SS/DA/Soul Brute
SS/DA/Soul is actually a fairly common combo. I don't have one, personally, but I've seen many good ones in action. I just don't like SS at all.
Yes Dark Regeneration does damage, but you really won't be doing much with it. It's too endurance intensive to use as an attack. Be sure to put the Theft of Essence proc in here, though.
For AoE damage, you probably would be better off with Mu, as it has two strong AoE attacks. My philosophy has always been concept first, though.
I see you haven't mentioned Claws, which is a contender for highest AoE damage primary. Spin is a stupidly good AoE that recharges fast. Eviscerate is brutal to any five enemies in front of you and Shockwave is no slouch either. Follow Up can be stacked many times, easily leading to almost a single stack of Rage worth of damage that doesn't crash.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Ah I didn't even think of claws as an aoe option. That might be a good choice too. I hear what you are saying about the mu mastery but I really enjoy making concept toons and would really only pick that patron set if I took elec melee. Plus the fact that I can't color customize those powers is also a turn off for me. I know I am limiting myself being like that but the look of my toons is just as important to me.
Yep, I have a SS/DA/Soul brute. One of my favorite characters and one of the most powerful I've played. It's an excellent combination at all levels.
Hi, I was wondering if anyone has rolled an SS/dark/soul brute and their thoughts on the combo. Footstomp paired with dark obliteration while rage was glowing thru the shadow armor seemed like to would be pretty cool while killing baddies. Plus, the void attack from judgement would go well with my concept too. I know dark regen is an awesome heal but does it also do damage too? I guess you can tell I'm thinking more of an aoe killing style. I know there are better aoe primaries to choose but I'm tired of elec and fire and haven't really played super strength much.
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Your endurance will be fairly nightmarish for a very long time on just SOs.
If you have access to an SG base and can craft the empowerments, that will help. So will logging out in pocket D.
I would also slot the miracle, numi and performance shifter uniques as early as possible - buy them through alignment merits if you need to.
Even with all of that, you will still have some end issues most likely.
I know you have a particular concept you are looking to work out, but you might also look into Electric Armor which has a nice end recovery tool.
For AoE damage, you probably would be better off with Mu, as it has two strong AoE attacks. My philosophy has always been concept first, though.
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For general play, Soul is a much better patron pool IMO - granting an amazing single target attack (which is basically better than any other ST attack SS gets except for KO Blow), a decent TAoE, and the option of added survivability of Darkest Night.
In fact specifically for Brutes, outside of the endurance issue to run it I would generally prefer Darkest Night to either CoF or OG in terms of survivability increase as it is the only one that will never interfere with fury and requires fairly minimal slotting (2 to 4 slots).
Also, using E-fences means you hamper one of your best soft mitigation powers in SS, which is the KD from Foot Stomp.
I see you haven't mentioned Claws, which is a contender for highest AoE damage primary. Spin is a stupidly good AoE that recharges fast. Eviscerate is brutal to any five enemies in front of you and Shockwave is no slouch either. Follow Up can be stacked many times, easily leading to almost a single stack of Rage worth of damage that doesn't crash.
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Others might not mind so much, but I figured I would point it out.
Its a trade off of pros and cons really - no end crash, but you also have to maintain follow up to get that bonus (which means time in combat spent maintaining it), and it means follow up needs to hit.
Still it's a good choice of primary.
I like claws, but redraw severely annoys me (I went Claws/Invuln for this reason) - in this case the OP will be facing regular redraw from at least Dark Regen, and then from any Patron Attacks they use as well.
Others might not mind so much, but I figured I would point it out. |
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I mention it so readily because of my own Claws/Dark brute. Remember that thread you helped me out so much with? (Thanks again, by the way) He turned out to be a ridiculously fun build. I did go with body mastery, though, so the only redraw I have is from Dark Regeneration and the occasional Hasten.
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Claws has pretty forgiving redraw as it is, unlike say Warmace (At least it feels much slower).
Glad to hear that build worked out too.

Hi, I was wondering if anyone has rolled an SS/dark/soul brute and their thoughts on the combo. Footstomp paired with dark obliteration while rage was glowing thru the shadow armor seemed like to would be pretty cool while killing baddies. Plus, the void attack from judgement would go well with my concept too. I know dark regen is an awesome heal but does it also do damage too? I guess you can tell I'm thinking more of an aoe killing style. I know there are better aoe primaries to choose but I'm tired of elec and fire and haven't really played super strength much.