Trial Quota System
Two other 'solutions' to the TUT problem.
1. Once you have an Open league queued, the League and Team leaders should still be able to invite players. It's sort of silly that you queue an OPEN league of 16 players, and someone in /broadcast says they are interested in a league, and I can't invite them (and then have to try to tell them to go into LFG and queue into the trial, hoping they'll get in).
2. Players who are in LFG should be able to be invited to leagues by League (and Team?) leaders. If the person is in LFG, that means they want to be in a league, it makes sense a /leagueinvite /li would allow them to join a league.
If I could do those two things, here's what I would do:
Form the minimum for a BAF, LAM, or KEY using /b in PocketD. Once I have the minimum, I would begin the queue, and continue to recruit until full or the timer runs out.
Btw, is there a way to see which players are queued in LFG? Because, it would be nice to do a search of those people, send tells or invite them FIRST to a trial, then recruit in open channels...
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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That's not a punishment. Nothing is taken away if you close the league. The Astral and buff were added for Open leagues in I20.5. Calling it a punishment for closing the league is abusing terminology.
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Luckily the 5min thing will be gone soon, and ixp and Keyes will be fixed. I'm thinking of playing some of my non-50s til then. *glances at clock* woot my guess is Keyes will be fixed tomorrow .
10 50's To Date! Check out Titan Sentinel; it got my CoH presence synced online
So if it's the same thing why have the need for individual to agree to do it since when a team forms they usually to always form under specific things to do. Ie trial team, TF/SF team, or trial team. As far as I remember Ive never been in a team where the lead suddenly just went to a tf/sf con and just started it when they said that they where just doing missions. The reason this isn't done even if you do get a *** who would is becuase it will piss of the other players and they just leave thus ending the tf/sf.
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Personally, I just wish the devs would write off the lfg system as a bad idea and just accept the players' wishes in the matter.
Knowledge is power.
Power corrupts.
Study Hard. Be evil.
Another way of forming leagues would be to use a global channel. Someone could shout out on a global channel, "BAF starting up. Everyone queue for BAF." Then everyone could queue themselves separately or in teams.
The devs sold trials with the idea that you could stand around wherever you happen to be (in the market, knocking off Rikti in RWZ, chilling in Pocket D) and wait for it to start.
Nobody does it that way. We all think we have to pack into the same zone to start a trial. This is old thinking, a holdover from the TF/SF model. We all stand around for 10, 20, 30, 40 minutes doing nothing while one person frantically searches for league members. And to top it off, several times I've been in a league and the zone fills. The leader says, "Okay, everyone move to RWZ 2." So we waste another five or 10 minutes moving everyone to another zone.
This is not necessary. We can all just queue wherever we are. Now that there's a five-minute timer, it's actually possible to start leagues this way without leaving someone behind.
The problem is that most leagues can't succeed unless they have a minimum number of role-players (you usually needs tanks/brutes, control for BAF, area heals for Keyes, etc.). Since we can't see into the queue, we don't know whether the trial will have those role-players. This is the biggest deficiency in the LFG queue: you have no idea how many people are queued, whether there are actually enough to start a trial, who they are, or what ATs they are, what powers they have (including Incarnate powers so you can tell if they're level 50, 50+1, 50+2 or 50+3, etc.).
To allow us to use the LFG queue properly, the devs need to give us all that information, plus the actual time remaining until the trial starts once the minimum league size is met.
In the meantime, if we formed leagues by putting together teams that do have the necessary role-players for success, each team could form and queue themselves, rather than having one league leader doing all the invites. A hero team could form up in Talos at the market. A villain team could form up in Cap at the Black Market. No need to fill RWZ or Pocket D with dozens of people.
People currently think of a league as one giant team, when they should be thinking of it as two to six separate teams. Team leaders should work together to form a coherent league from two or three teams, instead of making everyone come to one zone and one person do all the invites.
Many people in the same SG play together as teams. Leagues and the LFG queue are explicitly designed to support that, so we should take advantage of it.
One reason I like going to a zone is becuase I don't like to do things half way. By this I mean I don't want to be doing something and all of a sudden be asked id i would like to abandon what im doing or continue. Especially if I'm in a mission. Another reason I think people go to zones such as Pocket D is becuase you have to wait just as long there as any where else so what real difference is there.
So if it's the same thing why have the need for individual to agree to do it since when a team forms they usually to always form under specific things to do. Ie trial team, TF/SF team, or trial team. As far as I remember Ive never been in a team where the lead suddenly just went to a tf/sf con and just started it when they said that they where just doing missions. The reason this isn't done even if you do get a *** who would is becuase it will piss of the other players and they just leave thus ending the tf/sf.
Knowledge is power.
Power corrupts.
Study Hard. Be evil.