stone/wp build>>feedback pls
Post the data chunk please.
http://www.cohplanner.com/mids/downl...65FC0375E1CA85
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bump
o my
I have had a lot of deliberation over my SM/WP and I still am, what with Incarnates, my first few pointers are you need to build more on survivability. Unless I am mistaken you only have 50% RES to S/L for alpha-hits before your regen can get a boost from the PBAoE.
I'd try building some DEF up, I've seen S/L/E/F/C SM/WP softcapped builds here before, but there is a lot of sacrifice as well as +HP. I can foresee you losing recharge and Regen but try that and come back for more advice.
Therefore my advice:
- Build for DEF.
- Build for HP and/or Regen.
- Reduce your End/Consumption.
EDIT: I should point out you are along the correct lines but imo you need DEF on a SM/WP and maintain a high HP/Regen; then whatever is left you build what you want - for example I see you want +Recharge, so consider the effect of Spiritual Core Paragon.
Fury
You might find this more fun to play.
Roughly the same theme, a few changes here and there especially with the slotting.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Kha'Zora: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Stone Fist
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (7) Hecatomb - Chance of Damage(Negative)
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Numina's Convalescence - Heal
- (9) Numina's Convalescence - Heal/Endurance
- (9) Healing IO
- (A) Reactive Armor - Resistance/Endurance
- (11) Reactive Armor - Resistance
- (11) Reactive Armor - Resistance/Recharge
- (13) Reactive Armor - Resistance/Endurance/Recharge
- (13) Reactive Armor - Endurance
- (A) Miracle - +Recovery
- (19) Miracle - Heal
- (19) Miracle - Heal/Endurance
- (21) Regenerative Tissue - +Regeneration
- (21) Healing IO
- (A) Kinetic Combat - Accuracy/Damage
- (23) Kinetic Combat - Damage/Endurance
- (23) Kinetic Combat - Damage/Recharge
- (25) Kinetic Combat - Damage/Endurance/Recharge
- (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (27) Endurance Reduction IO
- (A) HamiO:Membrane Exposure
- (27) HamiO:Membrane Exposure
- (29) HamiO:Membrane Exposure
- (A) Winter's Gift - Slow Resistance (20%)
- (A) HamiO:Golgi Exposure
- (29) HamiO:Golgi Exposure
- (31) HamiO:Golgi Exposure
- (A) Hecatomb - Accuracy/Damage/Recharge
- (31) Hecatomb - Damage/Recharge
- (31) Unbreakable Constraint - Accuracy/Hold/Recharge
- (33) Unbreakable Constraint - Endurance/Hold
- (33) HamiO:Peroxisome Exposure
- (33) HamiO:Peroxisome Exposure
- (A) Performance Shifter - Chance for +End
- (34) Performance Shifter - EndMod
- (34) Performance Shifter - EndMod/Recharge
- (34) Performance Shifter - EndMod/Accuracy
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Absolute Amazement - Stun
- (48) Absolute Amazement - Stun/Recharge
- (50) Absolute Amazement - Accuracy/Stun/Recharge
- (50) Absolute Amazement - Accuracy/Recharge
- (50) Absolute Amazement - Endurance/Stun
- (A) Reactive Armor - Resistance/Endurance
- (36) Reactive Armor - Resistance
- (37) Reactive Armor - Resistance/Recharge
- (37) Reactive Armor - Resistance/Endurance/Recharge
- (37) Reactive Armor - Endurance
- (A) Luck of the Gambler - Recharge Speed
- (39) HamiO:Enzyme Exposure
- (A) Luck of the Gambler - Recharge Speed
- (39) HamiO:Enzyme Exposure
- (A) Obliteration - Chance for Smashing Damage
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Recharge
- (42) Obliteration - Damage
- (A) Kinetic Combat - Accuracy/Damage
- (42) Kinetic Combat - Damage/Endurance
- (42) Kinetic Combat - Damage/Recharge
- (43) Kinetic Combat - Damage/Endurance/Recharge
- (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Thunderstrike - Damage/Endurance/Recharge
- (43) Thunderstrike - Accuracy/Damage/Endurance
- (45) Thunderstrike - Accuracy/Damage/Recharge
- (45) Devastation - Damage/Endurance
- (45) Devastation - Accuracy/Damage/Endurance/Recharge
- (46) Devastation - Accuracy/Damage/Recharge
- (A) Dark Watcher's Despair - To Hit Debuff/Endurance
- (46) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (46) Dark Watcher's Despair - Recharge/Endurance
- (48) Dark Watcher's Despair - To Hit Debuff
- (A) Luck of the Gambler - Recharge Speed
- (48) HamiO:Enzyme Exposure
- (A) Perfect Zinger - Chance for Psi Damage
------------
Level 1: Brawl
- (A) Recharge Reduction IO
Level 1: Sprint
- (A) Celerity - +Stealth
- (A) Recharge Reduction IO
Level 2: Swift
- (A) Run Speed IO
- (A) Numina's Convalescence - Heal
- (15) Numina's Convalescence - Heal/Endurance
- (15) Healing IO
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (17) Performance Shifter - EndMod
- (17) Performance Shifter - EndMod/Recharge
Set Bonus Totals:
- 3% DamageBuff(Smashing)
- 3% DamageBuff(Lethal)
- 3% DamageBuff(Fire)
- 3% DamageBuff(Cold)
- 3% DamageBuff(Energy)
- 3% DamageBuff(Negative)
- 3% DamageBuff(Toxic)
- 3% DamageBuff(Psionic)
- 18.6% Defense(Smashing)
- 18.6% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 8% Defense(Energy)
- 8% Defense(Negative)
- 3% Defense(Psionic)
- 13.6% Defense(Melee)
- 5.5% Defense(Ranged)
- 5.5% Defense(AoE)
- 24% Enhancement(Accuracy)
- 57.5% Enhancement(RechargeTime)
- 10% FlySpeed
- 236.1 HP (15.8%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Immobilize) 10.5%
- MezResist(Stun) 2.2%
- 21.5% (0.36 End/sec) Recovery
- 36% (2.25 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 10% RunSpeed
Set Bonuses:
Kinetic Combat
(Stone Fist)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(High Pain Tolerance)
- 12% (0.75 HP/sec) Regeneration
- 28.1 HP (1.88%) HitPoints
(Mind Over Body)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
(Fast Healing)
- 2.5% (0.04 End/sec) Recovery
- 28.1 HP (1.88%) HitPoints
(Heavy Mallet)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Indomitable Will)
- 7.5% Enhancement(RechargeTime)
(Super Jump)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Seismic Smash)
- 4% (0.07 End/sec) Recovery
(Seismic Smash)
- 4% (0.07 End/sec) Recovery
(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Boxing)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
(Heightened Senses)
- 7.5% Enhancement(RechargeTime)
(Weave)
- 7.5% Enhancement(RechargeTime)
(Tremor)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Stone Mallet)
- MezResist(Immobilize) 2.75%
- 22.5 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Strength of Will)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Gloom)
- 2% (0.03 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
(Gloom)
- 12% (0.75 HP/sec) Regeneration
- 33.7 HP (2.25%) HitPoints
(Darkest Night)
- 22.5 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 5% Enhancement(RechargeTime)
(Maneuvers)
- 7.5% Enhancement(RechargeTime)
(Health)
- 12% (0.75 HP/sec) Regeneration
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.1 HP (1.88%) HitPoints
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1396;679;1358;HEX;| |78DA65945B6F124114C767D9AD406F14DB0285D20BA5E5265B1A4D34266AA26DD31| |B864AD4C41742DAB160084B6089FAE667D0445FD518FD0646FD265E1B3F8097772F| |78F6FC874A0309FBDB39E73F3367CE39B3F97BABC3423CB824B4A12BB572AB55BAD| |C6CDBD2936FDB65BB6AD53DDB9572E296D52CBB851041F695F2B226A559B4ADBA7A| |57F655795BD65BD2BC59ADD51AD65DD9F46FD62BB229EBB6D97D192E5856CDDC91E| |546B57E30C8836243CAFD117E5DAF1E546C72F8BAAA7DD96C55AA8DE05AA3BA6762| |93A2D5AE95F2E5962D9BF74314D312FD439A50BFCE80281062C2B50B5C631845E00| |E61459CC8B81CBC7726F0CC8E2E6E68ECB9CEF0EC0271967F7064D019DA0CBD24C4| |600C98650CCF030B8C8F24D4955CDF62D3C94D608D317191101513583D4C8301C46| |E0C20F600620F20F610620F21F600D5C10DB9704F72989F68E0C5869A17A6F03C8B| |23341882D835749E60E822AC38AD18A4D546D4822311DD99F699063E3E71C7E53BA| |7E48A335D92DBAF52EE4F723E6712C03A636E03B8007D975F08E32AE9E34F5832FF| |1078043C66C428AC4915FA64864FB3700C1A09822A6FC12D9EB3BCCD58D901F2C05| |5864EF229559529147101458CA3887114318E221E9230A2721A414E97CEE20406AD| |1455AEE871D71C8D6655526605E772A9C3DB27FE027F80DF8CD42F8613564C9D248| |60E48A10352E880343A208D0EF84ACF4555B0C520B7D21E6D9554FB269FB32AFD8C| |71EA29F00278C5C8BE641CD2BDCF60969E79C7A164DF006F91CFD70C3F1DD854073| |671E0657560270F39154BAEC5EA69E3E82E62798AA5D784CECCF59B56FA4DA7FB4D| |67FA4DEBC6D13DEEECF4BABD1C50C1505E326908C83B269CEAF08C6F8347B75B685| |976FFF86F7269F8228CE28B308A3BFBBD774E924D3F7BE7A0AFC7D0D763E8EBB571| |E7893DFF01AB86B9BB| |-------------------------------------------------------------------|
i was thinking of the Def bonuses in some sets, but as stated....the sacrifice is huge, in fact its ultimate, i loose lots and lots of accu and rech, none of which i will bet back even WITH alpha incarnate at T4. So, u made my suspiscions true : SM/WP brutes sucks, even when slotted right (and compliments to All_Hell : looks like a beautiful and smart build) they lack a lot in all departments.
Seismic Smash for instance is said to have a 200% natural accu....i miss 1 out of 3
My end consumption is indeed thru the roof, more than once i find myself detoggled
Def i solved by using loads and loads of large def inspirations
Even Resistance; where im supposed to be good in, not really impressive
As said; the regen only begins to work after the alpha hits; by that time im already under half hp
Damage : dont find my damage really snappy...one, yes ONE AOE, which does, with rage at 100% bout 120-150 pp. Seriously? A mosquito does worse than me.
So....what are u in the end? Not a tank for sure and not a damage dealer....erhm
------>> parked indefinitely
this thread is bookmarked, just in case i change my mind, so thank you for ur much appreciated feedback, even tho i decided to not play it anymore
as u will prolly notice, i have no clue how to decently slot a toon.
Also im not really sure what way i wanna go, which is kinda focused on rech....kinda, more or less
Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/
Click this DataLink to open the build!
Kha'Zora: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Stone Fist
- (A) Absolute Amazement - Stun
- (3) Absolute Amazement - Stun/Recharge
- (5) Absolute Amazement - Accuracy/Stun/Recharge
- (39) Absolute Amazement - Accuracy/Recharge
- (39) Absolute Amazement - Endurance/Stun
Level 1: High Pain Tolerance- (A) Healing IO
- (3) Healing IO
- (9) Healing IO
- (11) Resist Damage IO
- (11) Resist Damage IO
- (13) Resist Damage IO
Level 2: Mind Over Body- (A) Resist Damage IO
- (5) Resist Damage IO
- (7) Resist Damage IO
Level 4: Fast Healing- (A) Healing IO
- (7) Healing IO
- (9) Healing IO
Level 6: Stone Mallet- (A) Crushing Impact - Accuracy/Damage
- (13) Crushing Impact - Damage/Endurance
- (17) Crushing Impact - Damage/Recharge
- (37) Crushing Impact - Accuracy/Damage/Recharge
- (37) Crushing Impact - Accuracy/Damage/Endurance
Level 8: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 10: Indomitable Will- (A) Luck of the Gambler - Recharge Speed
- (15) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Recharge
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Endurance/Recharge
Level 12: Super Jump- (A) Jumping IO
- (15) Jumping IO
Level 14: Hasten- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
Level 16: Rise to the Challenge- (A) Healing IO
- (19) Healing IO
- (19) Healing IO
Level 18: Build Up- (A) Adjusted Targeting - To Hit Buff
- (39) Adjusted Targeting - To Hit Buff/Recharge
- (40) Adjusted Targeting - To Hit Buff/Endurance
- (40) Adjusted Targeting - Recharge
Level 20: Seismic Smash- (A) Unbreakable Constraint - Hold
- (21) Unbreakable Constraint - Hold/Recharge
- (21) Unbreakable Constraint - Accuracy/Hold/Recharge
- (34) Unbreakable Constraint - Accuracy/Recharge
- (34) Unbreakable Constraint - Endurance/Hold
Level 22: Quick Recovery- (A) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - EndMod/Recharge
- (23) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (46) Efficacy Adaptor - Accuracy/Recharge
- (46) Efficacy Adaptor - EndMod/Accuracy
- (50) Efficacy Adaptor - EndMod/Endurance
Level 24: Heavy Mallet- (A) Hecatomb - Damage
- (25) Hecatomb - Damage/Recharge
- (25) Hecatomb - Accuracy/Damage/Recharge
- (34) Hecatomb - Accuracy/Recharge
- (36) Hecatomb - Damage/Endurance
Level 26: Hurl Boulder- (A) Apocalypse - Damage/Recharge
- (27) Apocalypse - Accuracy/Damage/Recharge
- (27) Apocalypse - Damage
- (36) Apocalypse - Accuracy/Recharge
- (36) Apocalypse - Damage/Endurance
Level 28: Heightened Senses- (A) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense/Recharge
- (29) Luck of the Gambler - Endurance/Recharge
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Recharge Speed
Level 30: Boxing- (A) Empty
Level 32: Tremor- (A) Armageddon - Damage
- (33) Armageddon - Damage/Recharge
- (33) Armageddon - Accuracy/Damage/Recharge
- (33) Armageddon - Accuracy/Recharge
- (37) Armageddon - Damage/Endurance
Level 35: Tough- (A) Resist Damage IO
- (42) Resist Damage IO
Level 38: Weave- (A) Kismet - Accuracy +6%
- (43) Defense Buff IO
- (50) Defense Buff IO
Level 41: Strength of Will- (A) Endurance Reduction IO
Level 44: Mace Blast- (A) Thunderstrike - Accuracy/Damage
- (45) Thunderstrike - Damage/Endurance
- (45) Thunderstrike - Damage/Recharge
- (45) Thunderstrike - Accuracy/Damage/Recharge
- (46) Accuracy IO
Level 47: Focused Accuracy- (A) Adjusted Targeting - Recharge
- (48) Adjusted Targeting - To Hit Buff
- (48) Adjusted Targeting - To Hit Buff/Recharge
- (48) Adjusted Targeting - To Hit Buff/Endurance/Recharge
Level 49: Taunt- (A) Taunt Duration IO
------------Level 1: Brawl
- (A) Accuracy IO
Level 1: FuryLevel 1: Sprint
- (A) Jumping IO
Level 2: Rest- (A) Recharge Reduction IO
Level 4: Ninja RunLevel 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (31) Miracle - +Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: StaminaPls gimme lots of feedback here, suggestions of which way to go, also try to insert which way my incarnates should/could go. (so far im going further down the road of rech redux, as T3 will give me 33%rech redux+33%better healing)