Arch/Dev PvE build help
For my Arch/Dev I went with Range defense and got about 43% with Cloak suppressed. I think it has almost 70% global recharge but doesn't have hasten. I don't have the build on my laptop otherwise I'd just post the build. Took hover to stack with the range defense and it works pretty well. As far as incarnate content goes, I currently just have Cardiac alpha and Pyronic judgement, which is nice because you can shoot RoA, then toss Pyronic before the arrows reach their target. My build doesn't really need Cardiac for the end redux unless I'm spamming AoEs (which I do). It was more so I could have an 80' range on Fistful of Arrows.
Power-wise I think I took every power from Archery but not Devices. The exceptions in Devices were Taser, Smoke Grenade, and Time Bomb. Power pools are Hover, Combat Jumping, Fighting pool (Boxing, Tough, Weave), and Leadership for Maneuvers (might have Tactics, too). Took Pyre Mastery for the epic and got Char, Bonfire, and RotP.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
relatively cheap build. you could put purples in it, but i wouldn't.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Blaster
Primary Power Set: Archery
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Medicine
Power Pool: Speed
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Snap Shot -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(37), Dev'n-Acc/Dmg/Rchg(39), Dev'n-Dmg/EndRdx(39)
Level 1: Web Grenade -- TotHntr-Acc/Rchg(A), TotHntr-Acc/Immob/Rchg(43), TotHntr-Immob/Acc(43)
Level 2: Caltrops -- Posi-Dam%(A), JavVoll-Dam%(3), ImpSwft-Dam%(3)
Level 4: Fistful of Arrows -- AirB'st-Acc/Dmg(A), Det'tn-Acc/Dmg(5), JavVoll-Dam%(5), Posi-Dam%(36), HO:Centri(37), HO:Centri(37)
Level 6: Blazing Arrow -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(7), Dev'n-Acc/Dmg/Rchg(7), Dev'n-Hold%(34), HO:Centri(36), Decim-Build%(40)
Level 8: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(9), AdjTgt-ToHit/EndRdx/Rchg(9), AdjTgt-EndRdx/Rchg(27), AdjTgt-Rchg(27)
Level 10: Targeting Drone -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(11), AdjTgt-ToHit/EndRdx/Rchg(11), AdjTgt-EndRdx/Rchg(19), AdjTgt-ToHit/EndRdx(21), GSFC-Build%(21)
Level 12: Explosive Arrow -- Posi-Acc/Dmg(A), Posi-Dam%(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(17), ExStrk-Dam%(17)
Level 14: Combat Jumping -- ULeap-Stlth(A), LkGmblr-Rchg+(15)
Level 16: Super Jump -- Zephyr-ResKB(A)
Level 18: Smoke Grenade -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(19)
Level 20: Acrobatics -- Empty(A)
Level 22: Cloaking Device -- LkGmblr-Def/EndRdx(A), LkGmblr-EndRdx/Rchg(23), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Rchg+(25), Ksmt-ToHit+(25)
Level 24: Assault -- EndRdx-I(A)
Level 26: Stimulant -- IntRdx-I(A)
Level 28: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(40), Dct'dW-Rchg(40)
Level 30: Trip Mine -- Erad-Dmg(A), Erad-Acc/Rchg(31), Erad-Dmg/Rchg(31), Erad-Acc/Dmg/Rchg(31)
Level 32: Rain of Arrows -- Posi-Dmg/Rchg(A), Posi-Dam%(33), Det'tn-Dmg/Rchg(33), AirB'st-Dmg/Rchg(33), HO:Nucle(34), RechRdx-I(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Super Speed -- EndRdx-I(A), EndRdx-I(39)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A)
Level 44: Repulsion Bomb -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(46), ExStrk-Dam%(46)
Level 47: Temp Invulnerability -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(48), TtmC'tng-ResDam(48), S'fstPrt-ResDam/Def+(48)
Level 49: Gun Drone -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(50), Dev'n-Hold%(50), Dev'n-Dmg/Rchg(50)
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
------------
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc(42)
------------
Set Bonus Totals:
- 13% DamageBuff
- 45% Enhancement(Accuracy)
- 50% Enhancement(RechargeTime)
- 203.3 HP (16.9%) HitPoints
- Knockback (Mag -4)
perma jump is ---> /up 1
http://boards.cityofheroes.com/showthread.php?t=261454
http://boards.cityofheroes.com/showthread.php?t=254397
http://boards.cityofheroes.com/showthread.php?t=261316
http://boards.cityofheroes.com/showthread.php?t=260804
http://boards.cityofheroes.com/showthread.php?t=260205
Those are just the 5 threads started on this very page you just made your thread about Device. One is about Archery Device. I'm pretty sure between all those threads and the links provided within those threads you are bound to find something you like.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
Here's the build I mentioned earlier.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Archery
Secondary Power Set: Devices
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Snap Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(40), Thundr-Dmg/EndRdx/Rchg(45)
Level 1: Web Grenade -- Enf'dOp-Acc/Immob(A), Enf'dOp-Acc/EndRdx(15)
Level 2: Aimed Shot -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg(3), Thundr-Dmg/EndRdx(9), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(40), Thundr-Acc/Dmg/EndRdx(45)
Level 4: Fistful of Arrows -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(5), Posi-Dmg/EndRdx(5), Posi-Dmg/Rng(19), Posi-Dam%(37), Range-I(48)
Level 6: Blazing Arrow -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg(7), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(21), Thundr-Acc/Dmg/Rchg(40), Thundr-Dmg/EndRdx/Rchg(45)
Level 8: Caltrops -- Posi-Dam%(A), ImpSwft-Dam%(17)
Level 10: Targeting Drone -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx/Rchg(11)
Level 12: Explosive Arrow -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(13), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(19), Posi-Dam%(37), KinCrsh-Rechg/EndRdx(50)
Level 14: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel/EndRdx(15), Zephyr-Travel(25)
Level 16: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(17)
Level 18: Boxing -- Acc-I(A)
Level 20: Cloaking Device -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(21), LkGmblr-Def/EndRdx(34)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
Level 24: Weave -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(25), LkGmblr-Def/EndRdx(34)
Level 26: Stunning Shot -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(27), Stpfy-Acc/EndRdx(27), Stpfy-Stun/Rng(31), Stpfy-Acc/Stun/Rchg(43), Stpfy-KB%(46)
Level 28: Trip Mine -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(29), Erad-Dmg/Rchg(29), C'ngBlow-Dmg/Rchg(31), C'ngBlow-Dmg/EndRdx(43), C'ngBlow-Acc/Rchg(50)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), RedFtn-Def/EndRdx(31), LkGmblr-Def/EndRdx(34)
Level 32: Rain of Arrows -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(33), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dam%(37), RechRdx-I(46)
Level 35: Ranged Shot -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg(36), Thundr-Dmg/EndRdx(36), Thundr-Dmg/Rchg(36), Thundr-Acc/Dmg/Rchg(46), Thundr-Acc/Dmg/EndRdx(48)
Level 38: Gun Drone -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(39), ExRmnt-Dmg/EndRdx(39), ExRmnt-Acc/Dmg/Rchg(39), ExRmnt-EndRdx/Dmg/Rchg(43), ExRmnt-+Res(Pets)(48)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Acc/EndRdx/Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 44: Bonfire -- RechRdx-I(A)
Level 47: Rise of the Phoenix -- RechRdx-I(A), RechRdx-I(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Total Core Revamp
------------
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11)
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SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
On my Archery/Dev I selected Soul Mastery for my PvE build.
1. Aim
2. RoA
3. Fist Full of Arrows
4. Soul Tentacles
5. Night Fall
6. Repeat if needed
I built my guy to have a crap load of recharge and HP.
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
I just came back to CoX after about half a year... I feel like a noob again, but i'm having alot of fun on my arch/dev blaster in pvp and I really like the concept of my character...
I started to wonder what I could do for a pve build for this character...
If anyone has time to make one/give suggestions how to make one that would be great
My limit on the build is about 1 bil so with that in mind, go crazy. I also would like to have a bit more damage and less defense as I want to team alot on this toon...
@Shock n' Tank
My 50s: Perfect Predator - Claws/SR Scrapper, Heavy Static - SS/Elec Brute, BlackLce - Ice/Dark Corruptor, Prickles' - Spine/WP Scrapper, Arbiter Kaverius - SOA Crab, Frost Hood - Ice/Rad Controller.