Thug/dark IO help, please.


Living

 

Posted

First off, this is my first forum post ever in 6 years of playing.
I have only been able to play over the past couple years in monthly on and off spurts. Because of that I have never spent the time to "IO set slot" a character, just basic invention IO's. I have used Mids to get an idea and read many many forums posts about IO's.
Anyways, Here is a build idea I threw together on Mids as a starting point for me.
What would be helpful is any ideas or critiques on the build. Things I did good, things I did stupid. I can handle a harsh critique and am a quick learner.
Posting other builds or a fixed version of this one is great.
My goal with my character is all around use, I like being able to solo a good mission when teams are sparse. But I prefer to team. So doing well on new content would be good, while being able to power through solo mission like I do already. I hate status effects on me so I may have went heavy there.
One thing to add, I like the powers I chose very much and would like to keep all of them. But any sound suggestions will be looked into, thanks.
( I realize this build could be broken to all heck, feel free to say so)

Edit: Please ignore the ragnarok slotted. I forgot I added that for fun, think it had Positron's Blast, but the +recovery was <cap in view active sets.
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Dark Miasma
Power Pool: Leadership
Power Pool: Speed
Power Pool: Flight
Power Pool: Medicine
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Call Thugs

  • (A) Sovereign Right - Resistance Bonus
  • (3) Sovereign Right - Accuracy
  • (3) Sovereign Right - Accuracy/Damage
  • (5) Sovereign Right - Damage/Endurance
  • (5) Sovereign Right - Accuracy/Damage/Endurance
  • (7) Damage Increase IO
Level 1: Twilight Grasp
  • (A) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (17) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (19) Touch of the Nictus - Healing
  • (19) Touch of the Nictus - Accuracy/Healing
  • (21) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
Level 2: Tar Patch
  • (A) Tempered Readiness - Range/Slow
  • (7) Tempered Readiness - Endurance/Recharge/Slow
  • (9) Recharge Reduction IO
Level 4: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (9) Dark Watcher's Despair - To Hit Debuff
  • (46) Dark Watcher's Despair - To Hit Debuff/Recharge
Level 6: Equip Thugs
  • (A) Endurance Reduction IO
Level 8: Assault
  • (A) Endurance Reduction IO
Level 10: Howling Twilight
  • (A) Stupefy - Accuracy/Stun/Recharge
  • (11) Stupefy - Endurance/Stun
  • (11) Stupefy - Accuracy/Recharge
  • (43) Stupefy - Accuracy/Endurance
  • (43) Stupefy - Stun/Range
Level 12: Call Enforcer
  • (A) Sovereign Right - Accuracy
  • (13) Sovereign Right - Damage/Endurance
  • (13) Sovereign Right - Accuracy/Damage
  • (15) Sovereign Right - Accuracy/Endurance
  • (15) Sovereign Right - Accuracy/Damage/Endurance
  • (17) Damage Increase IO
Level 14: Maneuvers
  • (A) Endurance Reduction IO
  • (25) Luck of the Gambler - Recharge Speed
  • (33) Luck of the Gambler - Defense
Level 16: Shadow Fall
  • (A) Steadfast Protection - Knockback Protection
  • (33) Steadfast Protection - Resistance/+Def 3%
  • (34) Luck of the Gambler - Recharge Speed
  • (34) Red Fortune - Defense
  • (34) Impervious Skin - Status Resistance
  • (36) Impervious Skin - Resistance/Endurance
Level 18: Tactics
  • (A) Adjusted Targeting - To Hit Buff/Endurance
  • (36) Adjusted Targeting - To Hit Buff
  • (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (37) Adjusted Targeting - To Hit Buff/Recharge
  • (37) Adjusted Targeting - Endurance/Recharge
Level 20: Fearsome Stare
  • (A) Cloud Senses - Accuracy/Endurance/Recharge
  • (40) Cloud Senses - ToHit Debuff
  • (42) Cloud Senses - Accuracy/ToHitDebuff
  • (42) Cloud Senses - Accuracy/Recharge
  • (42) Cloud Senses - ToHit Debuff/Endurance/Recharge
Level 22: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 24: Hover
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Winter's Gift - Slow Resistance (20%)
Level 26: Call Bruiser
  • (A) Edict of the Master - Defense Bonus
  • (27) Edict of the Master - Damage
  • (27) Edict of the Master - Accuracy/Damage
  • (29) Edict of the Master - Damage/Endurance
  • (29) Edict of the Master - Accuracy/Damage/Endurance
  • (33) Accuracy IO
Level 28: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 30: Aid Other
  • (A) Miracle - +Recovery
  • (31) Miracle - Heal
  • (31) Miracle - Heal/Endurance
  • (31) Miracle - Heal/Recharge
Level 32: Upgrade Equipment
  • (A) Endurance Reduction IO
Level 35: Petrifying Gaze
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (40) Basilisk's Gaze - Accuracy/Recharge
  • (40) Basilisk's Gaze - Recharge/Hold
  • (50) Basilisk's Gaze - Accuracy/Hold
  • (50) Basilisk's Gaze - Endurance/Recharge/Hold
Level 38: Dark Servant
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
  • (39) Cloud Senses - Accuracy/Recharge
  • (39) Cloud Senses - ToHit Debuff
Level 41: Dark Embrace
  • (A) Impervious Skin - Status Resistance
  • (43) Impervious Skin - Resistance/Endurance
  • (46) Resist Damage IO
Level 44: Soul Tentacles
  • (A) Ragnarok - Damage/Endurance
  • (45) Ragnarok - Damage
  • (45) Ragnarok - Damage/Recharge
  • (45) Ragnarok - Accuracy/Damage/Recharge
  • (46) Ragnarok - Accuracy/Recharge
Level 47: Gang War
  • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (48) Expedient Reinforcement - Accuracy/Recharge
  • (48) Expedient Reinforcement - Accuracy/Damage
  • (48) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (50) Expedient Reinforcement - Endurance/Damage/Recharge
Level 49: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Supremacy
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Empty
  • (21) Empty
  • (25) Empty


 

Posted

I like the powers you have taken, but Aid Other makes my little head swim. You could slot extra slots in health to get the Miracle: +Recovery. Twilight Grasp has been modified so that the radius of heal from the caster is now corruptor/defender sized.

Dark Servant is off in the corner sobbing because his -to hit has not been maximized. This power craves six slots! Recharge is very much encouraged because of the mastermind's cooldown interval. Dark Servant can really ratchet up the -tohit especially against targets that resist such debuffs. Six slotted clouded senses in Dark Servant takes you where you want to be.

Suggestion for a team build/recharge craving build for a power to replace Aid Other: Grant Invisibility. Slot another Luck of the Gambler Recharge Bonus in it. It's not a bad power at all for tossing some stealthiness and extra defense to squishy teammates.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Thanks for reply.
I did forget to mention and did not want to re-edit post, that Aid other is one power I am willing to drop (Mostly have it for healing that dang Arsonist that loves agro, and wasn't sure what else to take).
I was thinking I would get a "Wow, you don't know the first thing about slotting a MM" response, which would have been true. So I feel much better about my direction.
I have re-worked my build taking in your suggestions, which made sense to me.

Here is new build idea. Thanks again for suggestions. Anyone else please feel free to input thoughts.

Villain Plan by Mids' Villain Designer 1.94
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Dark Miasma
Power Pool: Leadership
Power Pool: Speed
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Call Thugs

  • (A) Sovereign Right - Resistance Bonus
  • (3) Sovereign Right - Damage/Endurance
  • (3) Sovereign Right - Accuracy/Damage
  • (7) Sovereign Right - Accuracy/Damage/Endurance
  • (15) Sovereign Right - Accuracy
  • (36) Damage Increase IO
Level 1: Twilight Grasp
  • (A) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (5) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (5) Touch of the Nictus - Healing
  • (13) Touch of the Nictus - Accuracy/Healing
  • (15) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
Level 2: Tar Patch
  • (A) Tempered Readiness - Endurance/Recharge/Slow
  • (11) Tempered Readiness - Range/Slow
  • (13) Recharge Reduction IO
Level 4: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (11) Dark Watcher's Despair - To Hit Debuff/Recharge
Level 6: Equip Thugs
  • (A) Endurance Reduction IO
Level 8: Maneuvers
  • (A) Endurance Reduction IO
  • (9) Luck of the Gambler - Recharge Speed
  • (9) Luck of the Gambler - Defense
Level 10: Howling Twilight
  • (A) Stupefy - Accuracy/Stun/Recharge
  • (43) Stupefy - Accuracy/Endurance
  • (43) Stupefy - Endurance/Stun
  • (43) Stupefy - Stun/Range
  • (46) Stupefy - Accuracy/Recharge
Level 12: Call Enforcer
  • (A) Sovereign Right - Accuracy
  • (37) Sovereign Right - Accuracy/Damage
  • (37) Sovereign Right - Damage/Endurance
  • (37) Sovereign Right - Accuracy/Endurance
  • (40) Sovereign Right - Accuracy/Damage/Endurance
  • (42) Damage Increase IO
Level 14: Assault
  • (A) Endurance Reduction IO
Level 16: Shadow Fall
  • (A) Steadfast Protection - Knockback Protection
  • (17) Steadfast Protection - Resistance/+Def 3%
  • (17) Luck of the Gambler - Recharge Speed
  • (19) Impervious Skin - Status Resistance
  • (19) Luck of the Gambler - Defense
  • (36) Red Fortune - Defense
Level 18: Tactics
  • (A) Adjusted Targeting - To Hit Buff/Endurance
  • (48) Adjusted Targeting - To Hit Buff/Recharge
  • (48) Adjusted Targeting - To Hit Buff
  • (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (50) Adjusted Targeting - Endurance/Recharge
Level 20: Fearsome Stare
  • (A) Cloud Senses - Accuracy/Endurance/Recharge
  • (21) Cloud Senses - ToHit Debuff
  • (21) Cloud Senses - Accuracy/ToHitDebuff
  • (34) Cloud Senses - Accuracy/Recharge
  • (34) Cloud Senses - ToHit Debuff/Endurance/Recharge
Level 22: Gang War
  • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (23) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (23) Expedient Reinforcement - Endurance/Damage/Recharge
  • (25) Expedient Reinforcement - Accuracy/Damage
  • (25) Expedient Reinforcement - Accuracy/Recharge
Level 24: Hasten
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
  • (34) Recharge Reduction IO
Level 26: Call Bruiser
  • (A) Edict of the Master - Defense Bonus
  • (27) Edict of the Master - Damage
  • (27) Edict of the Master - Accuracy/Damage
  • (31) Edict of the Master - Damage/Endurance
  • (33) Edict of the Master - Accuracy/Damage/Endurance
  • (36) Accuracy IO
Level 28: Petrifying Gaze
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (29) Basilisk's Gaze - Recharge/Hold
  • (29) Basilisk's Gaze - Accuracy/Recharge
  • (31) Basilisk's Gaze - Endurance/Recharge/Hold
  • (31) Basilisk's Gaze - Accuracy/Hold
Level 30: Hover
  • (A) Winter's Gift - Slow Resistance (20%)
  • (33) Luck of the Gambler - Recharge Speed
Level 32: Upgrade Equipment
  • (A) Endurance Reduction IO
Level 35: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 38: Dark Servant
  • (A) Cloud Senses - Accuracy/Endurance/Recharge
  • (39) Cloud Senses - Accuracy/ToHitDebuff
  • (39) Cloud Senses - ToHit Debuff
  • (39) Cloud Senses - Accuracy/Recharge
  • (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (40) To Hit Debuff IO
Level 41: Dark Embrace
  • (A) Impervious Skin - Status Resistance
  • (42) Impervium Armor - Resistance
  • (42) Impervium Armor - Resistance/Endurance
Level 44: Soul Tentacles
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (45) Positron's Blast - Damage/Endurance
  • (45) Positron's Blast - Accuracy/Damage
  • (45) Positron's Blast - Damage/Recharge
  • (46) Positron's Blast - Damage/Range
Level 47: Grant Invisibility
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Supremacy
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (46) Efficacy Adaptor - EndMod/Endurance
  • (48) Efficacy Adaptor - EndMod/Accuracy
  • (50) Efficacy Adaptor - EndMod/Recharge