Tri-form WS help


Antares_NA

 

Posted

Quote:
Originally Posted by Kangstor View Post
Ok this is what I came up with.
It's not terrible, but there's certainly some room for improvement.

Eclipse should really really have some resist enhancement. Try frankenslotting to make sure you cap your resist/recharge and then add a twinge of accuracy. You can even save slots this way.

Health does not need any of the uniques. Inherent Stamina with the base slot is more than enough to cover your endurance. Save the two slots here.

You can also drop a slot from Hasten. The third recharge slot isn't doing much for you.

Drop a slot from Dark Nova Bolt, probably the damage/recharge. The proc is nice there, but you don't need all the other enhancement values for this power.

Gravitic Emanation is an incredible power, much more useful than Inky Aspect. I suggest swapping these two powers. If you like Inky Aspect as well, that's fine, just remember it doesn't need any more enhancement than the base slot. A common accuracy IO is the only thing Inky Aspect needs.

Stygian Circle really benefits more from End Mod enhancement than Healing.

Black Dwarf Drain can get by as it is since you will have Mire for accuracy, until you're left with one boss to defeat. You might be ok with that.

Personally, I don't think Dark Nova is worth the extra two slots just for a +1.5% health bonus. Keep the stealth proc, but save those two other slots.

Ok, all those slots you saved can fill out Quasar some, but I'd also suggest adding some resist and a Perf Shifter proc to Black Dwarf. Gravity Well could use a touch of damage too.


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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Ok here is what i got after suggestions. At the moment if I am not mistaken even without any recharge ench in it, eclipse is perma (with hasten and incarnate) but i am not sure about it if its true though i prefer a suggestion on a set that i can put on it.

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Posted

Quote:
Originally Posted by Kangstor View Post
Ok here is what i got after suggestions. At the moment if I am not mistaken even without any recharge ench in it, eclipse is perma (with hasten and incarnate) but i am not sure about it if its true though i prefer a suggestion on a set that i can put on it.
You're getting there. Gravitic Emanation is a stun, not really a damage dealing attack. You'll get a lot more mileage out of Stupefy than you will Positron's Blast. And the bonuses are almost identical.

Here's what I'd do from your last build. I swapped the location of your Steadfasts, and changed a few minor things.

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Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

IOs confuse the crap outta me, but I'll be checking this thread when I get to 50. I feel like I want to IO out Havoc Bane.

I only have Health & Stamina Single-slotted, I think. That is sufficient? My Human Form is only a buffer, pretty much.

Solo, I spend most of my time in Dwarf or Human Form and on teams I switch between them all, as a true MFing Warshade should!


 

Posted

Quote:
Originally Posted by Antares_NA View Post
IOs confuse the crap outta me, but I'll be checking this thread when I get to 50. I feel like I want to IO out Havoc Bane.

I only have Health & Stamina Single-slotted, I think. That is sufficient? My Human Form is only a buffer, pretty much.

Solo, I spend most of my time in Dwarf or Human Form and on teams I switch between them all, as a true MFing Warshade should!
Same for me except sometimes i get bored from dwarf ad nova and drop to human to put PBAoE's to have some 'fun' :P


 

Posted

Ok this is last one and I am quiet pleased with numbers on this one. I thanks Dech's for posting that last build as well as providing suggestions and anyone else who tried to help. I am posting this as final one I know there are some places that can be improved but I want to try this for a few week and see how it will goes.

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I am pretty stubborn person on some matters. One of that having purple in the pet although whole purple set of that one is less than 300 mil inf its still keep bugging me. To increase survival option without relying on sets I put a second slot on health I know Dech's said it doesn't necessary but it gived me more freedom on my sets to get more accuracy recharge and damage.

Except max health (16 hp or so and having better regen makes it worth), eclipse recharge which is still perma, dark nova detonations recharge (around 0.40 sec gap between dechs and mine although it looks close to 1 second i am playing a way slower one at the moment and even now I don't need to use detonation more than once on same mob thanks to pets and mires) and stygian circles recharge (around 0.50 second gap which is not that big of a difference either), my build has better numbers.

Future plans for this build is to get another purple set probably absolute amazement and build around it but I don't think i will try it for at least a few months.


 

Posted

Here is the build for mine, took what was already posted and tweaked it a bit for my play style. Please let me know what you think, I was thinking I go for more damage in attacks as instead of status effects and holds.


Hero Plan by Mids' Hero Designer 1.942
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Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Concealment

Hero Profile:
Level 1: Ebon Eye -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(33), Decim-Dmg/Rchg(33), Decim-Acc/EndRdx/Rchg(33), Decim-Acc/Dmg/Rchg(34)
Level 1: Absorption -- S'fstPrt-ResKB(A)
Level 2: Gravity Shield -- EndRdx-I(A)
Level 4: Orbiting Death -- EndRdx-I(A)
Level 6: Dark Nova -- Frbd-Stlth(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 10: Starless Step -- Acc-I(A)
Level 12: Sunless Mire -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36)
Level 14: Shadow Cloak -- LkGmblr-Rchg+(A)
Level 16: Dark Detonation -- RechRdx-I(A), Dmg-I(25), Dmg-I(37)
Level 18: Gravity Well -- Acc-I(A), RechRdx-I(23), Dmg-I(46), Dmg-I(48)
Level 20: Black Dwarf -- S'fstPrt-ResDam/Def+(A), P'Shift-End%(36), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-ResDam/Rchg(40), TtmC'tng-ResDam(46)
Level 22: Stygian Circle -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/EndRdx(23)
Level 24: Stealth -- LkGmblr-Rchg+(A)
Level 26: Gravitic Emanation -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(27), Stpfy-Acc/EndRdx(45)
Level 28: Inky Aspect -- RzDz-Immob%(A), Acc-I(48)
Level 30: Invisibility -- RechRdx-I(A)
Level 32: Dark Extraction -- ExRmnt-Acc/Rchg(A), ExRmnt-EndRdx/Dmg/Rchg(40), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-Dmg/EndRdx(50), S'bndAl-Build%(50), S'bndAl-Dmg/Rchg(50)
Level 35: Quasar -- Erad-Dmg(A), Erad-Acc/Rchg(37), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(46)
Level 38: Eclipse -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(39), TtmC'tng-ResDam(39), Efficacy-Acc/Rchg(40)
Level 41: Unchain Essence -- Dmg-I(A), Dmg-I(42)
Level 44: Shadow Blast -- Dmg-I(A), Dmg-I(45)
Level 47: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 49: Stygian Return -- RechRdx-I(A)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Radial Flawless Interface
Level 50: Warworks Radial Superior Ally
Level 50: Clarion Core Epiphany
------------
Level 1: Brawl -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- IntRdx-I(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A)
------------
Level 6: Dark Nova Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(43), Dev'n-Acc/Dmg/Rchg(43), Dev'n-Acc/Dmg/EndRdx/Rchg(43), Dev'n-Hold%(45)
Level 6: Dark Nova Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(25), Decim-Acc/EndRdx/Rchg(27), Decim-Acc/Dmg/Rchg(29), Decim-Build%(34)
Level 6: Dark Nova Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(15), Posi-Acc/Dmg/EndRdx(36), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42)
Level 6: Dark Nova Emanation -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(17), Ragnrk-Acc/Dmg/Rchg(19), Ragnrk-Dmg/EndRdx(19), Ragnrk-Acc/Rchg(21)
Level 20: Black Dwarf Antagonize -- RechRdx-I(A)
Level 20: Black Dwarf Drain -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Rchg(13)
Level 20: Black Dwarf Mire -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Dmg/Rchg(7), Armgdn-Acc/Rchg(9), Armgdn-Dmg/EndRdx(9)
Level 20: Black Dwarf Smite -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dmg/EndRdx(5)
Level 20: Black Dwarf Step -- Range-I(A)
Level 20: Black Dwarf Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(29), C'ngImp-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(31), C'ngImp-Acc/Dmg/EndRdx(31)