Ill/Rad - 2 unrelated questions


Amy_Amp

 

Posted

Before I type anything else, I have to give kudos to Local_Man for not only a stellar guide but also being so active and helpful in the forums. I dinged my Ill/Rad 'troller, Scare Crow King, at 50 a few weeks ago and have been molding him into a perma-PA death machine since then. Two quick questions for anyone who may know.

First, does the DoT in Reactive for the Interface slot carry over to attacks by the PA and Phanty? I'm having trouble deciding which one to choose and think that knowing the answer to this may help me choose.

Secondly, does anyone have any idea if throwing a Soulbound Allegiance: Chance for Build Up in PA would be worth? A friend and veteran player who somewhat helped me fund my endeavor threw it my way last night and I don't want it to go to waste.

Thanks!


 

Posted

Chance for build up is nice and a viable option in PA.


@Mental Maden @Maden Mental
"....you are now tackle free for life."-ShoNuff

 

Posted

Quote:
Originally Posted by Ob1Shinobi View Post
First, does the DoT in Reactive for the Interface slot carry over to attacks by the PA and Phanty?
It should.


 

Posted

Quote:
Originally Posted by Ob1Shinobi View Post
Before I type anything else, I have to give kudos to Local_Man for not only a stellar guide but also being so active and helpful in the forums. I dinged my Ill/Rad 'troller, Scare Crow King, at 50 a few weeks ago and have been molding him into a perma-PA death machine since then. Two quick questions for anyone who may know.

First, does the DoT in Reactive for the Interface slot carry over to attacks by the PA and Phanty? I'm having trouble deciding which one to choose and think that knowing the answer to this may help me choose.

Secondly, does anyone have any idea if throwing a Soulbound Allegiance: Chance for Build Up in PA would be worth? A friend and veteran player who somewhat helped me fund my endeavor threw it my way last night and I don't want it to go to waste.

Thanks!
There are a lot of folks who are active in these forums with great advice -- most of what I have learned comes from them. In fact, it was Mental Maden who got me to write my Earth/Rad guide, which then led me to write the Ill/Rad guide. And those guides are really a collection of wisdom from people on these forums and other great sources of information. But thanks for the kind words.

The Soulbound Chance for Build Up is definitely worth while. If you watch the icons next to the PA, you see this proc hitting all the time. Phantom Army can only be enhanced by enhancements in the power itself or by debuffing foes . . . this one goes in the power itself. Plus, if you also get the Soulbound Dam/Rech, you get a nice 16% Regen bonus. The purple pet set is otherwise kind of disappointing because it lacks that nice 10% Recharge bonus other purple sets have.

I have the Reactive on my main Ill/Rad . . . but I haven't actually tested to see if the pets are getting the benefit of the Incarnate buff. My understanding is that that benefit should get passed to the pets including Phantom Army, but I haven't actually observed it yet . . . been too busy trying to get a few 40-somethings up to 50. (My Peacebringer hit 48 last night.)


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Thank you Mental, Amy, and Local for the super fast responses (and gratz Local). I'm logging in to slot PA and work on Reactive right now!