MIDs issues on ancillary numbers (advice needed)
So, I know generally speaking, the mids damage numbers for ancillaries are about double the real numbers in game, but after dividing my numbers by two, it seems like ring of fire is really good (better than fire blast). Is there something else going on with the math, or is RoF a solid single target attack?
Thanks in advance ![]() |
As for RoF vs Fire Blast, in terms of total damage, the two powers are pretty equal. The distinction is RoF is a Dot where Fire Blast as a burst + Dot.
It felt like the blast activated a little faster than RoF, but that might have been illusory or a misperception on my part after fiddling with the two.
The damage in Mids is off on, um, I want to say all scrapper APP/PPP attacks, about double seems right from my limited experience in playing with them vs. looking at them in Mids.
It felt like the blast activated a little faster than RoF, but that might have been illusory or a misperception on my part after fiddling with the two.
The damage in Mids is off on, um, I want to say all scrapper APP/PPP attacks, about double seems right from my limited experience in playing with them vs. looking at them in Mids. |
orly?
My version of mids (1.94) still shows base fire blast dmg as 154.5 and base for fireball as 142.3.
I recall my scrapper pulling roughly half that before slotting them up.
I assume my mids is broken then, you have different numbers, yes? I hope it's not my scrapper thats broken!
And, are you following me?
orly?
My version of mids (1.94) still shows base fire blast dmg as 154.5 and base for fireball as 142.3. I recall my scrapper pulling roughly half that before slotting them up. I assume my mids is broken then, you have different numbers, yes? I hope it's not my scrapper thats broken! And, are you following me? ![]() |
On my end, Mid's shows the following.

Here's a screen shot of in game info:

Mid's reports average damage of 154.53.
In game info reports average damage of 152.27.
Or are folks suggesting the in game info screen is wrong?
Is your in game fireblast slotted for damage yet? cause the mids one isn't
I know that I was somewhat surprised when I tossed that first fire blast at an even conned minion and did much less dmg than shown in mids.
Hmm. There is also the possibility that I'm a bit daft, but I recall having read about this before.
Ok, I kept digging. Basically, the problem isn't Mid's, it's just pulling the game info. The in game info is wrong. Hovering over the power give the true numbers. Even in the enhancement screen, the power info is incorrect.
If you grab Fire Blast off the Blaster pool and set it for scrapper mods, then the in game info give correct info. The problem seems tied to the in game Blaze Mastery info.
Sorry to raise this thread from the dead but after just getting Fire Blast for my Spines/FA scrapper, I'm a little PO'd. The damage listed in for this power in Mid's is way off.
The level 50 damage per activation numbers in Mid's for Fire Blast (Scrapper Blaze Mastery APP) are 134.5+5x4 for a total of 154.5. This is unenhanced. In-game, the listed lvl damage per activation is 64.45.
I noticed something was up with the beautiful orange number that popped up over a mob's head was not what I expected so verified everything in-game (power info, damage inflicted spew) and in Mid's. If I had been more familiar with the stats on other APP attacks I might have caught this before I committed to the Blaze Mastery APP. It's not a big deal as I have plenty of free respecs and I should know by now that APP attacks are never as good as primary pool attacks. The numbers for this power in Mid's are too good to be true because they are.
And Des - you're not comparing apples to apples. Your in-game info includes enhancements whereas your Mid's data does not.
ETA - I dug a little deeper into Mid's data base and found something odd. The damage numbers listed in the data base are correct (same as in-game) but I'm not digging any deeper tonight - I have to hit the hay.
So, I know generally speaking, the mids damage numbers for ancillaries are about double the real numbers in game, but after dividing my numbers by two, it seems like ring of fire is really good (better than fire blast). Is there something else going on with the math, or is RoF a solid single target attack?
Thanks in advance