New WS having troubles with a build
With a tri-form WS, what powers are typically the ones to devote slots to?
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Also, with focusing on recharge, when it's said to shoot for 85% to get eclipse perma, is that with or without hasten running. I want to make sure I'm not overcompensating there by assuming Hasten counts in the totals. |
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What powers do you use most? Generally, Dark Extraction and Gravity Well want slots. Everything else is to taste or build-dependent.
I believe that's 85% plus the 70% of hasten for a total of 155%. I always just go for perma-hasten. |
![Smile](images/smilies/smile.gif)
On a tri build do most attack from Nova, or is it typically a blend of all the forms? I don't tend to hear a lot of talk toward attacking from human form when doing a tri-form build.
Thanks for the help. I'm hoping to make this my second incarnate/heavy IO build.
Champion Server
Hiruko --Scrapper lvl 50-- katana/regen
Dream Demon--Up and coming MFWarshade
Ya, see what you like first. I used all my vetspecs up years ago on my shade
As far as what you attack from, that is going to vary a bit too. I personally stay in Nova as much as possible, as that is generally where the best damage is from. Human is my buff form and Dwarf is a "I accidentally only hit 1 enemy with eclipse"/taunt form. It's also possible, though, that Dwarf will have the highest damage potential against a single hard target, like an AV; I use a different build for that situation.
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Guide to the Katana~Ninja Blade/Electric [i23]
All right, so after reading a lot and putting quite a bit of time into Mids, I've come up with the following build. The play style I am looking at is focused on using all forms. I've also stayed away from purples, except the one in Dark Extraction. Would anyone mind looking at this and seeing if I am missing anything valuable here.
Hero Plan by Mids' Hero Designer 1.942
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Warshade Build: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Hero Profile:
Level 1: Shadow Bolt -- Acc-I(A)
Level 1: Absorption -- S'fstPrt-ResKB(A)
Level 2: Gravimetric Snare -- Acc-I(A)
Level 4: Orbiting Death -- EndRdx-I(A)
Level 6: Dark Nova -- P'Shift-End%(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 10: Super Speed -- Clrty-Stlth(A)
Level 12: Sunless Mire -- Sciroc-Acc/Rchg(A), Oblit-Acc/Rchg(13), RechRdx-I(13)
Level 14: Shadow Cloak -- LkGmblr-Rchg+(A)
Level 16: Starless Step -- Acc-I(A)
Level 18: Gravity Well -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(19), BasGaze-Rchg/Hold(19), BasGaze-EndRdx/Rchg/Hold(21), Dmg-I(42), Dmg-I(43)
Level 20: Black Dwarf -- ResDam-I(A), ResDam-I(40), P'Shift-End%(42)
Level 22: Stygian Circle -- Dct'dW-Heal/Rchg(A), Dct'dW-Rchg(23), Dct'dW-Heal(23), Efficacy-EndMod(25), Efficacy-EndMod/Rchg(25)
Level 24: Nebulous Form -- Zephyr-ResKB(A)
Level 26: Gravitic Emanation -- Rope-Acc/Stun/Rchg(A), Stpfy-Acc/Stun/Rchg(50), Rope-Acc/Stun(50)
Level 28: Unchain Essence -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(43)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Dark Extraction -- BldM'dt-Acc/Dmg(A), C'Arms-Acc/Dmg(46), C'Arms-Acc/Dmg/Rchg(48), RechRdx-I(48), RechRdx-I(48), S'bndAl-Build%(50)
Level 35: Quasar -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 38: Eclipse -- ImpArm-ResDam/Rchg(A), TtmC'tng-ResDam/Rchg(39), Acc-I(39), Aegis-ResDam/Rchg(43), RctvArm-ResDam/Rchg(45), Acc-I(45)
Level 41: Stygian Return -- RechRdx-I(A)
Level 44: Stealth -- LkGmblr-Rchg+(A)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Jnt-EndRdx/Rng(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- Jnt-Rng(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
------------
Level 6: Dark Nova Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(21), Decim-Dmg/Rchg(31), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(31)
Level 6: Dark Nova Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(33), Decim-Dmg/Rchg(33), Decim-Acc/EndRdx/Rchg(33), Decim-Acc/Dmg/Rchg(34)
Level 6: Dark Nova Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(7), Posi-Acc/Dmg/EndRdx(7), Posi-Dmg/EndRdx(9), Posi-Dmg/Rng(9)
Level 6: Dark Nova Emanation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(11), Posi-Dmg/Rng(17), Posi-Acc/Dmg/EndRdx(17)
Level 20: Black Dwarf Antagonize -- Zinger-Taunt/Rchg(A)
Level 20: Black Dwarf Drain -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Acc/Dmg/EndRdx(27)
Level 20: Black Dwarf Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(5), Oblit-Acc/Dmg/EndRdx/Rchg(5)
Level 20: Black Dwarf Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37)
Level 20: Black Dwarf Step -- Jnt-EndRdx/Rng(A)
Level 20: Black Dwarf Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(37), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40)
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Champion Server
Hiruko --Scrapper lvl 50-- katana/regen
Dream Demon--Up and coming MFWarshade
It looks alright. A few things:
-You're going to want some heal in Black Dwarf Drain
-Dwarf Mire might want some more endredux
-Eclipse does not need that many Acc IO's
-Dark Extraction has good recharge but poor damage
-Super Speed doesn't need a stealth IO since you can stack it with shadow cloak for full invisibility
-Absorption would rather have Steadfast: res/def or Aegis: Psionic/status resist
Other stuff is more a matter of taste
The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]
So now that I've played more I've done some more tweaking (also considering feedback here and in other threads). Without a doubt I play tri-form with Nova for damage and the other forms mostly for buffing/controlling situations. Perma Eclipse is a main goal.
I have some concerns with the below build I am looking at and was hoping for some feedback:
1. Stygian Circle-Is that too much healing enhancement? I notice the heal is strong on its own, and as I level I'm sure there will be even more bodies. I'm thinking I can save a heal slot here and use it elsewhere.
2. Dark Extraction-Not sold on this slotting. I want to keep the recharge up to have 3 out, but also want to keep damage/accuracy respectable.
3. Eclipse: Just need a gut check here...Accuracy feels low.
4. Dwarf seems endurance heavy to me, especially Mire and Drain.
5. Dwarf Drain: Can someone gut check me on this. I'm trying to have good healing and decent damage as I realize it can hit pretty hard.
6. Any other advice is welcome.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Warshade Build: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Hero Profile:
Level 1: Shadow Bolt -- Acc-I(A)
Level 1: Absorption -- S'fstPrt-ResDam/Def+(A)
Level 2: Gravimetric Snare -- Acc-I(A)
Level 4: Orbiting Death -- EndRdx-I(A)
Level 6: Dark Nova -- P'Shift-End%(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 10: Super Speed -- Run-I(A)
Level 12: Sunless Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33)
Level 14: Shadow Cloak -- LkGmblr-Rchg+(A)
Level 16: Starless Step -- Acc-I(A)
Level 18: Gravity Well -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(19), BasGaze-Rchg/Hold(19), BasGaze-EndRdx/Rchg/Hold(21), Dmg-I(42), Dmg-I(43)
Level 20: Black Dwarf -- ResDam-I(A), ResDam-I(40), P'Shift-End%(42)
Level 22: Stygian Circle -- Dct'dW-Heal/Rchg(A), Dct'dW-Rchg(23), Dct'dW-Heal(23), Efficacy-EndMod(25), Efficacy-EndMod/Rchg(25)
Level 24: Nebulous Form -- Zephyr-ResKB(A)
Level 26: Gravitic Emanation -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(33), Stpfy-Acc/EndRdx(34), Stpfy-Acc/Stun/Rchg(50), Stpfy-Stun/Rng(50)
Level 28: Unchain Essence -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(40), Posi-Acc/Dmg/EndRdx(43)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Dark Extraction -- BldM'dt-Acc/Dmg(A), SvgnRt-Acc/Dmg(46), ExRmnt-Acc/Dmg/Rchg(48), RechRdx-I(48), RechRdx-I(48), S'bndAl-Build%(50)
Level 35: Quasar -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 38: Eclipse -- ImpArm-ResDam/Rchg(A), TtmC'tng-ResDam/Rchg(39), Acc-I(39), Aegis-ResDam/Rchg(43), RctvArm-ResDam/Rchg(45)
Level 41: Stygian Return -- RechRdx-I(A)
Level 44: Stealth -- LkGmblr-Rchg+(A)
Level 47: Invisibility -- LkGmblr-Rchg+(A)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Jnt-EndRdx/Rng(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- Jnt-Rng(A)
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
------------
Level 6: Dark Nova Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(21), Decim-Dmg/Rchg(31), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(31)
Level 6: Dark Nova Bolt -- Decim-Acc/Dmg(A)
Level 6: Dark Nova Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(7), Posi-Acc/Dmg/EndRdx(7), Posi-Dmg/EndRdx(9), Posi-Dmg/Rng(9)
Level 6: Dark Nova Emanation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(11), Posi-Dmg/Rng(17), Posi-Acc/Dmg/EndRdx(17)
Level 20: Black Dwarf Antagonize -- Zinger-Taunt/Rchg(A)
Level 20: Black Dwarf Drain -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(15), C'ngImp-Acc/Dmg(15), Mako-Acc/Dmg(27), C'ngImp-Acc/Dmg/Rchg(27)
Level 20: Black Dwarf Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(5), Oblit-Acc/Dmg/EndRdx/Rchg(5), EndRdx-I(45)
Level 20: Black Dwarf Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37)
Level 20: Black Dwarf Step -- Jnt-EndRdx/Rng(A)
Level 20: Black Dwarf Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(37), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40)
I should mention that influence is not much of an issue. I have a few billion now and will have a few more plus A merits by the time I hit 50 and do final purchasing/slotting.
Thanks,
Champion Server
Hiruko --Scrapper lvl 50-- katana/regen
Dream Demon--Up and coming MFWarshade
Hi all,
So I've decided to make a new WS after reading the MF Warshade guide (great guide by the way). I'm usually very competent at creating builds for characters, but I find myself struggling with this one. I don't have Mids in front of me so I can't post what I've worked on, but my question may be rather basic in any case.
With a tri-form WS, what powers are typically the ones to devote slots to? I have some mules in there like the concealment pool and CJ for LotG recharge, but outside of that I'm a bit lost on what is used often enough to get slot attention.
Also, with focusing on recharge, when it's said to shoot for 85% to get eclipse perma, is that with or without hasten running. I want to make sure I'm not overcompensating there by assuming Hasten counts in the totals.
Thanks,
Nicoliy
Champion Server
Hiruko --Scrapper lvl 50-- katana/regen
Dream Demon--Up and coming MFWarshade