This is for my online associates to laugh at


Darej

 

Posted

Because I'm a terrible player with a terrible build. Please ignore, unless you are one of those appointed to lambaste me.

Lewis

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Dragon Disciple: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dam%(37)
Level 1: Focused Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(7), LkGmblr-Rchg+(11)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(37)
Level 4: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(9), LkGmblr-Rchg+(23)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34), RechRdx-I(50), RechRdx-I(50)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11)
Level 12: Agile -- GftotA-Def/EndRdx(A), GftotA-Def(39)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Dodge -- GftotA-Def/EndRdx(A), GftotA-Def(39)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), EndRdx-I(23)
Level 20: Quickness -- Run-I(A)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/Rchg(43), Aegis-EndRdx/Rchg(43), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(46)
Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(29), C'ngImp-Dmg/EndRdx/Rchg(29)
Level 28: Lucky -- GftotA-Def/EndRdx(A), GftotA-Def(39)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 32: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 35: Evasion -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(36), LkGmblr-Rchg+(36)
Level 38: Combat Jumping -- LkGmblr-Rchg+(A)
Level 41: Char -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42), UbrkCons-Dam%(43)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Recall Friend -- RechRdx-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(17), EndMod-I(17)



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Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

This is the build I have on live except that m5 5 LOTG global recharge IOs are actually the end/rech LOTG until I can afford/obtain 5 of them. And I dont have the UC set in Char, just generics to hold me over. I have everything else.

Lewis


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

Scrapper forum?


 

Posted

I'm not one of the appointed players so I'm not sure if you're looking for general feedback or help. The build is not bad but I have to inquire about 5-slotted Hasten and Practiced Brawler with so many slots. If you moved some of those slots to Combat Jumping so it can be slotted for Defense you could then take some pressure off in other places and make the Recharge back up with set bonuses.

It's also not clear to me which Alpha this build is using. If it's Spiritual, you don't need to work so hard for the Recharge. If it's Cardiac, you don't need to work so hard for the Endurance. Is it Musclature?

I also assume exceeding the soft cap is intentional for handling mild defense debuffs.

In any case, here's an example using the same power picks and just a few slots moved around. Note I took out the Obliteration set; great set in general but extremely expensive. I recommend selling or transfering it to another toon unless you plan to use it to super-kit out the character up to the iTrial soft cap because that 5% Recharge bonus can be gotten from Red Fortunes instead, capping you at x5 of that kind of bonus much cheaper and allowing you to slot Fire Sword Circle with better actual enhancements.


Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Dragon Disciple: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dam%(3), T'Death-Dmg/Rchg(3), T'Death-Dmg/EndRdx(7), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(13)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(7), RedFtn-Def/Rchg(11), RedFtn-Def(19), RedFtn-EndRdx(21), RedFtn-Def/EndRdx/Rchg(21)
Level 2: Cremate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(5), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(15)
Level 4: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Def(9), LkGmblr-Rchg+(23)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-Build%(11), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 10: Practiced Brawler -- RechRdx-I(A)
Level 12: Agile -- DefBuff-I(A), DefBuff-I(39)
Level 14: Super Speed -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(37)
Level 16: Dodge -- DefBuff-I(A), DefBuff-I(39)
Level 18: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(19), Sciroc-Dmg/EndRdx(23), Sciroc-Acc/Rchg(40), EndRdx-I(43), Sciroc-Dmg/Rchg(46)
Level 20: Quickness -- Run-I(A)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(37), Aegis-ResDam/EndRdx(43)
Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(29), C'ngImp-Dmg/EndRdx/Rchg(29)
Level 28: Lucky -- DefBuff-I(A), DefBuff-I(39)
Level 30: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/Rchg(31), RedFtn-Def(31), RedFtn-Def/EndRdx(31), RedFtn-EndRdx(37), RedFtn-Def/EndRdx/Rchg(50)
Level 32: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 35: Evasion -- LkGmblr-Def/EndRdx(A), Ksmt-ToHit+(36), LkGmblr-Def(36), LkGmblr-Rchg+(36)
Level 38: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(46), DefBuff-I(50)
Level 41: Char -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42), UbrkCons-Dam%(43)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Recall Friend -- Winter-ResSlow(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(17), EndMod-I(17)

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Posted

I posted it here because in the channel, people assumed my build was so horrible that it shouldnt go in the scrapper forum.

I havent unlocked alpha yet.

I appreciate the replies, but my channel friends saw this post so we can let it die. Thanks!


Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan

 

Posted

Interestingly enough I see several ways now your build is superior to mine. I actually prefer your slotting in a lot of powers to mine in a lot of ways. The main thing lingering for me is the 2 slotted Practiced Brawler--just seems like there are better ways to expend that slot. The 5 slotted Hasten I guess could just be because you don't like the speed up slow down effect that rolling Hasten sometimes creates.

PS was this the "help" channel? God help you if so.


 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
PS was this the "help" channel? God help you if so.
No it wasn't the help channel..... But suffice to say, I think.... the weakest part of the build was the self-confidence power.


Quote:
In any case, here's an example using the same power picks and just a few slots moved around. Note I took out the Obliteration set; great set in general but extremely expensive. I recommend selling or transfering it to another toon unless you plan to use it to super-kit out the character up to the iTrial soft cap because that 5% Recharge bonus can be gotten from Red Fortunes instead, capping you at x5 of that kind of bonus much cheaper and allowing you to slot Fire Sword Circle with better actual enhancements.
This.

Quote:
The main thing lingering for me is the 2 slotted Practiced Brawler--just seems like there are better ways to expend that slot.
Spot on. I almost never..... wait, I never put more than 2 slots into Hasten. I can get more utility out of that 3rd slot elsewhere.

Other than that and the other small fixes brought up by others, I think it is overall a very solid build.


 

Posted

Maybe this build will deflect abuse away from you!

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Aquiel: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Concealment
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Sting of the Wasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Dmg/Rchg(5)
Level 1: Fast Healing -- RgnTis-Heal/Rchg(A), RgnTis-Heal/EndRdx(7), Numna-Heal(7), Numna-Regen/Rcvry+(9)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(9), Sciroc-Dmg/Rchg(11), Sciroc-Acc/Rchg(11)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(13)
Level 6: Stealth -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(15), GftotA-Run+(15)
Level 8: Divine Avalanche -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Acc/Dmg/EndRdx(17), GftotA-Def(19), GftotA-Def/EndRdx(19)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 12: Dull Pain -- RgnTis-Heal/Rchg(A), RgnTis-EndRdx/Rchg(23), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(25)
Level 14: Kick -- Empty(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(25), Heal-I(27)
Level 18: Reconstruction -- RgnTis-Heal/Rchg(A), RgnTis-Heal/EndRdx/Rchg(27), Numna-Heal/Rchg(29), Numna-Heal/EndRdx(29), Numna-Heal/EndRdx/Rchg(31)
Level 20: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(31)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(31), TtmC'tng-ResDam/EndRdx(33)
Level 24: The Lotus Drops -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Acc/Dmg/Rchg(34)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(36), KinCrsh-Acc/KB(36), KinCrsh-Rechg/EndRdx(36)
Level 28: Instant Healing -- RgnTis-Heal/Rchg(A), RgnTis-Heal/EndRdx/Rchg(37)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/Rchg(37), LkGmblr-Rchg+(37), GftotA-Run+(39)
Level 32: Golden Dragonfly -- Sciroc-Dmg/Rchg(A), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg(39), Sciroc-Acc/Dmg/EndRdx(40), KinCrsh-Rchg/KB(40), KinCrsh-Rechg/EndRdx(40)
Level 35: Resilience -- Aegis-ResDam(A), Aegis-ResDam/Rchg(42)
Level 38: Moment of Glory -- Aegis-ResDam/Rchg(A), Aegis-EndRdx/Rchg(42), GftotA-Def/Rchg(42), GftotA-Run+(43)
Level 41: Ring of Fire -- Mael'Fry-Acc/Dmg(A), Mael'Fry-Dmg/EndRdx(43), Thundr-Acc/Dmg/EndRdx(43)
Level 44: Fire Blast -- Mael'Fry-Acc/Dmg(A), Mael'Fry-Dmg/EndRdx(45), Thundr-Acc/Dmg/EndRdx(45)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/Rng(48), Posi-Dam%(50)
Level 49: Combat Jumping -- GftotA-Run+(A), Ksmt-ToHit+(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Radial Paragon
Level 50: Pyronic Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Ageless Partial Core Invocation
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-RunSpd(A), Clrty-Stlth(45), QckFt-EndRdx/RunSpd(46)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A), Run-I(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- RgnTis-Heal/Rchg(A), RgnTis-Regen+(46)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50)
Level 1: Critical Hit
Level 4: Ninja Run



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Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.

 

Posted

No one can beat my build (currently at level 43). I don't have any level 50 enhancements, so it's not exactly my live build. Tough hide has 4 Defense SOs instead of 4 LoTG enhancements. Aid Self has only one slot. Resist Physical Damage has only 5 slots (the sixth slot will eventually be the PVP +3% defense IO).

Hero Plan by Mids' Hero Designer 1,942
http://www.cohplanner.com/

Click this DataLink to open the build!

Hypothermia: Level 50 Magic Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Ice Melee
Power Pool: Flight
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Arctic Mastery

Hero Profile:
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(31), S'fstPrt-ResDam/Def+(33), Empty(33)
Level 1: Frozen Fists -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 2: Dull Pain -- Numna-Heal/Rchg(A), H'zdH-Heal/Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23)
Level 4: Ice Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 6: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(29)
Level 8: Frost -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(9), Mocking-Acc/Rchg(15), Mocking-Rchg(17), Dmg-I(21), Dmg-I(25)
Level 10: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 12: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(37)
Level 14: Fly -- Zephyr-ResKB(A)
Level 16: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
Level 18: Aid Other -- Heal-I(A)
Level 20: Ice Patch -- RechRdx-I(A)
Level 22: Aid Self -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/Rchg(34), Dct'dW-Heal(34)
Level 24: Resuscitate -- RechRdx-I(A)
Level 26: Tough Hide -- LkGmblr-Def(A), LkGmblr-Rchg+(27), LkGmblr-Def/EndRdx(27), LkGmblr-Def/Rchg(37), Ksmt-ToHit+(37)
Level 28: Freezing Touch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), BasGaze-Acc/Hold(40), BasGaze-Rchg/Hold(40)
Level 30: Hasten -- RechRdx-I(A)
Level 32: Unstoppable -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(34), RctvArm-EndRdx/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(43)
Level 35: Greater Ice Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 38: Frozen Aura -- LgcRps-Acc/EndRdx(A), LgcRps-EndRdx/Sleep(39), LgcRps-Acc/Rchg(39), LgcRps-Acc/Sleep/Rchg(39), Dmg-I(40), Dmg-I(43)
Level 41: Block of Ice -- Thundr-Dmg/Rchg(A), Thundr-Dmg/EndRdx(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Dmg/EndRdx/Rchg(43), BasGaze-Rchg/Hold(46), BasGaze-Acc/Hold(46)
Level 44: Ice Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Dmg/EndRdx(45)
Level 47: Chilblain -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Thundr-Dmg/EndRdx/Rchg(48)
Level 49: Shiver -- CtlSpd-Acc/Slow(A), CtlSpd-Acc/EndRdx(50), CtlSpd-Rng/Slow(50), CtlSpd-EndRdx/Rchg/Slow(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Nerve Radial Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(25), P'Shift-End%(46)