Looking for a build challenge?
Unless you remove the quoted restriction, your build will be difficult to improve. I wouldn't be satisfied with the quality of the build without adding Weave and Cloak of Darkness. I don't like to post builds that I'm not satisfied with.
I'll take a stab at this.. but, like Syntax said : You do have a great amount of attacks, and Cloak of Fear/Touch of Fear are fairly useless..
I took a stab at your build, and I suppose I upgraded its damage.
Anyways, here you go.. do what you want to it
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Oh, I know. The restriction is why *I* am having a hard time improving the build in mids. If it wasn't there I'd whip up a standard high defense, decent recharge /dark in 15 minutes myself.
Touch of Fear and Shadow Maul are there for two reasons: One, they're two of my favorite powers in the game. Two, they're incredibly useful when exempting which I do with this character a lot as it's my redside badger.
Touch of Fear on auto has always been a huge part of my single hard target survival. It wouldn't be needed (at 50) if I was softcapped, true, but this build will never be softcapped. Plus I like fearing bosses.
Cloak of Fear is pure vanity. It's my favorite looking aura power. When it's available in the character generator I'll probably dump it. Til then... 80% vanity, 20% utility. It *does* have uses when fighting things like Cimerorans - slowing attacks down so dark regen can recharge.
Shadow Maul is tied with gloom for my favorite attack power in the game. If I make a dark/ it's for shadow maul. Seriously. I make no excuses for it - I'm aware of it's limitations - it just clicked with me on my first day playing and I love it. I can usually hit three or more people with it, which makes it one of the best short ranged cones around. My Reactive interface is icing on the cake. If I destroy a x3 mob in a few seconds it's because of soul drain, dark obliteration, and a well placed shadow maul.
Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."
Touch of Fear is a great power for certain situations, and Cloak of Fear is an excellent to-hit debuff (and a nice place to get some +def if you have the 5 slots).
Heading out the door but I'll have a go at it tonight for fun.
Concept > Utility
I agree. Although, it would have helped if I had known this was a concept build when I first commented.
[the build I made]
Since you use ToF as part of your attack..
I would take 2 slots from the toggles (Obsidian/Dark) move the 4th slot in Murky to Dark.
Add these two slots to ToF
Place in two Endoplasms and a End Rdx IO
That'll put the accuracy of the power to uhh... 200% <.<
I'll echo the previous advice and say, cloak of darkness is a wonderful power (it would combine with your stealth proc to give full stealth), and I'd suggest weave in there somewhere as well. Defense is valuable even if you don't build to the softcap. If you're spamming touch of fear, I'm guessing you're not taunting much.. maybe drop that? You can still assist squishy teammates with your ranged attacks. The -damage in darkest night is its biggest selling point for me, but I'd prefer +15% def to -15% to hit (especially since debuffs are pretty heavily resisted by the things you need debuffed the most).
Anyway, I took a stab at it. Upped KB protection to 12 pts, added enough defense to be noticeable, recharge is still nothing to write home about. An option would be to use 5 pieces crushing impacts where I put the KC's -more recharge, and considerably less expensive. Soul Drain's slotting is still pretty bad, you might consider pulling a slot from DN depending on how often you use it.
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Cloak of Darkness also gives +perception, which would let you drop the proc from soul drain to up its recharge more. If the costume obfuscation was what you didn't like about it, we now have an option to change it to no pulse (or some such) at the tailor.
There are things about both builds that I liked. Nice job working with the restrictions.
I could potentially see dropping taunt for cloak of darkness. Taunt's useful on the BAF when I see someone get a second warning; that's mostly where I use it. It wasn't really about the costume obfuscation - in combat there's so much going on that I can't see myself anyways. While the exact reason I passed it up has been lost the annuls of history... I seem to recall it mostly being about the endurance cost. Which is obviously no longer a factor.
Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."
Help me out with my dark/dark.
The challenge is this:
Find a way to improve the build's damage, survival, or both while keeping every single power.
The build can already handle pretty much anything not Kheldian PPD at x8 and has beaten a few AVs so this is mostly for fun (And because, being my first 50 all those years ago, the poor thing deserves better).
The chunk (works for me, might not work for others. Has happened before.)
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edit: This is, of course, my live build titan exported. Not a build I actually sat down in mids and slapped together with the thought 'this is a good build!'.
Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."