Am I doing Something Wrong?
In matters of origin, ask yourself "If I didn't have the suit, would I still be effective?"
If anyone could wear the suit and do something close to what you do, call it tech.
If you could lose the suit and still be more effective than a regular person, call it mutation.
For game mechanics reasons, of course, origin barely matters at all so I ultimately wouldn't sweat it too much. I know some people pick mutant for anyone from a martial artist to a wizard to a power suit fighter just because the Mutation Enhancements are more clearly named.
Here's what I do to create far too many characters:
1) I'm always thinking of names and writing them down. A great name like "Black Cat Jynx" just suggests everything to me - cat-look (paws for the lower legs, tail, ears, etc) villain... then I sit and ponder the power sets (Ill/Rad btw, nothing spells "bad luck" more than an Ill/Rad coming after you). Oddly enough, the look for his face was influenced by an animated film from the late 60s about a bunch of cats in France, title escapes me... Anyways, I ramble.
2) I have on occasion just sat and clicked the random button for costumes. Somewhere in there I'll see something I like. It might just be the face or a couple of costume bits, but it gets me started and I'm off to the races. The above-mentioned costume threads are great places to steal ideas from too.
3) Sometimes I just want a toon with X power sets and so I start from there and ponder how that would work out, what it might look like etc. Again, the random button can help here.
In regards about the costumes, I have a couple of toons that are named something generic enough ("Space Fire" or something) that I set out from the beginning to have no set style or look. So if after I make him look like an alien, the next costume might look like a cowboy, the one after that might be all steam-punky, etc. depending on what costume idea I have bumping around in the back of my mind at the time. And sometimes I start off just thinking "I don't see people use the rhino horn that much, I wonder what I could do with it?"
Once I get a toon that has a good look and idea behind it, I have trouble keeping my hands off it - until the next one comes along anyways. :P
Great advice, I appreciate all of it. I'm thinking I might make Virtue my "Project server" and get off Freedom for awhile. Now all I have to do is get that one character out of my mind and on paper (harder than it looks). I had a hard enough time back when they wanted to play D&D...I was a fighter.. I smashed stuff...I never bothered with anything more (even though other wished I would, probably why I don't play anymore). At least now I have somewhat of a choice in the matter as to what form it takes. If only I was a creative individual.
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Some of the folks I play with are of the "smash stuff" variety as well, and that got me thinking. If you like the smashign, why don't you try playing a Brute for a bit? The level of SMASH on a Brute is really quite sick in the lower levels, and might keep you interested long enough to really get interested in playing the character.
Just a thought. Good luck!
One other thing I'd suggest, I think the game is much more interesting played with teams. In the best case, you make progress a lot faster on the team, in the worst case you have some great disaster stories to share with the forums. People LOVE reading about other people's bad PUGs.
So look for a supergroup on your servers forum, and make sure you are on the globals for your server. The globals are where a lot of game activity and team and TF forming goes on these days.
I would love to cook up just ONE character that I can sink my teeth into, but I'm at a loss on how to do that. For one, I get hung up on game mechanics and have a thing for jumping at the "easy" sets (Willpower comes to mind). I'd also like to break out of these characters that are one-dimensional. My scrapper relied on a power suit to control his motions and enhance his power. So I had street clothes as one costume, and the suit as two. Not much else going on there. The one thing that's caught my eye lately is "Golden Age" costumes. I can't think of how to work one out, but they just seem cool. I guess I'm a little bit of a sucker for capturing that whole Caped Crusader thing.
I just don't know what to do. Is creating a memorable character rocket science? Maybe I just needed to vent. I really don't want to quit again. I may keep a sub open just because of the forums. |
What I am suggesting is the AT that was, far and away, the most fun I've ever had playing this game. Where you plateau at level 20, this AT starts to pick up leaps and bounds. What I am suggesting, is The MFing Warshade.
Read this first. It's a quick account of how much I enjoyed playing my warshade.
Then read this. This is my guide on how to play The MFing Warshade. It's not a guide that gives you a build. It's not a guide that says "slot this, press these buttons, win." It's a guide that gives you the tools to build the character that will be most enjoyable to you. A thousand warshades will be built a thousand different ways and played a thousand more, and none of them will be wrong.
You can also read my warshade's story, which starts here and continues here. It's far from the traditional warshade, and I only mention it to illustrate how creative you can be with the origins of yours.
Just give it a shot. You can thank me later.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I'd like to thank everyone who took the time to post the great advice in this thread. I've got a lot to think about, but I embarked upon a little exploratory project to see where it goes. I'm still trying to think up something grand... maybe this will get there.
I don't know when the idea began to form. I have too much free time to daydream at work. I think it came about after one of my muscular twitches. Nothing serious, but kind of confusing if you've never seen one. I'll shudder for no reason, and always at the most awkward of times. What if I could harness that into something constructive? I thought for awhile and developed something along the lines of boots and gloves (maybe a suit, who knows) that can focus this energy (or something along those lines) in a Drunken Boxing kind of way. Speed Spasm was born. It also gave me an excuse to try out the new Kinetic Melee set. The one thing that's tripping my up is origin. I was born with this, so it could be mutation, but I use technology to harness it. I'm not sure which way to go with this one.