KM/NIN build advice please
Can you squeeze one more slot into buildup to put in the gaussian's set?
that might free you up to put in something better than touch of death in one of your attacks.
And/or some more for caltrops to drop in some procs? I run the same triple you picked, plus ragnarok's proc, and posi's proc. It's pretty cool.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Hmmmm, good ideas. After playing Candi a lot more I am really wanting to squeeze in Recall Friend, too, as I never had an alt. that could truly stealth missions before. I'll see what I can do and repost. She should go 50 today. Sad part is I already crafted and slotted the ToD's as they are 40 max, lol
Thanks,
Jak
Getting one slot into Buildup is trivial. Remove one slot from any ToD and change that ToD to a Crushing Impact to regain the lost Rcgh bonus. Remove 1 slot from Danger Sense, add one slot to Caltrops for Positron Damage Proc. Makes the Melee just barely soft-capped at 45.04% , and Ranged stays OK at 45.7%.
The chunk for that
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NOTE: Did this Quick and Dirty so power pick levels and actual sloting levels are haphazard. just wanted to see if the numbers looked ok.
EDIT: ARRGH!! LEFT OUT THE 3% STEADFAST. WILL REPOST CORRECTED BUILD ASAP.
2nd EDIT: ok fixed the build and wanted to note that one thing I am finding I really like about Nin vs. SR is you can Put the Steadfast in Kuji-In Sha, you don't need tough.
3rd EDIT: Well quick and dirty was a waste of time as I kept making mistakes, lol. The second edit build had an un-allocated slot. Here is the real honest to goodness V 4 build.
Corrected corrected Build with Steadfast 3% for Candi:
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Candi V4 CF Fixed Caltrops Recall NO Fighting: Level 50 Mutation Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Ninjitsu
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Body Blow -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(3), C'ngImp-Acc/Dmg/Rchg:50(5), C'ngImp-Dmg/Rchg:50(13), C'ngImp-Acc/Dmg:50(17)
Level 1: Hide -- Ksmt-ToHit+:17(A)
Level 2: Smashing Blow -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(5), T'Death-Acc/Dmg/EndRdx:40(11), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:25(36)
Level 4: Ninja Reflexes -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(13), LkGmblr-Def/EndRdx/Rchg:50(15), LkGmblr-Def/EndRdx:50(31)
Level 6: Assassin's Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:40(7), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(9), T'Death-Dam%:25(11)
Level 8: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(15), GSFC-ToHit/Rchg/EndRdx:50(25), GSFC-Rchg/EndRdx:50(25), GSFC-ToHit/EndRdx:50(37), GSFC-Build%:50(39)
Level 10: Danger Sense -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/EndRdx/Rchg:50(36)
Level 12: Placate -- RechRdx-I:50(A)
Level 14: Caltrops -- TmpRdns-EndRdx/Rchg/Slow:50(A), Ragnrk-Knock%:50(17), Posi-Dam%:20(34), ImpSwft-Dam%:10(37)
Level 16: Kuji-In Rin -- EndRdx-I:50(A)
Level 18: Burst -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(19), Oblit-Dmg/Rchg:50(19), Oblit-%Dam:30(36), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(39)
Level 20: Kuji-In Sha -- Dct'dW-Heal/Rchg:50(A), Dct'dW-Heal/EndRdx/Rchg:50(21), Dct'dW-Heal:50(21), Dct'dW-Rchg:50(40), Dct'dW-EndRdx/Rchg:50(40), S'fstPrt-ResDam/Def+:15(50)
Level 22: Recall Friend -- Zephyr-ResKB:10(A)
Level 24: Maneuvers -- LkGmblr-Rchg+:50(A)
Level 26: Focused Burst -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(27), Thundr-Dmg/Rchg:50(27), Thundr-Acc/Dmg/Rchg:50(29), Thundr-Dmg/EndRdx/Rchg:50(29), Thundr-Acc/Dmg/EndRdx:50(31)
Level 28: Assault -- EndRdx-I:50(A)
Level 30: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 32: Concentrated Strike -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(33), Mako-Dmg/Rchg:50(33), Mako-Acc/EndRdx/Rchg:50(33), Mako-Acc/Dmg/EndRdx/Rchg:50(34), Mako-Dam%:50(37)
Level 35: Blinding Powder -- CoPers-Conf%:50(A), CoPers-Conf/Rchg:50(43), CoPers-Acc/Conf/Rchg:50(43), CoPers-Acc/Rchg:50(43), CoPers-Conf/EndRdx:50(45), CoPers-Conf:50(46)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 41: Char -- BasGaze-EndRdx/Rchg/Hold:30(A), BasGaze-Acc/EndRdx/Rchg/Hold:30(42), BasGaze-Acc/Rchg:30(42), BasGaze-Rchg/Hold:30(42)
Level 44: Fire Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(45), Decim-Acc/EndRdx/Rchg:40(46), Decim-Acc/Dmg/Rchg:40(46)
Level 47: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(50)
Level 49: Vengeance -- LkGmblr-Rchg+:50(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Seers Total Radial Improved Ally
Level 50: Pyronic Radial Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Musculature Radial Paragon
Level 50: Ageless Radial Epiphany
------------
Level 1: Assassination
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:20(A), Numna-Regen/Rcvry+:30(23)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod:50(23), EndMod-I:50(40)
Level 4: Ninja Run
------------
Set Bonus Totals:
- 17.5% DamageBuff(Smashing)
- 17.5% DamageBuff(Lethal)
- 17.5% DamageBuff(Fire)
- 17.5% DamageBuff(Cold)
- 17.5% DamageBuff(Energy)
- 17.5% DamageBuff(Negative)
- 17.5% DamageBuff(Toxic)
- 17.5% DamageBuff(Psionic)
- 9.88% Defense(Smashing)
- 9.88% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 14.9% Defense(Energy)
- 14.9% Defense(Negative)
- 3% Defense(Psionic)
- 16.8% Defense(Melee)
- 19.3% Defense(Ranged)
- 5.5% Defense(AoE)
- 2.25% Max End
- 4% Enhancement(Heal)
- 41% Enhancement(Accuracy)
- 82.5% Enhancement(RechargeTime)
- 4% Enhancement(Confused)
- 14% FlySpeed
- 131 HP (10.9%) HitPoints
- 14% JumpHeight
- 14% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 8.8%
- MezResist(Immobilize) 13.8%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.2%
- 13% (0.22 End/sec) Recovery
- 20% (1 HP/sec) Regeneration
- 2.84% Resistance(Fire)
- 2.84% Resistance(Cold)
- 14% RunSpeed
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Jak
Think this is pretty good but wanted to know if I have any major flaws as am still very new to Stalkers.
Thanks, Jak
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Candi V3 C Caltrops Perma-Haste : Level 50 Mutation Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Ninjitsu
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Body Blow -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(5), T'Death-Acc/Dmg/EndRdx:40(17), T'Death-Dmg/EndRdx/Rchg:40(36), T'Death-Dam%:40(39)
Level 1: Hide -- Ksmt-ToHit+:17(A), Krma-ResKB:13(11), LkGmblr-Rchg+:25(17)
Level 2: Smashing Blow -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(5), T'Death-Acc/Dmg/EndRdx:40(34), T'Death-Dmg/EndRdx/Rchg:40(36), T'Death-Dam%:40(37)
Level 4: Ninja Reflexes -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(13), LkGmblr-Def/EndRdx/Rchg:50(15), LkGmblr-Def/EndRdx:50(31)
Level 6: Assassin's Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(7), T'Death-Dmg/Rchg:40(7), T'Death-Acc/Dmg/EndRdx:40(9), T'Death-Dmg/EndRdx/Rchg:40(9), T'Death-Dam%:30(11)
Level 8: Build Up -- AdjTgt-ToHit/Rchg:50(A), AdjTgt-ToHit/EndRdx:50(15), AdjTgt-ToHit/EndRdx/Rchg:50(25), AdjTgt-EndRdx/Rchg:50(25), AdjTgt-Rchg:50(37)
Level 10: Danger Sense -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(13), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/EndRdx/Rchg:50(36)
Level 12: Placate -- RechRdx-I:50(A)
Level 14: Caltrops -- TmpRdns-EndRdx/Rchg/Slow:50(A)
Level 16: Kuji-In Rin -- EndRdx-I:50(A)
Level 18: Burst -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(19), Oblit-Dmg/Rchg:50(19), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(39)
Level 20: Kuji-In Sha -- Dct'dW-Heal/Rchg:50(A), Dct'dW-Heal/EndRdx/Rchg:50(21), Dct'dW-Heal:50(21), Dct'dW-Rchg:50(40), Dct'dW-EndRdx/Rchg:50(40)
Level 22: Boxing -- Acc-I:50(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 26: Focused Burst -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(27), Decim-Dmg/Rchg:40(27), Decim-Acc/EndRdx/Rchg:40(31), Decim-Acc/Dmg/Rchg:40(45)
Level 28: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/EndRdx:50(29), LkGmblr-Def/EndRdx/Rchg:50(34)
Level 30: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 32: Concentrated Strike -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(33), Mako-Dmg/Rchg:50(33), Mako-Acc/EndRdx/Rchg:50(33), Mako-Acc/Dmg/EndRdx/Rchg:50(34), Mako-Dam%:50(37)
Level 35: Blinding Powder -- CoPers-Conf%:50(A), CoPers-Conf/Rchg:50(43), CoPers-Acc/Conf/Rchg:50(43), CoPers-Acc/Rchg:50(43), CoPers-Conf/EndRdx:50(45), CoPers-Conf:50(46)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 41: Char -- BasGaze-EndRdx/Rchg/Hold:30(A), BasGaze-Acc/EndRdx/Rchg/Hold:30(42), BasGaze-Acc/Rchg:30(42), BasGaze-Rchg/Hold:30(42)
Level 44: Fire Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(46), Decim-Acc/EndRdx/Rchg:40(46), Decim-Acc/Dmg/Rchg:40(50)
Level 47: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(50)
Level 49: Assault -- EndRdx-I:50(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Seers Total Radial Improved Ally
Level 50: Pyronic Radial Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Musculature Radial Paragon
Level 50: Ageless Radial Epiphany
------------
Level 1: Assassination
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:20(A), Numna-Regen/Rcvry+:30(23)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod:50(23), EndMod-I:50(40)
Level 4: Ninja Run