Incarnate help & feedback in general please on my wm/sd tank
Can't help with the Destiny slot, hopefully someone else will chime in.
However, I see a couple of places that you could pull a slot from. My first choice would probably be Hover; the 2-slot bonus is very minor, and you don't need the end reduction from the set IOs. You'd lose some speed, but I'd rather have that second slot in Hasten. Personally, I would have gone with Fly rather than Hover anyway, and it's perfectly fine with the base slot.
Another option is to pull a slot from Tough; you'd lose about 1-1.5% of S/L resistance, but that won't be noticeable, especially if you're getting the Cardiac alpha.
My Characters
Knight Court--A CoH Story Complete 2/3/2012
Quote:
Thank you for the time/advice.
Can't help with the Destiny slot, hopefully someone else will chime in.
However, I see a couple of places that you could pull a slot from. My first choice would probably be Hover; the 2-slot bonus is very minor, and you don't need the end reduction from the set IOs. You'd lose some speed, but I'd rather have that second slot in Hasten. Personally, I would have gone with Fly rather than Hover anyway, and it's perfectly fine with the base slot. Another option is to pull a slot from Tough; you'd lose about 1-1.5% of S/L resistance, but that won't be noticeable, especially if you're getting the Cardiac alpha. |
I've kept hover with 2 slots, not for the bonus really but for the fact I used to do lgtf all the time and hovering allows for attacking the mitos with no real endurance drain compared to fly. I'd love both powers but there's nothing else I can really give up as i find oots useful and grant cover is muling a lotg
Thanks for the advice on tough. I'd lose some max end but that may be doable as I built aggressively to handle endurance issues on this character, but that would let me get hasten up far more often.
Still looking for advice on destiny slotting and why....
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh
Hi there everyone in tankerland!
Code:
I recently started doing some of the trials to kit out my tanker and other characters and am not sure what Destiny enhancement I should go for, nor if there are any minor tweaks I can make to my tank to make her better then she currently is. I'm pretty happy with her performance so far...
Could use more recharge as hasten only has 1 slot and I use it to counter being slowed...but I can't see where to take slots from.... I've been using the Alpha Cardiac Core for the +20% resistances as SD is weak in that area.
EDIT: I'm on the fence with either Barrier or Rebirth. The regen is great and at t4 would basically double what I have when its at its weakest. Barrier at it's weakest hardly does anything it seems :/
Barrier Core Epiphany: +90% RES/DEF first 10s, 32.5% next 20s, 7.5% next 30s, 5% last 60s (120s total), 60ft radius
Rebirth Radial Epiphany: 856.72 heal, +1600% regen first 10s, 600% next 20s, 400% next 30s, 200% last 60s (120s total), 60ft radius
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Justitiania: Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: War Mace
Power Pool: Flight
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Deflection -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Rchg+(5), ResDam-I(5), ResDam-I(7)
Level 1: Bash -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dmg/Rchg(7), Mako-Acc/Dmg(9), Mako-Dmg/EndRdx(9)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(11), LkGmblr-Rchg+(13)
Level 4: Jawbreaker -- Mako-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(17), Mako-Dam%(17)
Level 6: Active Defense -- HO:Membr(A), HO:Membr(19)
Level 8: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Regen/Rcvry+(21), S'fstPrt-ResDam/Def+(21), ImpArm-ResDam(23), ImpArm-ResDam/EndRdx(23)
Level 10: Against All Odds -- EndRdx-I(A)
Level 12: Hover -- Srng-EndRdx/Fly(A), Srng-Fly(25)
Level 14: Aid Other -- Tr'ge-Heal/EndRdx/Rchg(A)
Level 16: Aid Self -- IntRdx-I(A), Mrcl-Heal/EndRdx/Rchg(25), Mrcl-Heal(27), Mrcl-Heal/Rchg(27), Mrcl-Heal/EndRdx(29)
Level 18: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 20: Clobber -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(29), C'ngImp-Acc/Dmg/Rchg(31), C'ngImp-Dmg/Rchg(31), C'ngImp-Dmg/EndRdx(31)
Level 22: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rng(33), Mocking-Taunt/Rchg/Rng(33), Mocking-Rchg(33), Mocking-Acc/Rchg(34), Mocking-Taunt(34)
Level 24: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit(34), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(36), GSFC-Build%(37)
Level 26: Shield Charge -- Oblit-Acc/Rchg(A), Oblit-Acc/Dmg/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Dmg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 28: Boxing -- Empty(A)
Level 30: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(40), ImpArm-ResDam/Rchg(40), ImpArm-ResDam(40)
Level 32: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(42), GftotA-Def/Rchg(42), GftotA-Def(42)
Level 35: Shatter -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/EndRdx(43), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Acc/Dmg(45)
Level 38: Crowd Control -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(45), Erad-Dmg(45), Armgdn-Dmg/EndRdx(46), Armgdn-Dam%(46)
Level 41: Whirling Mace -- M'Strk-Acc/Dmg/EndRdx(A), Sciroc-Dmg/Rchg(46), Erad-Dmg(48), Sciroc-Acc/Dmg/EndRdx(48), Erad-%Dam(48)
Level 44: One with the Shield -- Aegis-Psi/Status(A)
Level 47: Grant Cover -- LkGmblr-Rchg+(A)
Level 49: Hasten -- RechRdx-I(A)
Level 50: Void Judgement
Level 50: Reactive Radial Interface
Level 50: ????
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(50), P'Shift-End%(50)
Level 1: Gauntlet
Level 4: Ninja Run
EDIT added data chunk
Djeannie's Costume Creator Overhaul Wishlist
Carnie Base
"Once the avalanche has started, it is too late for the pebbles to vote" -Kosh