Mace/Will need help
Okay after a bit of tweaking I was able to get s/l defense up to 42% but hasten still isn't perma need to shave around 15 seconds still, but I'm unsure where the slots are going to come from for that. Here is the updated build.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Pulverize -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(7), Aegis-Psi/Status(9), Aegis-ResDam(37)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(17)
Level 4: Jawbreaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/EndRdx/Rchg(5), KntkC'bat-Dmg/Rchg(5)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(15), RedFtn-Def/EndRdx(15)
Level 8: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(13), Numna-Heal/Rchg(21), Numna-Heal/EndRdx/Rchg(21), Numna-Heal/EndRdx(25), Numna-EndRdx/Rchg(25)
Level 10: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(13), ULeap-Stlth(19)
Level 12: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(17)
Level 14: Indomitable Will -- LkGmblr-Rchg+(A), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx(31), RedFtn-Def(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-EndRdx(33)
Level 16: Clobber -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(23), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx(34)
Level 18: Rise to the Challenge -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(36), DisWord-ToHitDeb/Rchg/EndRdx(37)
Level 20: Whirling Mace -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 22: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 26: Boxing -- Dmg-I(A)
Level 28: Shatter -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(36), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43)
Level 30: Heightened Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(45), RedFtn-EndRdx(46), LkGmblr-Rchg+(46)
Level 32: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(42)
Level 35: Crowd Control -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(43), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48)
Level 38: Resurgence -- RechRdx-I(A)
Level 41: Strength of Will -- Aegis-ResDam(A)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), RedFtn-Def(46), LkGmblr-Def/EndRdx(48)
Level 47: Superior Conditioning -- P'Shift-End%(A)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50), RedFtn-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), RgnTis-Regen+(36)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(37)
Level 1: Fury
Level 4: Ninja Run
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Just out of curiosity, but why is it so important for you to have perma-hasten? It's never been my impression that Mace/WP is a combo that would benefit that much from extremely high recharge.
There are a lot of suggestions I'd make to improve your build--for instance, FH, IW and HS are way overslotted, and RttC is poorly slotted--but none of would necessarily increase the amount of recharge.
Would you entertain any recommendations, or just those that would get you to perma-hasten?
My Characters
Knight Court--A CoH Story Complete 2/3/2012
Any suggestions would be helpful.
Softcapped to Smashing & Lethal.
Permahasten with Spiritual Core Paragon.
It's not cheap...
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Yes, I tend to shy away from recommending purples, PvP IOs and the GA +Def since I never use them myself. However it's certainly true that with a big enough budget, it is possible to get perma-hasten and soft-cap S/L def.
My Characters
Knight Court--A CoH Story Complete 2/3/2012
Yes, I tend to shy away from recommending purples, PvP IOs and the GA +Def since I never use them myself. However it's certainly true that with a big enough budget, it is possible to get perma-hasten and soft-cap S/L def.
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I don't usually recommend all of that stuff either, but the OP asked for "perma hasten" - I'm assuming if they know that much, they must know it usually requires purples.
Or, I have just informed the OP that permahasten + softcap is out of his budget range.
Thanks for reply, I got a very large budget so expensive io's don't worry me. Also I'm more interested in survivability then perma-hasten. So is there a way to squeeze more defense/resistance from this set while still being able to do 'decent' damage? I don't mind sacrificing some recharge to do it cause it would be nice to be able to solo AV's with this build.
Thanks for reply, I got a very large budget so expensive io's don't worry me. Also I'm more interested in survivability then perma-hasten. So is there a way to squeeze more defense/resistance from this set while still being able to do 'decent' damage? I don't mind sacrificing some recharge to do it cause it would be nice to be able to solo AV's with this build.
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I can give you more resistances through the PvP 3% IO as well as going Cardiac instead of Spiritual.
However, to give you better defenses to damage types beyond SM/L would require significant sacrifices in recharge and at that point I think you would want to stick with Spiritual instead.
You will also be able to solo some AVs with the use of inspirations/incarnate powers.
So unless you want to specifically solo AVs with no inspirations, I'm not sure I would do as you are suggesting.
However, if you want to squeeze out more damage, you can also try to find a way to squeeze the Fury of the gladiator proc into Shatter, as I think the best attack chain for WM is:
Shatter > Clobber > Pulverize
With some judicious use of PvP IOs and Hami-Os, I was able to soft-cap to both S/L and E/NE and still retain high charge, though not quite perma-Hasten. If you were to get the Spiritual Core Paragon with this build, you'd be 9 seconds off Perma-Hasten. Another option, as Deus mentioned earlier, is if you were to go with the Cardiac Core Paragon, which would greatly reduce endurance consumption and squeeze a few more percent of resistance in--S/L would be just over 60%.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Pulverize -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(11), KntkC'bat-Dmg/EndRdx/Rchg:35(11), Mako-Acc/Dmg/EndRdx/Rchg:50(25)
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/Def+:30(A), ResDam-I:50(7), ResDam-I:50(9), GA-3defTpProc:50(15), Heal-I:50(25), Heal-I:50(37)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(3), RctvArm-ResDam:40(17)
Level 4: Jawbreaker -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(19), KntkC'bat-Dmg/EndRdx/Rchg:35(5), KntkC'bat-Dmg/Rchg:35(5), Mako-Acc/Dmg/EndRdx/Rchg:50(13)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A), HO:Cyto(7), Ksmt-ToHit+:30(45)
Level 8: Fast Healing -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(13), Numna-Regen/Rcvry+:50(15), Numna-Heal/Rchg:50(21)
Level 10: Indomitable Will -- LkGmblr-Rchg+:50(A), HO:Cyto(31), SW-ResDam/Re TP:50(40)
Level 12: Super Jump -- ULeap-Stlth:50(A)
Level 14: Clobber -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx/Rchg:35(23), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx:35(34), Mako-Acc/Dmg/EndRdx/Rchg:50(46)
Level 16: Rise to the Challenge -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(17), Panac-Heal/+End:50(21), Panac-Heal/Rchg:50(36), Panac-Heal/EndRedux/Rchg:50(37)
Level 18: Whirling Mace -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(19), Erad-Acc/Dmg/Rchg:30(39), Erad-Acc/Dmg/EndRdx/Rchg:30(39), M'Strk-Acc/Dmg/EndRdx:50(40)
Level 20: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-End%:50(23)
Level 22: Build Up -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(31)
Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27)
Level 26: Shatter -- Erad-Dmg:30(A), Erad-Acc/Dmg/Rchg:30(29), Erad-Dmg/Rchg:30(36), Erad-Acc/Dmg/EndRdx/Rchg:30(42), M'Strk-Acc/Dmg/EndRdx:50(43)
Level 28: Heightened Senses -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(31), HO:Cyto(45)
Level 30: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(33), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Knock%:35(33)
Level 32: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(34), RctvArm-ResDam/EndRdx/Rchg:40(34), RctvArm-ResDam:40(42)
Level 35: Crowd Control -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(39), Erad-Acc/Dmg/Rchg:30(40), Erad-Acc/Dmg/EndRdx/Rchg:30(42), M'Strk-Acc/Dmg/EndRdx:50(43)
Level 38: Strength of Will -- ResDam-I:50(A)
Level 41: Weave -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(43), HO:Cyto(45)
Level 44: Gloom -- SipInsght-ToHitDeb:50(A), SipInsght-Acc/ToHitDeb:50(46), SipInsght-%ToHit:50(46), SipInsght-Acc/Rchg:50(48), SipInsght-ToHitDeb/EndRdx/Rchg:50(48)
Level 47: Darkest Night -- DarkWD-ToHitDeb/EndRdx:50(A), DarkWD-ToHitDeb:50(48), DarkWD-ToHitdeb/Rchg/EndRdx:50(50)
Level 49: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50), HO:Cyto(50)
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I:45(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), RgnTis-Regen+:30(36)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-End%:50(37)
Level 1: Fury
Level 4: Ninja Run
------------
Set Bonus Totals:
- 29.1% Defense(Smashing)
- 29.1% Defense(Lethal)
- 6% Defense(Fire)
- 6% Defense(Cold)
- 17.9% Defense(Energy)
- 17.9% Defense(Negative)
- 6% Defense(Psionic)
- 17.6% Defense(Melee)
- 11.9% Defense(Ranged)
- 6% Defense(AoE)
- 5.4% Max End
- 6% Enhancement(Heal)
- 9% Enhancement(Accuracy)
- 45% Enhancement(RechargeTime)
- 14% FlySpeed
- 241.8 HP (16.1%) HitPoints
- 14% JumpHeight
- 14% JumpSpeed
- MezResist(Immobilize) 13.2%
- 5% (0.08 End/sec) Recovery
- 52% (3.25 HP/sec) Regeneration
- 3% Resistance(Smashing)
- 3% Resistance(Fire)
- 3% Resistance(Cold)
- 3% Resistance(Energy)
- 3% Resistance(Negative)
- 3% Resistance(Toxic)
- 3% Resistance(Psionic)
- 3% Resistance(Lethal)
- 14% RunSpeed
- 2% XPDebtProtection
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My Characters
Knight Court--A CoH Story Complete 2/3/2012
Okay good to know thanks Deus_Otiosus and Finduilas
I also posted an elec/db tank build I would like some help with, atm I think its pretty awesome but any suggestions on how to improve survivability would be appreciated if you two don't mind taking a look.
http://boards.cityofheroes.com/showthread.php?t=263816
I'm trying to get my brute to be perma hasten and at the soft cap but I'm stuck at just being able to get 38% defense for s/l and I need to shave off at least 20 seconds from hasten to make it perma, any advice?
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Pulverize -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 1: High Pain Tolerance -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(7), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(42)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(17)
Level 4: Jawbreaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/EndRdx/Rchg(5), KntkC'bat-Dmg/Rchg(5)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def(15), RedFtn-Def/EndRdx(15)
Level 8: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(13), Numna-Heal/Rchg(21), Numna-Heal/EndRdx/Rchg(21), Numna-Heal/EndRdx(25), Numna-EndRdx/Rchg(25)
Level 10: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(13), ULeap-Stlth(19)
Level 12: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(17)
Level 14: Indomitable Will -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(31), LkGmblr-EndRdx/Rchg(31), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def(33), LkGmblr-Rchg+(33)
Level 16: Clobber -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(23), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx(34)
Level 18: Rise to the Challenge -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(36), DarkWD-ToHitdeb/Rchg/EndRdx(37), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitDeb/EndRdx(37), DarkWD-Slow%(39)
Level 20: Whirling Mace -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 22: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(23)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 26: Boxing -- Dmg-I(A)
Level 28: Shatter -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(36), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43)
Level 30: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Def/Rchg(45), LkGmblr-EndRdx/Rchg(45), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Rchg+(46)
Level 32: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(42)
Level 35: Crowd Control -- Oblit-Dmg(A), Oblit-%Dam(43), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 38: Resurgence -- RechRdx-I(A)
Level 41: Strength of Will -- Aegis-ResDam(A)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), RedFtn-Def(46), LkGmblr-Def/EndRdx(50)
Level 47: Superior Conditioning -- P'Shift-End%(A)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), RgnTis-Regen+(36)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(50)
Level 1: Fury
Level 4: Ninja Run