Feedback on Fire/Dark?


Davonyx

 

Posted

UPDATE: I've made some changes as per MajorDecoy's suggestions, as well as added some sets here and there.

This is my first real attempt at making a tank. (I usually prefer scrappers.) However, I accidentally ran across the fire/dark combo while messing with my electric/fire scrapper in MIDS, and I thought it could actually work out pretty well. I talked it over with my uncle (who has tried almost every combo imaginable), and he said it'd be worth trying. So I made the toon earlier this week, and he's at 34 right now.

This is the plan that I'm following as I level up. This is actually my second plan of attack; I changed the original one up after I read Grey Pilgrim's The Wall of Fire and the Four Rules of Tanking thread. My idea for this toon is to be all about the AoE buffs/debuffs. I also want him to be able to stand pretty well on his own at the same time, though I like that there are two self-heals standing by, just in case. I also want to deal with a slight end drain so I can keep Consume and Dark Consumption going as needed.

Like I said, I'm pretty new to the tanking scene, and I would love some feedback about this build. Thanks!



Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Phynexia: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Fire Shield

  • (A) Aegis - Resistance/Recharge
  • (3) Aegis - Resistance
  • (3) Aegis - Resistance/Endurance
Level 1: Shadow Punch
  • (A) Pounding Slugfest - Accuracy/Damage
  • (5) Pounding Slugfest - Damage/Recharge
  • (11) Pounding Slugfest - Disorient Bonus
Level 2: Healing Flames
  • (A) Doctored Wounds - Heal
  • (5) Doctored Wounds - Recharge
  • (7) Doctored Wounds - Heal/Endurance
  • (7) Doctored Wounds - Endurance/Recharge
  • (9) Doctored Wounds - Heal/Recharge
Level 4: Smite
  • (A) Mako's Bite - Accuracy/Damage
  • (19) Mako's Bite - Accuracy/Endurance/Recharge
  • (29) Mako's Bite - Damage/Recharge
Level 6: Temperature Protection
  • (A) Aegis - Psionic/Status Resistance
  • (11) Steadfast Protection - Resistance/+Def 3%
  • (13) Steadfast Protection - Knockback Protection
Level 8: Consume
  • (A) Performance Shifter - EndMod/Recharge
  • (13) Performance Shifter - EndMod/Accuracy
  • (15) Performance Shifter - EndMod/Accuracy/Recharge
  • (42) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (46) Efficacy Adaptor - EndMod/Accuracy
Level 10: Taunt
  • (A) Mocking Beratement - Recharge
  • (15) Mocking Beratement - Taunt/Range
  • (40) Mocking Beratement - Taunt
  • (45) Mocking Beratement - Accuracy/Recharge
Level 12: Plasma Shield
  • (A) Aegis - Resistance/Recharge
  • (17) Aegis - Resistance
  • (17) Aegis - Resistance/Endurance
Level 14: Blazing Aura
  • (A) Endurance Reduction IO
  • (42) Accuracy IO
  • (43) Eradication - Accuracy/Damage/Recharge
  • (45) Eradication - Accuracy/Recharge
  • (46) Eradication - Damage/Recharge
Level 16: Boxing
  • (A) Damage Increase IO
Level 18: Siphon Life
  • (A) Doctored Wounds - Heal
  • (21) Doctored Wounds - Recharge
  • (21) Doctored Wounds - Heal/Endurance
  • (23) Doctored Wounds - Endurance/Recharge
  • (23) Doctored Wounds - Heal/Recharge
Level 20: Burn
  • (A) Obliteration - Accuracy/Damage/Recharge
  • (25) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (25) Obliteration - Damage
  • (27) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage/Recharge
Level 22: Tough
  • (A) Reactive Armor - Resistance
  • (31) Reactive Armor - Endurance
  • (31) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Recharge
  • (34) Reactive Armor - Endurance/Recharge
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Defense
  • (33) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense/Recharge
  • (33) Luck of the Gambler - Recharge Speed
Level 26: Fiery Embrace
  • (A) Recharge Reduction IO
  • (34) Recharge Reduction IO
Level 28: Soul Drain
  • (A) Recharge Reduction IO
  • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 30: Shadow Maul
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (34) Scirocco's Dervish - Damage/Endurance
  • (39) Scirocco's Dervish - Accuracy/Recharge
  • (46) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 32: Rise of the Phoenix
  • (A) Numina's Convalescence - Heal/Recharge
  • (36) Numina's Convalescence - Heal/Endurance
  • (37) Efficacy Adaptor - EndMod/Accuracy
  • (43) Efficacy Adaptor - EndMod/Recharge
Level 35: Dark Consumption
  • (A) Performance Shifter - EndMod/Recharge
  • (37) Performance Shifter - EndMod/Accuracy
  • (37) Performance Shifter - EndMod/Accuracy/Recharge
  • (42) Efficacy Adaptor - EndMod/Accuracy
  • (48) Efficacy Adaptor - EndMod/Accuracy/Recharge
Level 38: Weave
  • (A) Red Fortune - Defense
  • (39) Red Fortune - Endurance
  • (40) Red Fortune - Defense/Endurance
  • (40) Red Fortune - Defense/Recharge
  • (50) Red Fortune - Endurance/Recharge
Level 41: Super Jump
  • (A) Endurance Reduction IO
Level 44: Char
  • (A) Lockdown - Accuracy/Hold
  • (45) Lockdown - Accuracy/Recharge
Level 47: Melt Armor
  • (A) Undermined Defenses - Defense Debuff
  • (48) Undermined Defenses - Recharge/Endurance
Level 49: Fire Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (50) Thunderstrike - Damage/Endurance
  • (50) Thunderstrike - Accuracy/Damage/Recharge
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (19) Numina's Convalescence - Heal
  • (29) Numina's Convalescence - Heal/Endurance
  • (39) Numina's Convalescence - Heal/Recharge
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (9) Performance Shifter - EndMod/Accuracy
  • (43) Performance Shifter - Chance for +End



 

Posted

Well, first things: You're seriously lacking in accuracy slotting. From what I can see, you've slotted four powers for accuracy, and one of those is Taunt, which shouldn't count. The +18% accuracy you're getting from set bonuses will not be enough offset your slotting.

I also don't think you need a level 50 Resistance IO when you've got those three slots of Aegis.

I wouldn't put the Performance Shifter: Chance for +End in Dark Consumption or Consume. Slotting for Endurance Modification provides more endurance, especially in Consume where End Mods will improve your recovery for the duration. I'd suggest slotting Efficiency Adaptor: End/Rech and Acc/End/Rech and Performance Shifter End/Rech and Acc/End/Rech, getting good recharge, End mod, and enough accuracy to hit regularly.


 

Posted

I figured that would be one problem. I just have never cared for slotting accuracies... my 50 scrapper doesn't have any (other than from sets), and I usually don't run into any problems with her. If the res isn't needed in addition to the Aegis set, then I can pop those slots over to other powers.

Yeah, I changed my mind about that after taking a break and looking at it again, though your suggestion for them will work better than my plan lol.

Thanks for the comments/suggestions! I updated the OP to reflect the changes I made after reading your post.