Fire/Fire Brute Help


augustinasB

 

Posted

Looking for some critique on my build. Please let me know what i can add or take off. Greatly appreciated

Quote:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

http://www.cohplanner.com/mids/downl...19E32FF3FDE295

Level 50 Mutation Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Fire Sword -- C'ngImp-Dmg/Rchg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Acc/Dmg(5)
Level 1: Fire Shield -- ImpSkn-EndRdx/Rchg(A), ImpSkn-ResDam/EndRdx(7), ImpSkn-ResDam/EndRdx/Rchg(7), ImpSkn-ResDam/Rchg(9), ImpSkn-Status(9)
Level 2: Blazing Aura -- Oblit-Acc/Dmg/Rchg(A), Oblit-Acc/Dmg/EndRdx/Rchg(11), Oblit-%Dam(11)
Level 4: Cremate -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg(13), C'ngImp-Dmg/EndRdx(13), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(15)
Level 6: Healing Flames -- GA-RechRes(A), GA-Res/Rech/End(17), GA-ResDam(17), GA-End/Res(19), GA-3defTpProc(19), GA-RechEnd(21)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 10: Build Up -- GSFC-Build%(A), GSFC-ToHit/Rchg(23), GSFC-Rchg/EndRdx(25)
Level 12: Combat Jumping -- Empty(A)
Level 14: Super Jump -- Empty(A)
Level 16: Plasma Shield -- ImpSkn-EndRdx/Rchg(A), ImpSkn-Status(25), ImpSkn-ResDam/EndRdx/Rchg(27), ImpSkn-ResDam/Rchg(27), ImpSkn-ResDam/EndRdx(29)
Level 18: Temperature Protection -- TtmC'tng-ResDam/Rchg(A), TtmC'tng-ResDam/EndRdx(29), TtmC'tng-ResDam(31)
Level 20: Consume -- FotG-Acc/End/Rech(A), FotG-Dam/End/Rech(31), FotG-Dam/Rech(31), FotG-Acc/Dmg(33), FotG-Acc/Dmg/End/Rech(33), FotG-ResDeb%(33)
Level 22: Kick -- Empty(A)
Level 24: Acrobatics -- Empty(A)
Level 26: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37)
Level 28: Burn -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Rchg(37), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Dmg(39)
Level 30: Incinerate -- Hectmb-Acc/Rchg(A), Hectmb-Acc/Dmg/Rchg(39), Hectmb-Dmg/Rchg(40), Hectmb-Dmg(40), Hectmb-Dmg/EndRdx(40)
Level 32: Greater Fire Sword -- GS-Acc/End/Rech(A), GS-Dam/Rech(42), GS-Acc/Dmg(42), GS-Acc/Dmg/End/Rech(42), GS-%Dam(43)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43)
Level 38: Tough -- GA-ResDam(A), GA-Res/Rech/End(45), GA-End/Res(45), GA-RechRes(45), S'fstPrt-ResDam/Def+(46)
Level 41: Weave -- RedFtn-EndRdx(A), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def/Rchg(46), RedFtn-Def/EndRdx(48), RedFtn-Def(48)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(48)
Level 49: Maneuvers -- RedFtn-Def/Rchg(A), RedFtn-Def/EndRdx/Rchg(50), RedFtn-Def/EndRdx(50), RedFtn-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Panac-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(34), Efficacy-EndMod/Rchg(34)



 

Posted

repost with data link please not all of us can access your build (me included)


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

also what do you want this brute for?


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Quote:
Originally Posted by Black_Assassin View Post
repost with data link please not all of us can access your build (me included)
data link posted.


 

Posted

Quote:
Originally Posted by Black_Assassin View Post
also what do you want this brute for?
As of now for running farms.


 

Posted

here is my current build target for what its worth. One thing i like about it, its not too gimp of a build for IOs.

I went for melee def primarily, not s/l. Melee def may help more with slows etc as opposed to S/L.

Using the alignment missions, i am well over the 60% complete, and it shows when i play it... You can run alignment missions to get special IOs (numinas proc, miracle proc, regen proc) Basically those three help alot, especially building a decent defense of mid 20s is a significant improvement. Get into the mid 30s with def and you are pretty good. Add a cardiac alpha, and its really pretty nice.

I like stealth ( i can stealth missions...d'oh...nice) and it can add about 2.5 if you turn it on and use it , pushing the build closer to 38-39 melee defense. It a heck of alot cheaper than the PVP 3% def, AND you can stealth missions with it...lol. You can also swap weave and stealth order a bit as well, depending. I wanted stealth at an earlier level for ouro and badge missions.

this is pretty big, I dumped my farms as soon as i got far enough along, i can survive a whole lot better with any enemy. Part of that is the defense, part is the change to FE and Burn, and part due to consume giving you some degree of boost/end drain protection. so you can "just run missions" and not just farm the same thing over and over. you can still farm if you want. i farmed alot to get it this close in the first place, now i take a paper missions.

My fire/fire tanker is very similar (has one more aoe, so better def numbers), and a little farther along in the a similar build, and is down right nice, sitting in the mid to upper 30s melee def so far....

You can come close to soft capping def (for the new content, with say an ice def shield or fortitude). Two small lucks will help that too. If money is no object, then throw in the Glad IO 3% def, and you will be sitting at around 40-42 def....with out an ice shield, or fortitude.

Once you build fury, things should just melt.....the brute, compared to the tank, offensively, is quite a bit more damaging due to fury.


Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 1: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(5), TtmC'tng-ResDam(15), TtmC'tng-EndRdx/Rchg(37), TtmC'tng-ResDam/EndRdx/Rchg(37), TtmC'tng-EndRdx(37)
Level 2: Blazing Aura -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(3), M'Strk-Dmg/Rchg(15), M'Strk-Acc/EndRdx(23), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(42)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Rchg(23)
Level 6: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 8: Build Up -- RechRdx-I(A)
Level 10: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Temperature Protection -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(17), Empty(17)
Level 18: Plasma Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(19), TtmC'tng-EndRdx/Rchg(19), TtmC'tng-ResDam/EndRdx/Rchg(40), TtmC'tng-EndRdx(40), TtmC'tng-ResDam(42)
Level 20: Consume -- Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 22: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(25)
Level 24: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25)
Level 26: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(39)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(39)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(33), Aegis-EndRdx/Rchg(33), Aegis-ResDam/EndRdx/Rchg(33), Aegis-ResDam(43)
Level 35: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 38: Fiery Embrace -- RechRdx-I(A)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(46), BasGaze-EndRdx/Rchg/Hold(50)
Level 44: Fire Blast -- Acc-I(A)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(5), RgnTis-Regen+(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), P'Shift-End%(11)
Level 4: Ninja Run


 

Posted

Very nice man, i appreciate the Help. I really like the build u got. Thank you


 

Posted

Hey Augustinas,

Glad you liked it, Mix and match some in mids.

If i didn't like stealthing missions when i am lazy, man looks like a good idea because you keep the regen/recharge of LOTGs....I just swapped out man for stealth and got into the 40s for melee defense. I did leave a slot for the 3 def PVP IO in tough, but didn't put it in. Didn't know about the PVP Health IO if u came come up with a slot for it, go for it.

Ran my tank today (similar but different) he runs 37 def and 70 resistance. I do things with him i never thought possible with a fire tank (like 20 or more carnies at once, illusionists, phantasms and all) Council, family, carnies and COT are generally not a problem. Occasionally i have problems with Arachnos, Crey and Malta but nothing signficant. The tank runs into problems when i get about 25 to 30 bad guys all at once, and his build is not quite finished yet.

Just remember the brute has a lower resistance value, and has a lower survivablity. I expect the brute to be about 3/4 as strong when finished.

Good luck, and Have fun.

TT