Suggested Earth/FF builds?


Oedipus_Tex

 

Posted

My Earth Controller is nearing his level 50 and I would like to see if anyone can share earth/ff builds. I solo and play with teams equally. I'm not overly wealthy so a moderate priced build would be something I would need. I would also appreciate any tips on how I should build my toon set bonus wise and what recipes I should be using to achieve a good build. Any suggestions on powers would be helpful.


 

Posted

Olympus,

I am not at my computer right now so I cant post any Mids builds. However, I will try to give a bit of an answer anyway.

It is possible to cap your defenses to ranged, aoe, and smashing/lethal while still having at least 2 attacks. I can post that when I get home if I remember.

Anyway, if you run dispersion bubble, weave, maneuvers, combat jumping, and you throw a steadfast res/def unique in tough, you will already have a solid basis for both solo and team environments. That will give you about 28% defense without any set bonuses (just with the one steadfast). Not bad. Throw in seismic smash, hurl, and optionally one other pool attack and you will solo nicely.

As long as youre rocking the fossilize, volcanic gasses, stalagmites, earthquake, quicksand, dispersion buble, deflection shield and insulation shield, teams will like you fine. I guess with power boost from the energy epic, you can boost your shields and they will like you even more.

Anyway, if I remember later I can post a build but you are almost level 50 so obviously youve done well enough so far.

Good luck!

Lewis


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

There are a lot of ways you can go, but my initial advice is to plan on the Primal APP. Power Boost is already a good power, but on Force Field its now more or less required because of AoE shields.

Here is a starter build to play with. I assume you will be chasing Cardiac Alphas.

On this build you'd want to hit Power Boost a lot. It boosts your own protection up to almost the softcap to everything. You also have excellent slash/lethal resistance.

Several powers could be dropped or moved around depending on what you want. I went with Force Bubble/Assault on the assumption you'll be doing trials with this character. You could also drop the Fighting pool if you want to try to make up the lost protection elsewhere.

Build cost is fairly low. Some of the purples aren't cheap but those mainly contribute recharge not defense. Do hero missions for the LoTGs. Note I slotted the shields with only 1 Defense and not 2 because when Power Boosted its a difference of about 1%. People vary on whether to slot that aggressively.

Recommended incarnate powers with this build:

Destiny: Clarion Radial Epiphany (+status boosts) (it will boost your personal defenses as well, and boost your shields to around the point where other players are incarni-capped inside your big bubble).

Alpha slot: Cardiac.

Any Judgment or Lore. You will get a lot of use out of Lore because your pets will be more or less unhittable.


Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Force Field
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Fossilize -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(7), Dmg-I(11), BasGaze-Rchg/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(39), HO:Perox(39)
Level 1: Personal Force Field -- LkGmblr-Rchg+(A)
Level 2: Deflection Shield -- LkGmblr-Rchg+(A), DefBuff-I(3)
Level 4: Stone Cages -- GravAnch-Hold%(A), TotHntr-Dam%(5), Posi-Dam%(5), Acc-I(7)
Level 6: Quicksand -- ImpSwft-Dam%(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Insulation Shield -- LkGmblr-Rchg+(A), DefBuff-I(11)
Level 12: Stalagmites -- Amaze-Stun/Rchg(A), Amaze-ToHitDeb%(13), Amaze-EndRdx/Stun(13), Amaze-Acc/Stun/Rchg(15), Amaze-Acc/Rchg(15)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(40)
Level 16: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(17), RedFtn-Def(17), RedFtn-EndRdx(36), RedFtn-Def/Rchg(37), RedFtn-Def/EndRdx/Rchg(37)
Level 18: Earthquake -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(19), DarkWD-ToHitDeb/Rchg(19), DarkWD-ToHitdeb/Rchg/EndRdx(36)
Level 20: Dispersion Bubble -- RedFtn-EndRdx/Rchg(A), RedFtn-Def/EndRdx(21), RedFtn-Def(21), RedFtn-EndRdx(31), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def/Rchg(36)
Level 22: Stone Prison -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(23), Thundr-Dmg/EndRdx/Rchg(23), Thundr-Dmg/EndRdx(25), Thundr-Dmg/Rchg(25), Thundr-Acc/Dmg/Rchg(31)
Level 24: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(37), Stpfy-KB%(40), Stpfy-Acc/EndRdx(48), Stpfy-Stun/Rng(50), Stpfy-Acc/Stun/Rchg(50)
Level 26: Volcanic Gasses -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(27), UbrkCons-Acc/Rchg(27), UbrkCons-EndRdx/Hold(29), UbrkCons-Hold(29), Lock-%Hold(31)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A)
Level 30: Weave -- LkGmblr-Rchg+(A), RedFtn-Def(40), RedFtn-Def/EndRdx(43), RedFtn-Def/Rchg(46), RedFtn-EndRdx/Rchg(46), RedFtn-Def/EndRdx/Rchg(48)
Level 32: Animate Stone -- ExRmnt-Acc/Rchg(A), ExRmnt-EndRdx/Dmg/Rchg(33), ExRmnt-+Res(Pets)(33), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(34), ExRmnt-Acc/Dmg/Rchg(34)
Level 35: Assault -- EndRdx-I(A)
Level 38: Force Bubble -- EndRdx-I(A)
Level 41: Power Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(43), Thundr-Acc/Dmg/Rchg(43)
Level 44: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)
Level 49: Temp Invulnerability -- TtmC'tng-ResDam/EndRdx(A), Aegis-ResDam/EndRdx(50)
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3)

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Posted

OK I'm back after work and a nap.

OTex has a fine build, but I personally can't stand the obligation of having power boost. Also, for me, Stone Mastery is the most fun for soloing. So here is a build that is soft-capped to Ranged, AOE, and Smashing/Lethal without using Power Boost. None of my level 50 Force Field Controllers will ever take Power Boost, simply because it doesn't mesh on the theme.

I'm not saying you should take my build in preference; in fact, people will probably complain if your shields aren't power boosted, especially on incarnate stuff. I'm just saying here is another alternative, and this is the build I use to solo.

Keep in mind that it is a level 50 build. If I were going to have the solo-level-up version of the build, it would be different. This is the "I'm level 50, I want to solo or team" build I use. Yes, parts of it are expensive, but the parts of it that get you the defense are not, with the possible exception of the level 10 kb enhancements for Blessing of the Zephyr. However, if you are doing tips and etc, you can simply buy them with hero merits in a week or so. The one purple set and the 5 Luck of the Gambler fragments and the Miracle/Numina are optional ... and again if this is your main guy, you can eventually Tip your way into them with Hero merits.

The defense portions of the build are affordable.

Hope it helps, even if you don't use it, maybe it will just give you (or someone else) some ideas.

Thanks,

Lewis

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

ZZZ CON EARTH FF: Level 50 Technology Controller
Primary Power Set: Earth Control
Secondary Power Set: Force Field
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Fossilize -- Lock-Acc/Hold(A), Lock-Acc/Rchg(3), Lock-Rchg/Hold(3), Lock-EndRdx/Rchg/Hold(9), Lock-Acc/EndRdx/Rchg/Hold(9), Lock-%Hold(34)
Level 1: Personal Force Field -- Ksmt-ToHit+(A)
Level 2: Stone Cages -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(7), TotHntr-Acc/EndRdx(7), TotHntr-Immob/Acc(37), TotHntr-Acc/Immob/Rchg(39), TotHntr-Dam%(40)
Level 4: Deflection Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Rchg+(5)
Level 6: Quicksand -- RechRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 10: Insulation Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(11), LkGmblr-Rchg+(11)
Level 12: Stalagmites -- Amaze-Stun(A), Amaze-Stun/Rchg(13), Amaze-Acc/Stun/Rchg(13), Amaze-Acc/Rchg(15), Amaze-EndRdx/Stun(15)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(46)
Level 16: Detention Field -- Acc-I(A)
Level 18: Earthquake -- UndDef-DefDeb/Rchg(A), UndDef-Rchg/EndRdx(19), UndDef-Rchg(19)
Level 20: Dispersion Bubble -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(21), LkGmblr-Rchg+(21)
Level 22: Force Bolt -- Acc-I(A)
Level 24: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(25)
Level 26: Volcanic Gasses -- Lock-Acc/Hold(A), Lock-Acc/Rchg(27), Lock-Rchg/Hold(27), Lock-EndRdx/Rchg/Hold(29), Lock-Acc/EndRdx/Rchg/Hold(29), Lock-%Hold(31)
Level 28: Boxing -- Acc-I(A)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 32: Animate Stone -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(36), Aegis-ResDam/Rchg(36), Aegis-EndRdx/Rchg(36), Aegis-ResDam/EndRdx/Rchg(37), Aegis-ResDam(37)
Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(39), LkGmblr-Rchg+(39)
Level 41: Fissure -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43), RechRdx-I(43)
Level 44: Seismic Smash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(45), C'ngImp-Acc/Dmg/Rchg(45), C'ngImp-Acc/Dmg/EndRdx(45), C'ngImp-Dmg/EndRdx/Rchg(46)
Level 47: Rock Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 49: Hurl Boulder -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(50), Thundr-Dmg/Rchg(50), Thundr-Acc/Dmg/Rchg(50)
Level 50: Cardiac Total Core Revamp
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc/Rchg(17), P'Shift-Acc/Rchg(40), P'Shift-EndMod/Acc(40), P'Shift-End%(43)



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Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

Just for giggles tho, I did make up a version of my build that uses Primal. Kinda neat. Not as good on recharge as Tex's build maybe, but fun anyway.

Lewis

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

ZZZ CON EARTH FF: Level 50 Technology Controller
Primary Power Set: Earth Control
Secondary Power Set: Force Field
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Fossilize -- Lock-Acc/Hold(A), Lock-Acc/Rchg(3), Lock-Rchg/Hold(3), Lock-EndRdx/Rchg/Hold(9), Lock-Acc/EndRdx/Rchg/Hold(9), Lock-%Hold(23)
Level 1: Personal Force Field -- Ksmt-ToHit+(A)
Level 2: Stone Cages -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(7), TotHntr-Acc/EndRdx(7), TotHntr-Immob/Acc(23), TotHntr-Acc/Immob/Rchg(34), TotHntr-Dam%(37)
Level 4: Deflection Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Rchg+(5)
Level 6: Quicksand -- RechRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 10: Insulation Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(11), LkGmblr-Rchg+(11)
Level 12: Stalagmites -- Amaze-Stun(A), Amaze-Stun/Rchg(13), Amaze-Acc/Stun/Rchg(13), Amaze-Acc/Rchg(15), Amaze-EndRdx/Stun(15), Acc-I(50)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), Zephyr-ResKB(43)
Level 16: Detention Field -- Acc-I(A)
Level 18: Earthquake -- UndDef-DefDeb/Rchg(A), UndDef-Rchg/EndRdx(19), UndDef-Rchg(19)
Level 20: Dispersion Bubble -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(21), LkGmblr-Rchg+(21)
Level 22: Force Bolt -- Acc-I(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-Travel(43), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(48)
Level 26: Volcanic Gasses -- Lock-Acc/Hold(A), Lock-Acc/Rchg(27), Lock-Rchg/Hold(27), Lock-EndRdx/Rchg/Hold(29), Lock-Acc/EndRdx/Rchg/Hold(29), Lock-%Hold(31)
Level 28: Boxing -- Acc-I(A)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 32: Animate Stone -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(36), Aegis-ResDam/Rchg(36), Aegis-EndRdx/Rchg(36), Aegis-ResDam/EndRdx/Rchg(37), Aegis-ResDam(37)
Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(39), LkGmblr-Rchg+(39)
Level 41: Power Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(42)
Level 44: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46), RechRdx-I(46)
Level 47: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam(48)
Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 50: Cardiac Total Core Revamp
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc/Rchg(17), P'Shift-Acc/Rchg(40), P'Shift-EndMod/Acc(40), P'Shift-End%(40)



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|-------------------------------------------------------------------|


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

I don't have much experience with Power Boost, will it boost my shield effectiveness and if so can I get a decent recharge without all the purples?