Help me with my DM/SD brute build please?
First some comments:
- Battle Agility doesn't need the End Rdx IO, use it somewhere else.
- I know you needed the AoE Defense, but the +HP aspect of True Grit is important, don't under slot it.
- Siphon needs better slotting. 3x Nucleus + 3x Golgi's is pretty good, and not too expensive last time I checked.
- Against all Odds should only have 1 slot, and it should be a single L50 End Rdx IO.
- Active Defense should get a second slot and if you can afford it - slot membrane HOs.
- Don't bother trying to slot Phalanx Fighting - just a single LoTG Recharge 7.5 is enough.
- That Ribosome in One With the Shield is wasted. Its expensive, and 1 single resistance IO is all you need there. However, since you didn't slot it anywhere else - you should put the steadfast 3% defense unique in there. That will add 3% defense across the board.
- Get rid of stealth, switch to Grant Cover. Grant Cover adds Defense Debuff resistance which will help when you face -def debuffing (and it can be critical for survival). You are also over the limit for LoTG 7.5 Recharges here, you can only have 5 of them in your build.
Here's one option, it leaves you under softcap for Ranged by a hair and AoE by 2%.
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Here's another option, its fully softcapped but you lose 5% global recharge and lose accuracy slotting in Soul Drain.
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Option 3 - very nearly softcapped to all positions at the loss of recharge
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And finally here's an option with manuevers
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If you haven't already made the character, consider a Scrapper instead. Scrappers have higher base damage, which means damage buffs do more for them. Also, Shield Charge is on the pet damage cap of 250% (I think) which means Brute's lower base damage is another hinderance. The only advantage Brutes have over Scrappers are taunting when you hit things and slightly higher base HP. The taunt advantage isn't needed because Against All Odds holds aggro well on both ATs. The HP difference comes down to 2000 HPs versus 2250 HPs at level 50. I don't think 250 HPs is worth giving up the damage.
You can check for yourself that Scrappers do more damage with DM/SD. Make a Scrapper build or use the one below to compare. Set Against All Odds and Soul Drain to the maximum targets hit. On the Brute, 75 Fury is realistic, but even 100% Fury doesn't match what the Scrapper can do in optimal conditions. In sub-optimal conditions for DPS (like you vs one AV in range) Scrappers still pull out slightly ahead.
Here is a pretty good low-budget build for Scrapper DM/SD. I'm sure you could use it for Brute if you wanted to.
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Thank you very much.
Just like to mention the pet dmg cap is 400% counting the 100% base. And i also recomend making the toon as a scrapper.
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
Hi, I am just returning to this game. Dark melee/Shield defense has drawn my attention and I am trying to make a build that is viable at the end game and will not cost me too much. This will be a build to just start me off, and when I gain more influence/infamy I will adjust accordingly. I am kind of a noob at using Mids also, so if there is anything you see wrong please do not be afraid to let me know! I need all the help I can get
Villain Plan by Mids' Villain Designer 1.94
http://www.cohplanner.com/
Click this DataLink to open the build!
My new Brute: Level 50 Science Brute
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(23)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(7), Aegis-ResDam/EndRdx(9), Aegis-ResDam/EndRdx/Rchg(9), Aegis-ResDam(11)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(15)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17), EndRdx-I(23)
Level 6: True Grit -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(19), Aegis-ResDam/Rchg(19), Aegis-Psi/Status(21), Aegis-EndRdx/Rchg(25), Heal-I(25)
Level 8: Siphon Life -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Acc/EndRdx/Rchg(29), Numna-Heal/Rchg(31)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Against All Odds -- HO:Cyto(A), HO:Cyto(21)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Dmg/Rchg(48)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(40)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(40), Aegis-EndRdx/Rchg(46), Aegis-ResDam/EndRdx/Rchg(50), Aegis-ResDam/Rchg(50)
Level 26: Soul Drain -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(33), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def(31)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(43), Mako-Dmg/Rchg(46), Mako-Acc/EndRdx/Rchg(46), Mako-Acc/Dmg/EndRdx/Rchg(48), Mako-Dam%(48)
Level 35: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-%Dam(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 38: One with the Shield -- HO:Ribo(A)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Dmg/EndRdx/Rchg(43), Thundr-Acc/Dmg/EndRdx(43)
Level 44: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/EndRdx(45), Posi-Dam%(50)
Level 47: Stealth -- LkGmblr-Rchg+(A)
Level 49: Super Speed -- Run-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(39), Efficacy-EndMod(39)