Elec/Ice Help


Infini

 

Posted

I recently made an Elec/Ice tank via random dice roll to pick what new character to play as, and am really enjoying my self so far.

I was wondering if I could get some help for down the line. Just to bring out the best I can for this combo.

Any help would be greatly appreciated. (build wise or just some tips to use the powers to their top potential)

*note I would make a MIds attempt at this my self but this is my first Chara with either one of these sets so i do not know the powers well enough*


 

Posted

You should have a go whatever, as its quicker for us to change a build than to create one, plus we have some idea of what extra powers you'll want and adapt suggestions to that.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by Seth_air View Post
I recently made an Elec/Ice tank via random dice roll to pick what new character to play as, and am really enjoying my self so far.

I was wondering if I could get some help for down the line. Just to bring out the best I can for this combo.

Any help would be greatly appreciated. (build wise or just some tips to use the powers to their top potential)

*note I would make a MIds attempt at this my self but this is my first Chara with either one of these sets so i do not know the powers well enough*
Take everything from elec/ and everything from /ice except Greater Ice Sword because it's poo. Take those powers early if possible. Some things like Taunt and Build Up can be pushed back a little bit as can Lightning Field. For power pools, Speed for Hasten, Leaping for Combat Jumping are good starting points. One of the travel powers from either pool would be good. The fighting pool is a good addition to the build, as well. Boxing can fill in your attack chain early on but will lose its usefulness as you progress. Tough will enhance your resistance to smashing and lethal attacks (the most common types). Weave is good but only when you start building with IOs (and if you're going the s/l defense route).

Gameplay wise, if you're consistently getting on teams, I would suggest focusing on survivability more than damage. The opposite can be said if you solo more. If I were leveling an elec/ice I'd probably do something like this:

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 48 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Ice Melee
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting

Hero Profile:
Level 1: Lightning Field -- Empty(A), Empty(3), Empty(3), Empty(21)
Level 1: Frozen Fists -- Empty(A), Empty(7), Empty(9), Empty(21)
Level 2: Ice Sword -- Empty(A), Empty(7), Empty(9), Empty(19), Empty(37)
Level 4: Frost -- Empty(A), Empty(5), Empty(5), Empty(19), Empty(37)
Level 6: Charged Armor -- Empty(A), Empty(11), Empty(25), Empty(34)
Level 8: Conductive Shield -- Empty(A), Empty(15), Empty(31), Empty(34)
Level 10: Static Shield -- Empty(A), Empty(15), Empty(31), Empty(34)
Level 12: Energize -- Empty(A), Empty(13), Empty(13), Empty(17), Empty(40)
Level 14: Combat Jumping -- Empty(A)
Level 16: Grounded -- Empty(A)
Level 18: Lightning Reflexes -- Empty(A)
Level 20: Ice Patch -- Empty(A)
Level 22: Hasten -- Empty(A), Empty(23), Empty(23)
Level 24: Build Up -- Empty(A), Empty(25)
Level 26: Power Sink -- Empty(A), Empty(27), Empty(27), Empty(33)
Level 28: Freezing Touch -- Empty(A), Empty(29), Empty(29), Empty(31), Empty(37)
Level 30: Boxing -- Empty(A)
Level 32: Power Surge -- Empty(A), Empty(33), Empty(33)
Level 35: Tough -- Empty(A), Empty(36), Empty(36), Empty(36)
Level 38: Frozen Aura -- Empty(A), Empty(39), Empty(39), Empty(39), Empty(40), Empty(40)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A), Empty(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A), Empty(11)



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SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)