Demon Summoning / Thermal


Ice_Cube_Maker

 

Posted

Here is my attempt at slotting the first MM that I have enjoyed playing. I know there is room for improvement, perhaps with recharge or/and demon endurance perhaps? Comments and suggestions definitely appreciated. Thank you.

Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/

Hellbrood Evoker: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1: Summon Demonlings BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(7), BldM'dt-Acc/Dmg/EndRdx(15), BldM'dt-Dmg(34)
Level 1: Warmth Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(3), Dct'dW-Heal/Rchg(7), Dct'dW-Heal(19), Dct'dW-Heal/EndRdx/Rchg(25)
Level 2: Corruption Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(33)
Level 4: Cauterize Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(9), Dct'dW-Heal(11), Dct'dW-Heal/EndRdx/Rchg(34)
Level 6: Enchant Demon EndRdx-I(A)
Level 8: Fire Shield RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(37), S'fstPrt-ResKB(43), S'fstPrt-ResDam/Def+(48)
Level 10: Plasma Shield RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(43)
Level 12: Summon Demons BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(13), BldM'dt-Acc/EndRdx(13), BldM'dt-Acc/Dmg/EndRdx(15), BldM'dt-Dmg(25), Dct'dW-Heal/EndRdx(50)
Level 14: Combat Jumping LkGmblr-Rchg+(A), GftotA-Run+(43), GftotA-Def(50)
Level 16: Power of the Phoenix Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(17), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(37), Posi-Acc/Dmg/EndRdx(46), RechRdx-I(48)
Level 18: Hell on Earth EdctM'r-PetDef(A), SvgnRt-PetResDam(31), C'Arms-+Def(Pets)(31), ExRmnt-+Res(Pets)(33)
Level 20: Stealth LkGmblr-Rchg+(A), GftotA-Run+(21), GftotA-Def/EndRdx(40)
Level 22: Hasten RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Recall Friend Range-I(A)
Level 26: Summon Demon Prince BldM'dt-Acc/Dmg/EndRdx(A), BldM'dt-Dmg/EndRdx(27), SvgnRt-Dmg/EndRdx(27), TmpRdns-Acc/Slow(29), TmpRdns-Dmg/Slow(29), Lock-Acc/Hold(40)
Level 28: Forge AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(31)
Level 30: Invisibility LkGmblr-Rchg+(A)
Level 32: Abyssal Empowerment EndRdx-I(A)
Level 35: Heat Exhaustion Acc-I(A), Acc-I(36), RechRdx-I(36), RechRdx-I(36), RechRdx-I(50)
Level 38: Melt Armor AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-Acc/Rchg/EndRdx(48)
Level 41: Dark Embrace RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42)
Level 44: Soul Tentacles Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(46)
Level 47: Thaw EndRdx-I(A)
Level 49: Grant Invisibility LkGmblr-Rchg+(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Supremacy
Level 6: Ninja Run
Level 2: Swift Empty(A)
Level 2: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(37)
Level 2: Hurdle Empty(A)
Level 2: Stamina EndMod-I(A), EndMod-I(21), EndMod-I(40)
------------
Set Bonus Totals:
5% DamageBuff(Smashing)
5% DamageBuff(Lethal)
5% DamageBuff(Fire)
5% DamageBuff(Cold)
5% DamageBuff(Energy)
5% DamageBuff(Negative)
5% DamageBuff(Toxic)
5% DamageBuff(Psionic)
10% Defense
6.75% Defense(Smashing)
6.75% Defense(Lethal)
10.5% Defense(Fire)
10.5% Defense(Cold)
9.25% Defense(Energy)
9.25% Defense(Negative)
3% Defense(Psionic)
4.875% Defense(Melee)
6.125% Defense(Ranged)
12.38% Defense(AoE)
36% Enhancement(Accuracy)
52.5% Enhancement(RechargeTime)
8% Enhancement(Heal)
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Immobilize) 3.3%
MezResist(Stun) 5.5%
MezResist(Terrorized) 4.4%
18.5% (0.309 End/sec) Recovery
10% (0.335 HP/sec) Regeneration
20% Resistance(Smashing)
20% Resistance(Lethal)
25.67% Resistance(Fire)
25.67% Resistance(Cold)
20% Resistance(Energy)
20% Resistance(Negative)
23.13% Resistance(Toxic)
20% Resistance(Psionic)
15% RunSpeed


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Posted

I like my Demon Summoning/thermal guy as well. Overall, I would say this is a successful build. There are minor tweaks/discussions. I see you frankenslotted your Summon Demons and Summon Demon Prince. I certainly approve. I didn't go with any hold enhancments in my Demon Prince; I can't fault you for putting some accuracy in the hold. You might want to consider that the Demon Prince has a lot of slow powers that do not do damage and so he might suck down more endurance than you would like.

IMHO forge is underslotted. Forge as well as Hell on Earth help make up for slotting choices to cover endurance usage. I chuckled some when I saw a six-slotted Power of the Phoenix; you must run on some really tough PuG teams As of Tuesday, you will have less concern for endurance reduction in the shields. You do have some nice bonuses in your resistance slotting.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.