Operation: Integration - Tips & Tributes


Bleak_Wanderer

 

Posted

Tips = Collection links
Tributes = NPC links
Yellow = Links to Author's Advertisement
"Black as Midnight: Team Spirit" by @SupaFreak (#482914)
Tip to: "Signal: Noise" by @The Cheshire Cat (#341194)
Tip to: "The Amulet of J'gara" by @Lazarus (#1709)
Tribute to: BrandX of Virtue (Global Character Contest - 2011)
Tribute to: Aniketos Pium of Freedom (Global Character Contest - 2011)

"An EPIC Tale: Clown Capers" by @Apolinus (#501562)
Tip/Tribute to: "Black as Midnight" by @SupaFreak (#482914)

"Black as Midnight: Destructive Signs" by @SupaFreak (#502584)
Tip to: "Diamonds are a Girl's Best Friend" by @FredrikSvanberg (#114284)
Tip to: "The PDA That Knew" by @Samuel Tow (#32863)
Tip to: "Celebrity Kidnapping" by @PW (#1388)
Tip to: "Hammer and Sickle of Paragon City" by @Tubbius (#351727)
Tribute to: Yan Qing of Freedom (Global Character Contest - 2011)
Tribute to: Malevol-ant of Justice (Global Character Contest - 2011)

"A Favor for Liberty (The Megan Duncan Task Force)" by @1st. Son (381565)
Tip to: "Two Tickets to Westerly" by @PW (#374002)
Tip to: "Rider's Ribs Restraunt Rescue" by @Zamuel (#163967)
Tip to: "Sibling Rivalry" by @Sister Flame (#118690)
Tribute to: Police Woman of Liberty
(believe I missed one on a failed mission and will update if needs corrected)

For any authors wanting to participate in adding "Tip"s or "Tribute"s in their missions to arcs or characters by other authors they either enjoyed or wish to pay tribute to, please reply here so that I may add them to the master list.

*Optional: Add [T&T] into Arc Description to signify you're a part of this.

**Please try not to take offense if you Tip or Tribute to someone else and it is not returned immediately or at all. Knowing that you've contributed to the community is a reward in itself.


 

Posted

Can we see some examples of how this might work? Are we talking incorporating characters from other arcs, branching from other authors' plot threads, referencing clue items from other arcs, etc.? I'd suppose that such references would need to give author, title, and arc ID in the reference?

What do you best recommend for authors looking to get in on this sort of thing?


I'm out of signature space! Arcs by Tubbius of Justice are HERE: http://boards.cityofheroes.com/showthread.php?t=218177

 

Posted

My example from "Black as Midnight" (added 5/31/11)

First Mission - Collection - Computer (Tech) - Front


*Fix in-game now says "W.A.I.L. Station Monitor"

In Souvenir:

*midway through Souvenir

However, @Apolinus sent me /tell request for guest appearance (surprised me, guessing related to Global Character Contest?) in his "Clown Capers" arc... and I agreed.

Asked him what he's looking for... he gave me details... I complied with who I thought might be best fit with .costume details in Forum Mail (anyone who does this, make sure you have 1 space at top and 2 at bottom of .costume file, I believe)

In his arc, in mission 3... my character is optional Boss not shown on Nav (which is 100% cool with me)... he altered my odd-ball character to fit his story a bit... with Clue on defeat linked to "Black as Midnight".

I've played it 3x now (and I believe he will get 2 more plays from my friends who probably wouldn't see it for a long, long time otherwise if ever) and submitted requests for animations, dialogue and clue description. He complied and then there was sunshine!

I'm willing to bet if this snowball gets a-rollin'... authors who include the "community" will see an increase in plays and overall Architect Entertainment activity. I toyed with this quietly a little back in Issue 14 before the band-aid fixes drove me away for a while, but now I'm barrelling ahead full steam with it and calling out for others to join in.

Personally, I will be doing "Tips & Tributes" to arcs and characters in the theme of my current arc. So, as I find "Dark Astoria" or "Netherworld" themed arcs... I may add more Clues to "Black as Midnight" if they really grab me. This is my personal choice. @Apolinus is taking a different approach... and that's 100% fine with me too. I hope we all add our own style and flair to our own arcs and try to include the community to a certain degree. I frown on copycatting anyhow.

Why do I suggest Souvenir for details vs Clue Description?
1) Tips & Tributes: Encourages the other party to play the arc through to see their arc or character technical details.
2) Tributes: If Ally or Rogue defeats the "guest", Clue will not be found.
3) Tips & Tributes: Souvenir is easily referenced later, Clues are not.
4) Tips & Tributes: Helps immersion slightly by not displaying it during play.


And in closing... we've got the increased data, power and tools to do this... so why aren't we?


 

Posted

Great job on this thread, @SupaFreak.

I'll throw my .02 in.

---

Why Integrate?

MMOs are distinct from other sorts of games because they allow for a persistent, interactive environment with a shared continuity.

My actions in game can influence your choices and vice versa.

And we share a common knowledge - when I reference Statesman or Marauder you know what I'm talking about because we've experienced that content. I may have encountered statesman in LRSF, and you may have encountered him in STF - but we share an experience of that character.

@SupaFreak'sGlobal Character Contest thread was fantastic, in that it pointed out a massive area of untapped potential in the AE system - that being integration.

The developers already integrate their content - characters across the game (and in other media) reference, know about, and are affected by the signature heroes and villains. Hero and villain groups like the Phalanx are known, talked about, or important in arcs all across the continuity of the game.

Thus far, AE authors have only very limitedly tapped into the core benefit of working in an MMO environment - the ability to interact with one another. (EDIT: I'm sure some of the more experienced arc-forgers here will be along to correct this assertion. It may be a lost art. My point is I don't see it much in the arcs I've encountered.)

Integration can take many forms. The two main categories I can think of are:

Arc-arc integration

The continuity of my arcs interacts with, affects, or is affected by the continuity of your arc in some way. The possibilities are limited only by your imagination.

Perhaps a hero or signature character from your arc is encountered in mine. Heroes don't exist in a vacuum. Why do the heroes in your arc exist only in that story? Real living, breathing heroes might be encountered in a number of stories across the game world - so your arc's hero might make a very brief appearance in my arc, where she plays a very major role (possibly as the contact) in yours.

Perhaps a custom enemy group from your arc is encountered in mine. While your arc might center on this group of criminals and tell their back story, maybe they appear as hired thugs or random passers-by in mine. (Or as allies, if I'm building a villain arc.) Why do we have to look at Arachnos and Family all the time?

Perhaps your arc is just referenced in mine. For example, the player might kill a mob in my arc and find in one of the pockets a crumpled note from a character in your arc - possibly the contact, asking for help, with an arc ID written in for player reference. Or perhaps my contact is the brother, sister, supergroup mate, or mortal enemy of a character or contact in my arc.

Perhaps there is a book on a shelf in my arc that lends insight or backstory to a minor point in your arc.

You get the idea.

Arc-world integration

This is much more common. It happens any time someone uses Statesman or Positron as a contact, or has Mako as an enemy encounter. This is where canonical characters from the world interact with the arc.

It can also happen when the arc interacts with player character toons - perhaps one of your toons guest stars in my arc. This provides a novel means of providing further backstory and characterization - however minor - for your toons.

---

The whole point is, using small to moderate parts in other arcs to foster collaboration, cooperation, a richer game world, and a better player experience. Having themes, characters, concepts, and locations re-occur will lend a sense of additional three-dimensionality and reality that will increase the quality of our content.

--


A word on etiquette...

I'm not big on writing rules. I do have a few guidelines I plan to live by, and hope others choose to do the same. I recommend the following:

1. If you wish to use another author's content, request permission.

The author of that content may know things about the back story, motivation, thoughts, abilities, and limitations of their characters that you don't. Besides being rude, if you slap a character or group into your arc, you may be misusing or misrepresenting that character or group.

Why not ask permission from the author and get their help in implementing their content?

2. If you use another author's content, it's polite to extend the opportunity to guest author.

If I want your character in my arc, I must like something about your storytelling. So I should present you with the opportunity to write the dialog, description text, and set the animations for your own character in my story, if you wish to do so.

At the very least, I should present you with my plan and see if you feel it is appropriate and consistent with your wishes as the author of your content.

3. If you use another author's content, it's polite to reference their arc ID.

This is especially true if that content is from someone else's arc. If I want to include the contact from your arc as an escort mission in my arc, I think it's polite (and benefits the player and other author) for me to put the arc ID in the character description. Something like,

"Ms. Magnificent on loan from author @BobJones. Want to see more of her? Check out Arc ID# 123456"

Just some thoughts.

---

This sounds great - how do I do it?

Easy enough. First, check out other arcs. Play some stories and see if you like any of the content or if there is a character that would fit really well in a cameo role in your arc or if there is a concept or idea you want to reference.

Or, if you know players of your arc would really like their arc too, ask if you can include a clue or item that gives them the arc ID.

For example, a bookshelf collection item that is not mandatory for mission completion (thus doesn't appear on the navigation compass or objectives list) might reward inquisitive players with the following:

Quote:
"This bookshelf doesn't have what you're looking for - but an ancient book here, entitled 'The Tome of Legends' - speaks of a coming apocalypse. Might be a good idea to jot this information down for later."

[See Arc "Nothing to Worry About", ID# 500325 for more detail.]
If you like something, ask permission and the author will probably help you work something out.

For clue text, it's as easy as typing.

For characters, they are just a .costume file in the CoH folder. That's a text file with all of the costume information. Make sure to get the format exact - spaces before and after are important.

But if I want to give you a costume, all I have to do is click "save" in the character editor, send it to you, and voila - you've got my toon or my custom character from the AE editor.


---

That's just my philosophy.


My debut arc: "Nothing to Worry About Nothing to Worry About [SFMA][HLMA][CFMA][HGMA] ID # 500325

My second arc: An Epic Tale: Clown Capers ID # 501562 Arc Forum Thread (Feedback/Reviews/Constructive Criticism Welcome)

 

Posted

Quote:
Originally Posted by SupaFreak View Post
However, @Apolinus sent me /tell request for guest appearance (surprised me, guessing related to Global Character Contest?) in his "Clown Capers" arc... and I agreed.
Yes and no.

I really enjoyed Black as Midnight. I had seen your global character contest and it had sparked the idea of integration. I needed believable heroes for my arc - heroes who were in a bind, and thought it would be cool to have characters who had been seen elsewhere.

When I messaged you, I was thinking arc-arc integration. I was actually hoping you might allow Ravenessence, Brother Dayless, Xeronyx, or a lesser character to appear (for those that don't know, the characters I've just named are from Black as Midnight, Arc ID 482914).

However, I wasn't clear about communicating that (my fault) - and you got the impression (I think) that I wanted one of your toons (similar to the global character contest). This was a serendipitous situation, though - I got what I wanted - a character for my arc people have no doubt seen somewhere else (out running around in the game world!) - that's arc-world integration - and by including some extra stuff I won't spoil for the players here, we used the same toon to achieve arc-arc integration anyway.

So you had an idea (the contest) that gave me an idea (including a character from Black as Midnight) which, when I communicated with you, turned into an even better idea that allowed us to work together and achieve two kinds of integration.

That's why this whole thing is a good idea - it gets people who want to tell good stories putting their heads together, and that can only mean good things.

Quote:
In his arc, in mission 3... my character is optional Boss not shown on Nav (which is 100% cool with me)...
I think most integration is best done this way. Like cool easter eggs the players can find that reference other arcs or suggest content they may be familiar with.

It would take a lot of work and collaboration to make a pair of arcs that are so integrated they have primary objectives in common that don't seem... forced or copycat-ish.

It can be done, for sure. But it would take a lot of collaboration from the ground-up, I think.

Quote:
I've played it 3x now (and I believe he will get 2 more plays from my friends who probably wouldn't see it for a long, long time otherwise if ever)
Wow. Thank you.

Quote:
and submitted requests for animations, dialogue and clue description. He complied and then there was sunshine!
This collaborative authorship process was awesome.

Quote:
I'm willing to bet if this snowball gets a-rollin'... authors who include the "community" will see an increase in plays and overall Architect Entertainment activity.
Yes. In combination with Ænvasion, if we do enough of this we could see an AE renaissance.


Quote:
I hope we all add our own style and flair to our own arcs and try to include the community to a certain degree. I frown on copycatting anyhow.
So this is an interesting area when you discuss creative processes.

"Good writers borrow - great writers steal." Rather appropriately, that quotation has been attributed to Wilde, Twain, and others.

Copycatting in terms of plagiarism (and I think that's how you meant it)? Yes, awful.

Adopting innovative practices that make the entire AE community better? Just fine, I think.

For example, the concept of integration - I hope you and I aren't the only ones to do it. I hope everyone does it.

Similarly (to be quite honest), I think some of the game-mechanics innovations and other augmentations found in "Black as Midnight" ought to eventually become "best practices" for creating a high quality arc - just like the idea of writing good descriptions for custom characters.

Thieving content without permission? Lame.

Sharing content for integration? Awesome.

Adopting good practices for making quality arcs? Awesome.


My debut arc: "Nothing to Worry About Nothing to Worry About [SFMA][HLMA][CFMA][HGMA] ID # 500325

My second arc: An Epic Tale: Clown Capers ID # 501562 Arc Forum Thread (Feedback/Reviews/Constructive Criticism Welcome)

 

Posted

Quote:
When I messaged you, I was thinking arc-arc integration. I was actually hoping you might allow Ravenessence, Brother Dayless, Xeronyx, or a lesser character to appear.
D'oh. Wouldn't one of them be a better fit in "Nothing to Worry About"?

Quote:
Copycatting in terms of plagiarism (and I think that's how you meant it)? Yes, awful.
Double D'oh! I have a bad choice of words sometimes. What I meant was "I'm not suggesting everyone format, write or design like me or X or Y".

I actually was inspired by another author or two in this format I use, and I notified them.

Quote:
Thieving content without permission? Lame.
Triple D'oh. I "Tip"ed to two authors (very subtle) without asking permission. Guess I will now ask them and see if they would rather they be removed.

I was kinda seeing what I did as being a "recommend" button.


 

Posted

Quote:
Originally Posted by SupaFreak View Post
D'oh. Wouldn't one of them be a better fit in "Nothing to Worry About"?
Right - that came to mind as you and I were discussing, actually. I realized the tone between "Black as Midnight" and "Clown Capers" was so different it might not work for characters to move around much between those two.

We came up with a better idea shortly, and all was well.


Quote:
Triple D'oh. I "Tip"ed to two authors (very subtle) without asking permission. Guess I will now ask them and see if they would rather they be removed.

I was kinda seeing what I did as being a "recommend" button.
We're still figuring this all out. I don't want to get too mired down in rules or anything. I mentioned those things because they sound like good ideas to me - not as a way to condemn anyone.

There's also a question about what to do if you want to tip to an arc whose author is 'gone'. (Side question: If an account goes defunct, and the arc is published but not Dev's choice or some special designation, does the arc disappear too?)


My debut arc: "Nothing to Worry About Nothing to Worry About [SFMA][HLMA][CFMA][HGMA] ID # 500325

My second arc: An Epic Tale: Clown Capers ID # 501562 Arc Forum Thread (Feedback/Reviews/Constructive Criticism Welcome)

 

Posted

Quote:
(Side question: If an account goes defunct, and the arc is published but not Dev's choice or some special designation, does the arc disappear too?)
The arc remains as long as CoH does. That's why I moved my immature comedy arc to 2nd account, and left it in a state of "amost finished, but still needs some work"... to leave the primary account able to host this whole series.


 

Posted

Arc writers in my RP coalition have been doing this sort of thing pretty much since the AE launched. We routinely place each others' characters in our arcs and swap enemy critter files. We've had a few cases where one person writes an arc that's based in some way on another person's arc, too.

For example, when a member of my coalition wrote an arc that detailed our heroes stopping a bunch of zombies caused by science gone horribly awry, we ran it and enjoyed it. The final mission was locking down an outbreak in King's Row before it could spread.

While playing, I thought of all the terrible things my villain character could do if she got her hands on a way to make an army of super-zombies. So, I wrote an arc for our villain characters trying to gather information and materials, then test them to make sure the zombies worked right. I got the critter files for the zombies, set an early mission in King's Row with the assumption that the villains would be collecting data in the aftermath of the heroes stopping the outbreak, and even had the villains kidnapping the scientist that was the contact for the first arc. We ended up with two arcs that were distinct and could be played individually, but added up to something more when considered together.

These sorts of things work tremendously well to build cohesion and verisimilitude among a group of people. Any good tabletop GM has been doing it for years. The devs do it--and when they don't, we call them on it. I just sort of assumed more arc writers already did things like this among people sharing their universe.


@Cybernetic Hobo
Dear Devs: Stop ignoring your niche communities. Base builders, PvPers, Architect authors--we pay our subscription, too.

 

Posted

Yea, I kinda figured some SG & Coalitions might be doing this... but there's a lot of solo authors out there looking for plays and I think this might be a way to extend a hand out to others of like mind to make a more immersive, interactive and integrated community.

Plus, I would imagine it would result in more plays for those seeking that.


 

Posted

Also meant to add:

"Thank you very much, Bleak_Wanderer for the excellent write-up!"

I get too long-winded sometimes and trying to keep my post short recently.


 

Posted

Upcoming "Tips & Tributes" from myself and 1st. Son soon...

(mine's now live)


 

Posted

Looking good so far, I'll be watching to see when you stamp it ready to go (or close enough to final - seems to take a while to get it to that stage)


 

Posted

Updated with 1st. Son's additions and my first arc's modifications.