stone/wp build>>feedback pls


all_hell

 

Posted

as u will prolly notice, i have no clue how to decently slot a toon.
Also im not really sure what way i wanna go, which is kinda focused on rech....kinda, more or less


Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/

Click this DataLink to open the build!

Kha'Zora: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Stone Fist

  • (A) Absolute Amazement - Stun
  • (3) Absolute Amazement - Stun/Recharge
  • (5) Absolute Amazement - Accuracy/Stun/Recharge
  • (39) Absolute Amazement - Accuracy/Recharge
  • (39) Absolute Amazement - Endurance/Stun
Level 1: High Pain Tolerance
  • (A) Healing IO
  • (3) Healing IO
  • (9) Healing IO
  • (11) Resist Damage IO
  • (11) Resist Damage IO
  • (13) Resist Damage IO
Level 2: Mind Over Body
  • (A) Resist Damage IO
  • (5) Resist Damage IO
  • (7) Resist Damage IO
Level 4: Fast Healing
  • (A) Healing IO
  • (7) Healing IO
  • (9) Healing IO
Level 6: Stone Mallet
  • (A) Crushing Impact - Accuracy/Damage
  • (13) Crushing Impact - Damage/Endurance
  • (17) Crushing Impact - Damage/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Endurance
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (15) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Defense/Recharge
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Endurance/Recharge
Level 12: Super Jump
  • (A) Jumping IO
  • (15) Jumping IO
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 16: Rise to the Challenge
  • (A) Healing IO
  • (19) Healing IO
  • (19) Healing IO
Level 18: Build Up
  • (A) Adjusted Targeting - To Hit Buff
  • (39) Adjusted Targeting - To Hit Buff/Recharge
  • (40) Adjusted Targeting - To Hit Buff/Endurance
  • (40) Adjusted Targeting - Recharge
Level 20: Seismic Smash
  • (A) Unbreakable Constraint - Hold
  • (21) Unbreakable Constraint - Hold/Recharge
  • (21) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (34) Unbreakable Constraint - Accuracy/Recharge
  • (34) Unbreakable Constraint - Endurance/Hold
Level 22: Quick Recovery
  • (A) Efficacy Adaptor - EndMod
  • (23) Efficacy Adaptor - EndMod/Recharge
  • (23) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (46) Efficacy Adaptor - Accuracy/Recharge
  • (46) Efficacy Adaptor - EndMod/Accuracy
  • (50) Efficacy Adaptor - EndMod/Endurance
Level 24: Heavy Mallet
  • (A) Hecatomb - Damage
  • (25) Hecatomb - Damage/Recharge
  • (25) Hecatomb - Accuracy/Damage/Recharge
  • (34) Hecatomb - Accuracy/Recharge
  • (36) Hecatomb - Damage/Endurance
Level 26: Hurl Boulder
  • (A) Apocalypse - Damage/Recharge
  • (27) Apocalypse - Accuracy/Damage/Recharge
  • (27) Apocalypse - Damage
  • (36) Apocalypse - Accuracy/Recharge
  • (36) Apocalypse - Damage/Endurance
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense/Recharge
  • (29) Luck of the Gambler - Endurance/Recharge
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Recharge Speed
Level 30: Boxing
  • (A) Empty
Level 32: Tremor
  • (A) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (33) Armageddon - Accuracy/Recharge
  • (37) Armageddon - Damage/Endurance
Level 35: Tough
  • (A) Resist Damage IO
  • (42) Resist Damage IO
Level 38: Weave
  • (A) Kismet - Accuracy +6%
  • (43) Defense Buff IO
  • (50) Defense Buff IO
Level 41: Strength of Will
  • (A) Endurance Reduction IO
Level 44: Mace Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (45) Thunderstrike - Damage/Endurance
  • (45) Thunderstrike - Damage/Recharge
  • (45) Thunderstrike - Accuracy/Damage/Recharge
  • (46) Accuracy IO
Level 47: Focused Accuracy
  • (A) Adjusted Targeting - Recharge
  • (48) Adjusted Targeting - To Hit Buff
  • (48) Adjusted Targeting - To Hit Buff/Recharge
  • (48) Adjusted Targeting - To Hit Buff/Endurance/Recharge
Level 49: Taunt
  • (A) Taunt Duration IO
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Fury
Level 1: Sprint
  • (A) Jumping IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (31) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod



Pls gimme lots of feedback here, suggestions of which way to go, also try to insert which way my incarnates should/could go. (so far im going further down the road of rech redux, as T3 will give me 33%rech redux+33%better healing)


 

Posted

Post the data chunk please.


 

Posted

http://www.cohplanner.com/mids/downl...65FC0375E1CA85

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1367;652;1304;HEX;|
|78DA65945B4F1A4114C767D9454144C11B280A6A45EE0BA47DE82D69D222B62A8D8|
|9499BB40F76AB5321214096356DDFFA017A7FE953D5B49FAA379B7E805EBE40430F|
|E73F5A0C9B30BFD9FF3973CEEC3933549E94868578764D68BE1B75ABDDDEBE6EEF3|
|BD253D9772CA7D66C78D6AB56E25ED3B606851021B66D57645D4A73CB6936D45CE9|
|25F94836DAD2BC5BABD75BCDC7D20EDE6A54A52D1B8E793219DE6C36EBE686B45AB|
|5C6DE10BF6CB5A4DCF5F3B45CDBAB3A64183DF1DA9576BB5A6B85565AB51D5325B7|
|76BA43DB91F6D330ED294EBFB026D4D331C49A4B88A270AD338C0DC67205B8CDF8D|
|4F5E4251DB75812EC0E7880A16C2F8681CFDD4558E5D22019C000F085465D39E808|
|347026EC3419DD6A9BEE07886D31020F194B3BC02E638A4A3E8878627052EB4A5FE|
|9C5AB76EE853432C108041889202335CE488F314214C887BC9A2FC9B1478045B2F8|
|114FF367588A02DF681CE5CFEDB846B1FDB13388902D88A57AF000E53D64243E001|
|F1951F219571F3D5E6269620528331656819B8C63729C545F38F99CA5A917C04B46|
|EE15F09A517CC398A115219524B4CC52380124113DC5389766C4C87D5AB94FE710C|
|104B2F0CB0305C677728CA83D4550E759D47976EC4CB9D18A221AA3516DE79044CC|
|75E811F3A4C754DAD8450E3D7F09B80C5C612C5D65E8146051356711472CA5CE1D5|
|9E2EAA4C5FF8A6E9E74942D45E0078D49953BB9C0D27D5D888C4A9E79CF52F60038|
|048E18B919C631FD299870D74D74328F2EE7D1E5FC11638EB65150990A455E3A6B9|
|CDE4621102DDD2B712D0A7D4AB14F39DFA75CE853CAC6E95DEE6CF45A71C0370D65|
|2549C3C9F606E89A42EAFC1C3ABDD342CBB1F9F77F49D3EE7027A36B8484F8D5EB8|
|CF07F7A9DDFE1BCBF65FC0375E1CA85|
|-------------------------------------------------------------------|


 

Posted

bump


 

Posted

o my


 

Posted

I have had a lot of deliberation over my SM/WP and I still am, what with Incarnates, my first few pointers are you need to build more on survivability. Unless I am mistaken you only have 50% RES to S/L for alpha-hits before your regen can get a boost from the PBAoE.

I'd try building some DEF up, I've seen S/L/E/F/C SM/WP softcapped builds here before, but there is a lot of sacrifice as well as +HP. I can foresee you losing recharge and Regen but try that and come back for more advice.

Therefore my advice:

  • Build for DEF.
  • Build for HP and/or Regen.
  • Reduce your End/Consumption.
There needs to be a lot of smart slotting for a SM/WP because you rely on full sets - at times - for set bonuses.

EDIT: I should point out you are along the correct lines but imo you need DEF on a SM/WP and maintain a high HP/Regen; then whatever is left you build what you want - for example I see you want +Recharge, so consider the effect of Spiritual Core Paragon.

Fury


 

Posted

You might find this more fun to play.

Roughly the same theme, a few changes here and there especially with the slotting.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Kha'Zora: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Stone Fist

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (7) Hecatomb - Chance of Damage(Negative)
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (7) Numina's Convalescence - Heal
  • (9) Numina's Convalescence - Heal/Endurance
  • (9) Healing IO
Level 2: Mind Over Body
  • (A) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance
  • (11) Reactive Armor - Resistance/Recharge
  • (13) Reactive Armor - Resistance/Endurance/Recharge
  • (13) Reactive Armor - Endurance
Level 4: Fast Healing
  • (A) Miracle - +Recovery
  • (19) Miracle - Heal
  • (19) Miracle - Heal/Endurance
  • (21) Regenerative Tissue - +Regeneration
  • (21) Healing IO
Level 6: Heavy Mallet
  • (A) Kinetic Combat - Accuracy/Damage
  • (23) Kinetic Combat - Damage/Endurance
  • (23) Kinetic Combat - Damage/Recharge
  • (25) Kinetic Combat - Damage/Endurance/Recharge
  • (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Endurance Reduction IO
Level 12: Build Up
  • (A) HamiO:Membrane Exposure
  • (27) HamiO:Membrane Exposure
  • (29) HamiO:Membrane Exposure
Level 14: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 16: Rise to the Challenge
  • (A) HamiO:Golgi Exposure
  • (29) HamiO:Golgi Exposure
  • (31) HamiO:Golgi Exposure
Level 18: Seismic Smash
  • (A) Hecatomb - Accuracy/Damage/Recharge
  • (31) Hecatomb - Damage/Recharge
  • (31) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (33) Unbreakable Constraint - Endurance/Hold
  • (33) HamiO:Peroxisome Exposure
  • (33) HamiO:Peroxisome Exposure
Level 20: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (34) Performance Shifter - EndMod
  • (34) Performance Shifter - EndMod/Recharge
  • (34) Performance Shifter - EndMod/Accuracy
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 24: Boxing
  • (A) Absolute Amazement - Stun
  • (48) Absolute Amazement - Stun/Recharge
  • (50) Absolute Amazement - Accuracy/Stun/Recharge
  • (50) Absolute Amazement - Accuracy/Recharge
  • (50) Absolute Amazement - Endurance/Stun
Level 26: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (36) Reactive Armor - Resistance
  • (37) Reactive Armor - Resistance/Recharge
  • (37) Reactive Armor - Resistance/Endurance/Recharge
  • (37) Reactive Armor - Endurance
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (39) HamiO:Enzyme Exposure
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (39) HamiO:Enzyme Exposure
Level 32: Tremor
  • (A) Obliteration - Chance for Smashing Damage
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Recharge
  • (42) Obliteration - Damage
Level 35: Stone Mallet
  • (A) Kinetic Combat - Accuracy/Damage
  • (42) Kinetic Combat - Damage/Endurance
  • (42) Kinetic Combat - Damage/Recharge
  • (43) Kinetic Combat - Damage/Endurance/Recharge
  • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 38: Strength of Will
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 41: Gloom
  • (A) Thunderstrike - Damage/Endurance/Recharge
  • (43) Thunderstrike - Accuracy/Damage/Endurance
  • (45) Thunderstrike - Accuracy/Damage/Recharge
  • (45) Devastation - Damage/Endurance
  • (45) Devastation - Accuracy/Damage/Endurance/Recharge
  • (46) Devastation - Accuracy/Damage/Recharge
Level 44: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (46) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (46) Dark Watcher's Despair - Recharge/Endurance
  • (48) Dark Watcher's Despair - To Hit Debuff
Level 47: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (48) HamiO:Enzyme Exposure
Level 49: Taunt
  • (A) Perfect Zinger - Chance for Psi Damage
Level 50: Nerve Core Paragon
------------
Level 1: Brawl
  • (A) Recharge Reduction IO
Level 1: Fury
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (15) Numina's Convalescence - Heal/Endurance
  • (15) Healing IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (17) Performance Shifter - EndMod
  • (17) Performance Shifter - EndMod/Recharge
------------
Set Bonus Totals:
  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 18.6% Defense(Smashing)
  • 18.6% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 8% Defense(Energy)
  • 8% Defense(Negative)
  • 3% Defense(Psionic)
  • 13.6% Defense(Melee)
  • 5.5% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 24% Enhancement(Accuracy)
  • 57.5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 236.1 HP (15.8%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Immobilize) 10.5%
  • MezResist(Stun) 2.2%
  • 21.5% (0.36 End/sec) Recovery
  • 36% (2.25 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 10% RunSpeed
------------
Set Bonuses:
Kinetic Combat
(Stone Fist)
  • MezResist(Immobilize) 2.75%
  • 22.5 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Numina's Convalescence
(High Pain Tolerance)
  • 12% (0.75 HP/sec) Regeneration
  • 28.1 HP (1.88%) HitPoints
Reactive Armor
(Mind Over Body)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
  • 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
Miracle
(Fast Healing)
  • 2.5% (0.04 End/sec) Recovery
  • 28.1 HP (1.88%) HitPoints
Kinetic Combat
(Heavy Mallet)
  • MezResist(Immobilize) 2.75%
  • 22.5 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Indomitable Will)
  • 7.5% Enhancement(RechargeTime)
Winter's Gift
(Super Jump)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Hecatomb
(Seismic Smash)
  • 4% (0.07 End/sec) Recovery
Unbreakable Constraint
(Seismic Smash)
  • 4% (0.07 End/sec) Recovery
Performance Shifter
(Quick Recovery)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.1 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
Absolute Amazement
(Boxing)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
  • 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
Luck of the Gambler
(Heightened Senses)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Weave)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Tremor)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Kinetic Combat
(Stone Mallet)
  • MezResist(Immobilize) 2.75%
  • 22.5 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Steadfast Protection
(Strength of Will)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Thunderstrike
(Gloom)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Devastation
(Gloom)
  • 12% (0.75 HP/sec) Regeneration
  • 33.7 HP (2.25%) HitPoints
Dark Watcher's Despair
(Darkest Night)
  • 22.5 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 7.5% Enhancement(RechargeTime)
Numina's Convalescence
(Health)
  • 12% (0.75 HP/sec) Regeneration
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.1 HP (1.88%) HitPoints



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1396;679;1358;HEX;|
|78DA65945B6F124114C767D9AD406F14DB0285D20BA5E5265B1A4D34266AA26DD31|
|B864AD4C41742DAB160084B6089FAE667D0445FD518FD0646FD265E1B3F8097772F|
|78F6FC874A0309FBDB39E73F3367CE39B3F97BABC3423CB824B4A12BB572AB55BAD|
|C6CDBD2936FDB65BB6AD53DDB9572E296D52CBB851041F695F2B226A559B4ADBA7A|
|57F655795BD65BD2BC59ADD51AD65DD9F46FD62BB229EBB6D97D192E5856CDDC91E|
|546B57E30C8836243CAFD117E5DAF1E546C72F8BAAA7DD96C55AA8DE05AA3BA6762|
|93A2D5AE95F2E5962D9BF74314D312FD439A50BFCE80281062C2B50B5C631845E00|
|E61459CC8B81CBC7726F0CC8E2E6E68ECB9CEF0EC0271967F7064D019DA0CBD24C4|
|600C98650CCF030B8C8F24D4955CDF62D3C94D608D317191101513583D4C8301C46|
|E0C20F600620F20F610620F21F600D5C10DB9704F72989F68E0C5869A17A6F03C8B|
|23341882D835749E60E822AC38AD18A4D546D4822311DD99F699063E3E71C7E53BA|
|7E48A335D92DBAF52EE4F723E6712C03A636E03B8007D975F08E32AE9E34F5832FF|
|1078043C66C428AC4915FA64864FB3700C1A09822A6FC12D9EB3BCCD58D901F2C05|
|5864EF229559529147101458CA3887114318E221E9230A2721A414E97CEE20406AD|
|1455AEE871D71C8D6655526605E772A9C3DB27FE027F80DF8CD42F8613564C9D248|
|60E48A10352E880343A208D0EF84ACF4555B0C520B7D21E6D9554FB269FB32AFD8C|
|71EA29F00278C5C8BE641CD2BDCF60969E79C7A164DF006F91CFD70C3F1DD854073|
|671E0657560270F39154BAEC5EA69E3E82E62798AA5D784CECCF59B56FA4DA7FB4D|
|67FA4DEBC6D13DEEECF4BABD1C50C1505E326908C83B269CEAF08C6F8347B75B685|
|976FFF86F7269F8228CE28B308A3BFBBD774E924D3F7BE7A0AFC7D0D763E8EBB571|
|E7893DFF01AB86B9BB|
|-------------------------------------------------------------------|


 

Posted

i was thinking of the Def bonuses in some sets, but as stated....the sacrifice is huge, in fact its ultimate, i loose lots and lots of accu and rech, none of which i will bet back even WITH alpha incarnate at T4. So, u made my suspiscions true : SM/WP brutes sucks, even when slotted right (and compliments to All_Hell : looks like a beautiful and smart build) they lack a lot in all departments.
Seismic Smash for instance is said to have a 200% natural accu....i miss 1 out of 3
My end consumption is indeed thru the roof, more than once i find myself detoggled
Def i solved by using loads and loads of large def inspirations
Even Resistance; where im supposed to be good in, not really impressive
As said; the regen only begins to work after the alpha hits; by that time im already under half hp
Damage : dont find my damage really snappy...one, yes ONE AOE, which does, with rage at 100% bout 120-150 pp. Seriously? A mosquito does worse than me.


So....what are u in the end? Not a tank for sure and not a damage dealer....erhm

------>> parked indefinitely

this thread is bookmarked, just in case i change my mind, so thank you for ur much appreciated feedback, even tho i decided to not play it anymore


 

Posted

Quote:
Originally Posted by Szoid View Post
i was thinking of the Def bonuses in some sets, but as stated....the sacrifice is huge, in fact its ultimate, i loose lots and lots of accu and rech, none of which i will bet back even WITH alpha incarnate at T4
How much rech do you need for your attack chain? How much accuracy do you think you need?