rchg(25), GSFC-ToHit/Rchg(27)
Level 20: Consume -- Mocking-Taunt(A), Mocking-Taunt/Rchg(27), Mocking-Taunt/Rchg/Rng(29), Mocking-Acc/Rchg(29), Mocking-Taunt/Rng(31), Mocking-Rchg(31)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(31), Aegis-ResDam(33), Aegis-EndRdx/Rchg(50), Aegis-Psi/Status(50)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(33), LkGmblr-Rchg+(33)
Level 26: Assault -- EndRdx-I(A)
Level 28: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Rchg(34), Oblit-Dmg(34), Oblit-%Dam(36)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 32: Foot Stomp -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Rchg(37), Oblit-Dmg(39), FrcFbk-Rechg%(39)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(39)
Level 38: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(40), Mocking-Taunt/Rchg/Rng(40), Mocking-Acc/Rchg(40), Mocking-Taunt/Rng(42), Mocking-Rchg(42)
Level 41: Electrifying Fences -- GravAnch-Acc/Immob/Rchg(A), GravAnch-Acc/Rchg(42), GravAnch-Immob/EndRdx(43), GravAnch-Immob/Rchg(43), GravAnch-Hold%(43), Dmg-I(48)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dam%(46)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Super Jump -- Zephyr-ResKB(A)
Level 50: Spiritual Total Radial Revamp
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(46)