DB/Regen Build help...
does this work?
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Power Slice -- T'Death-Dmg/EndRdx(A), T'Death-Acc/Dmg(25), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/Rchg(42), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(43)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Ablating Strike -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(3), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(17), Achilles-ResDeb%(19)
Level 4: Reconstruction -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(5), Panac-Heal/Rchg(5), Panac-Heal/EndRedux/Rchg(7), Panac-Heal(7)
Level 6: Typhoon's Edge -- Erad-Dmg(A), Erad-Acc/Rchg(39), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40), Erad-%Dam(42)
Level 8: Blinding Feint -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(9), Hectmb-Acc/Rchg(9), Hectmb-Dmg/EndRdx(15), Hectmb-Dam%(15)
Level 10: Dull Pain -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(11), Panac-Heal/Rchg(11), Panac-Heal/EndRedux/Rchg(13), Panac-Heal(13)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Boxing -- Empty(A)
Level 16: Integration -- Numna-Regen/Rcvry+(A), Numna-Heal(31), Numna-Heal/EndRdx(31), Numna-EndRdx/Rchg(34), Numna-Heal/Rchg(34), Numna-Heal/EndRdx/Rchg(37)
Level 18: Vengeful Slice -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(21), T'Death-Acc/Dmg/EndRdx(21), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(45)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(23)
Level 22: Tough -- GA-3defTpProc(A), GA-ResDam(27), GA-End/Res(33)
Level 24: Weave -- LkGmblr-Rchg+(A), HO:Enzym(25)
Level 26: Sweeping Strike -- Oblit-Dmg(A), Oblit-%Dam(27), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 28: Instant Healing -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(29), Panac-Heal/Rchg(29)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(31)
Level 32: One Thousand Cuts -- Erad-Dmg(A), Erad-Acc/Rchg(33), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/Rchg(34), Erad-Acc/Dmg/EndRdx/Rchg(45), Erad-%Dam(50)
Level 35: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), HO:Membr(39), HO:Membr(39)
Level 41: Moonbeam -- Empty(A)
Level 44: Shadow Meld -- LkGmblr-Rchg+(A), HO:Membr(45)
Level 47: Summon Widow -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(48), BldM'dt-Acc/EndRdx(48), BldM'dt-Acc/Dmg/EndRdx(48), BldM'dt-Acc(50), BldM'dt-Dmg(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
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I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
That helped A LOT! Thanks I went a bit of a different route, but I had totally forgotten about Eradicate!
Still need to work it a bit to get it within my concept, the only thing working against me right now, is Ninja Run being disabled in Incarnate Trials...which is hindering me getting Blinding Feint just under the 5.28 seconds I need to get it.
This is what I have so far...so close...so close!
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BrandX Future Staff Fighter

The BrandX Collection
I heard Ninja Run is being fixed for the trials next week, I believe it was posted by Zombie Man.
Here is what I have come up with, I changed as little as possible to achieve your goal.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
DBREGEN: Level 50 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Nimble Slash
- (A) Mako's Bite - Accuracy/Damage
- (5) Mako's Bite - Damage/Endurance
- (5) Mako's Bite - Damage/Recharge
- (7) Mako's Bite - Accuracy/Endurance/Recharge
- (7) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (9) Mako's Bite - Chance of Damage(Lethal)
- (A) Numina's Convalescence - Heal
- (9) Numina's Convalescence - +Regeneration/+Recovery
- (A) Hecatomb - Damage
- (3) Hecatomb - Accuracy/Damage/Recharge
- (11) Hecatomb - Accuracy/Recharge
- (11) Hecatomb - Damage/Endurance
- (13) Hecatomb - Chance of Damage(Negative)
- (13) Achilles' Heel - Chance for Res Debuff
- (A) Panacea - Heal/Endurance
- (17) Panacea - Endurance/Recharge
- (17) Panacea - Hea/Recharge
- (19) Panacea - Heal/Endurance/Recharge
- (19) Panacea - Heal
- (A) Obliteration - Damage
- (15) Obliteration - Accuracy/Recharge
- (21) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (23) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Chance for Smashing Damage
- (A) Mako's Bite - Accuracy/Damage
- (25) Mako's Bite - Damage/Endurance
- (25) Mako's Bite - Damage/Recharge
- (27) Mako's Bite - Accuracy/Endurance/Recharge
- (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (29) Mako's Bite - Chance of Damage(Lethal)
- (A) Performance Shifter - EndMod
- (29) Performance Shifter - EndMod/Recharge
- (31) Performance Shifter - Chance for +End
- (31) Performance Shifter - EndMod/Accuracy/Recharge
- (33) Performance Shifter - EndMod/Accuracy
- (42) Performance Shifter - Accuracy/Recharge
- (A) Doctored Wounds - Endurance/Recharge
- (15) Doctored Wounds - Recharge
- (33) Doctored Wounds - Heal/Recharge
- (33) Doctored Wounds - Heal/Endurance/Recharge
- (A) Empty
- (A) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal/Recharge
- (34) Numina's Convalescence - Heal
- (34) HamiO:Golgi Exposure
- (A) Touch of Death - Accuracy/Damage
- (36) Touch of Death - Damage/Endurance
- (36) Touch of Death - Damage/Recharge
- (36) Touch of Death - Accuracy/Damage/Endurance
- (37) Touch of Death - Damage/Endurance/Recharge
- (37) Touch of Death - Chance of Damage(Negative)
- (A) Steadfast Protection - Resistance/+Def 3%
- (39) Aegis - Resistance/Endurance
- (39) Aegis - Resistance/Recharge
- (39) Aegis - Resistance/Endurance/Recharge
- (46) Aegis - Resistance
- (50) Aegis - Psionic/Status Resistance
- (A) Luck of the Gambler - Recharge Speed
- (34) HamiO:Enzyme Exposure
- (40) HamiO:Enzyme Exposure
- (A) Luck of the Gambler - Recharge Speed
- (40) HamiO:Enzyme Exposure
- (A) Armageddon - Damage
- (37) Armageddon - Accuracy/Damage/Recharge
- (42) Armageddon - Accuracy/Recharge
- (42) Armageddon - Damage/Endurance
- (43) Armageddon - Chance for Fire Damage
- (43) Fury of the Gladiator - Chance for Res Debuff
- (A) Panacea - Heal/Endurance
- (43) Panacea - Endurance/Recharge
- (45) Panacea - Hea/Recharge
- (45) Panacea - Heal/Endurance/Recharge
- (45) Panacea - Heal
- (50) Doctored Wounds - Recharge
- (A) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (A) Luck of the Gambler - Recharge Speed
- (50) HamiO:Enzyme Exposure
- (A) Luck of the Gambler - Recharge Speed
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Performance Shifter - Chance for +End
- (A) Endurance Reduction IO
- (A) Doctored Wounds - Heal/Recharge
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Celerity - +Stealth
- (A) Empty
Level 2: Swift
- (A) Run Speed IO
- (A) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - EndMod
- (3) Performance Shifter - Chance for +End
Going a different way on this one...
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Going a different way on this one...
Code:
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However, I've been wanting to keep with the positional defenses. Not because one type is better than the other, but more of a concept/theme thing.
Positional Defense equals dodging While Typed Defense equals deflecting. Hitting the 30% Mark equals /SR on the SO level of things and I want the Agile + Regen feel (at the very least, in my head).
If I go with typed defenses, I'm sure I could pull off higher levels of defense to at least S/L. And it's been proven to be an effective way to go, but it just doesn't have that right feel to the concept.
BrandX Future Staff Fighter

The BrandX Collection
So far this is what I have...not actually sold on which levels I'll be taking the powers, or even all the powers, but I'm trying to hit certain goals with the build...
1) I'm trying (and so far unsuccessful) to hit 30-32% Defense to all positions.
2) Obtain Blinding Feint -> Attack Vitals Combo -> Repeat
3) Trying to keep Typhoon's Edge in the build, however, if sacrificing it's slotting means obtaining the 30-32% Defense I'm willing to do so (I take it more for the animation than anything else)
4) I actually use Ninja Run for concept travel power, but sadly, with the iTrials nixing the use of Ninja Run, I've had to pick a different travel power...not quite sold on Super Speed, but Stealth IO + SS = Invis.
So anyone able to see what I'm missing to obtain what I'm looking for?
BrandX Future Staff Fighter
The BrandX Collection