Typed vs. Positional Defense


Adeon Hawkwood

 

Posted

Let me start off by saying that I have been playing CoX for almost four years now, but I'm pretty new to the forum. That said, the concept of typed defenses and positional defenses was recently introduced to me. I play a lot of melee toons, but I used to grab whatever set bonuses I could find, not really focusing on what I should definitely take (because I didn't know any better). Now that I know, however, I would like to be able to slot my toons more efficiently and make my newer ones better than the old ones.

So I have one simple question: what melee sets should be slotted for typed defense, and what sets should be slotted for positional defense?


 

Posted

Quote:
Originally Posted by Davonyx View Post
Let me start off by saying that I have been playing CoX for almost four years now, but I'm pretty new to the forum. That said, the concept of typed defenses and positional defenses was recently introduced to me. I play a lot of melee toons, but I used to grab whatever set bonuses I could find, not really focusing on what I should definitely take (because I didn't know any better). Now that I know, however, I would like to be able to slot my toons more efficiently and make my newer ones better than the old ones.

So I have one simple question: what melee sets should be slotted for typed defense, and what sets should be slotted for positional defense?
you want to stack your defense if your set gives you positional defense(Ex. SR) that's what you want to chase in bonuses. If your set gives you typed defense (ex En. Au.) chase typed defense bonuses.


 

Posted

If you've got Mids you can look through and see which does what fairly easily.

You can also go to the wiki site and search through there: http://wiki.cohtitan.com/wiki/Category:Invention_Sets

Most sets will cover two Typed Defenses and one Positional defense. If the set bonus favors Typed defense, the Positional defense is about 50% of the Typed bonus. If it favors Positional defense, the Typed bonus is about 50% of the Positional bonus. You'll find that most often typed bonuses will be paired like this S/L, E/N, F/C with Psi being left to it's lonesome as there is no such thing as Toxic defense in the game. Hope this helps.


Throwing darts at the board to see if something sticks.....

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Quote:
Originally Posted by PapaSlade
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Posted

The answer to 'typed or positional defence?' for melee armor sets is to go with the kind of defense the set already has. Since you use whichever applicable type or position you have the most of against an attack, there's no point in stacking typed defense on a positional defense armor set.

Typed defense:
Ice armor
Invulnerability
Stone armor
Willpower
Energy aura

Positional defense:
Shield
Super reflexes
Ninjitsu

Other:
Electric (no defense)
Dark (minor +def (all) in cloak of darkness, no other defense)
Fire (no defense)
Regen (no defense)

So for sets which already have defense, you want to grab more of the same kind. For sets which have no defense (or dark, which has a minor amount of defense to everything), if you want to stack defense on their other mitigation you're free to go for whichever kind of defense you want.

Note that typed defense sets often have a psi hole - invul, ice, and energy have no psi defense or resistance - and that there is no such thing as toxic typed defense. So, if you're building up typed defense, most people just go for smashing/lethal, energy/negative, and fire/cold defense. Also, stone and ice don't have defense to fire/cold by default, so there's not much point in trying to build those types of defense on them (and fire/cold attacks are less common than many other types, as well).


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

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Posted

Quote:
Originally Posted by Muon_Neutrino View Post
Note that typed defense sets often have a psi hole - invul, ice, and energy have no psi defense or resistance - and that there is no such thing as toxic typed defense. So, if you're building up typed defense, most people just go for smashing/lethal, energy/negative, and fire/cold defense. Also, stone and ice don't have defense to fire/cold by default, so there's not much point in trying to build those types of defense on them (and fire/cold attacks are less common than many other types, as well).
Granite form comes with Fire/Cold defense.


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Quote:
Originally Posted by Rangle M. Down View Post
Most sets will cover two Typed Defenses and one Positional defense. If the set bonus favors Typed defense, the Positional defense is about 50% of the Typed bonus. If it favors Positional defense, the Typed bonus is about 50% of the Positional bonus. You'll find that most often typed bonuses will be paired like this S/L, E/N, F/C with Psi being left to it's lonesome as there is no such thing as Toxic defense in the game. Hope this helps.
There is no usually about it, this is ALWAYS the case. The wiki has a detailed explanation but due to the way set bonuses work each set non-Psi set bonus provides a bonus to one grouping of defenses:
Ranged/Energy/Neg Energy
AoE/Fire/Cold
Melee/Smashing/Lethal

As you noted the two positional bonuses will always be equal and either the typed bonus is half the value of the positional bonus or the positional bonus is half the value of the typed..


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
There is no usually about it, this is ALWAYS the case. The wiki has a detailed explanation but due to the way set bonuses work each set non-Psi set bonus provides a bonus to one grouping of defenses:
Ranged/Energy/Neg Energy
AoE/Fire/Cold
Melee/Smashing/Lethal

As you noted the two positional bonuses will always be equal and either the typed bonus is half the value of the positional bonus or the positional bonus is half the value of the typed..
To be specific, there are 6 groupings (as per their names in the power list):

Ranged/Energy/Negative Energy (E/N are half that of Ranged)
Energy/Negative Energy/Ranged (Ranged is half that of E/N)

AoE/Fire/Cold (F/C are half that of AoE)
Fire/Cold/AoE (AoE is half that of F/C)

Melee/Smashing/Lethal (S/L are half that of Melee)
Smashing/Lethal/Melee (Melee is half that of S/L)


Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Quote:
Originally Posted by Shubbie View Post
Im very good at taking a problem and making it worse.

 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
There is no usually about it, this is ALWAYS the case. The wiki has a detailed explanation but due to the way set bonuses work each set non-Psi set bonus provides a bonus to one grouping of defenses:
Ranged/Energy/Neg Energy
AoE/Fire/Cold
Melee/Smashing/Lethal

As you noted the two positional bonuses will always be equal and either the typed bonus is half the value of the positional bonus or the positional bonus is half the value of the typed..
There is a couple of set bonuses out there that only cover Smashing (Resistance). I couldn't recall off the top of my head if they were for resistance or defense, which is why I allowed for some fudge factor.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Quote:
Originally Posted by Muon_Neutrino View Post
So for sets which already have defense, you want to grab more of the same kind. For sets which have no defense (or dark, which has a minor amount of defense to everything), if you want to stack defense on their other mitigation you're free to go for whichever kind of defense you want.
Okay, I was wondering about that. I appreciate the list. That's more of what I was thinking about in asking the question.

Quote:
Originally Posted by Muon_Neutrino
Note that typed defense sets often have a psi hole - invul, ice, and energy have no psi defense or resistance - and that there is no such thing as toxic typed defense.
Yeah, I'm used to that on my Shield scrapper. That's why I try to slot at least the Aegis unique on a lot of my toons. A little help is better than none.

Quote:
Originally Posted by Adeon Hawkwood View Post
There is no usually about it, this is ALWAYS the case. The wiki has a detailed explanation but due to the way set bonuses work each set non-Psi set bonus provides a bonus to one grouping of defenses:
Ranged/Energy/Neg Energy
AoE/Fire/Cold
Melee/Smashing/Lethal

As you noted the two positional bonuses will always be equal and either the typed bonus is half the value of the positional bonus or the positional bonus is half the value of the typed..
I didn't realize the connection between them there. I'll be sure to check out that link.

Alrighty, I understand this a bit more than I did when I asked. Thanks for the comments, everyone