New looks to MA?


DoctorWhat

 

Posted

Just a near-pointless thread but after going to the tailor on my MA/SR Scrapper last night, I noticed they added some new looks to some of the attacks making them into more punches than kicks. Was this to add flavor to the old "all kicks and no punches" set?


 

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Quote:
Originally Posted by Mach_Four View Post
Just a near-pointless thread but after going to the tailor on my MA/SR Scrapper last night, I noticed they added some new looks to some of the attacks making them into more punches than kicks. Was this to add flavor to the old "all kicks and no punches" set?
Look at the drop down. You can choose the old kick, or the new punch for most of MA's attacks.


Types of Swords
My Portfolio

 

Posted

Unrelated, but I have a toon called Mach Four...

KM/SR Brute, if you were wondering.


 

Posted

Quote:
Originally Posted by DoctorWhat View Post
Unrelated, but I have a toon called Mach Four...

KM/SR Brute, if you were wondering.
Pretty cool :-D


 

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Originally Posted by Mach_Four View Post
Pretty cool :-D
Lotta fun too. She was based on a Speedster concept. I have a Virtue Verse page up for her that needs updating.


 

Posted

Quote:
Originally Posted by Mach_Four View Post
Just a near-pointless thread but after going to the tailor on my MA/SR Scrapper last night, I noticed they added some new looks to some of the attacks making them into more punches than kicks. Was this to add flavor to the old "all kicks and no punches" set?
Did you just come back after a break or not notice (no snark should be read in that!), because yes, that's correct! The options were added with the launch of Power Customization in Issue 16(?).
MA and Super Strength both had alternate animations introduced with the launch of the Power Customization Issue.
Good stuff! (Just want a punch for Thunder Kick!)


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Electric-Knight View Post
Did you just come back after a break or not notice (no snark should be read in that!), because yes, that's correct! The options were added with the launch of Power Customization in Issue 16(?).
MA and Super Strength both had alternate animations introduced with the launch of the Power Customization Issue.
Good stuff! (Just want a punch for Thunder Kick!)
Yes, yes I did actually back in November from almost three years away. Finally took my main to the tailor to see if they had changed the looks of the powers like a lot of other sets and sure enough, they had. I had already seen Super Strength's changes but never thought to look at my MA Scrappers powers. I didn't change any of mine because I kinda like them. Plus IMO CAK shouldn't get a Haymaker animation if it doesn't do the appropriate damage ;-p


 

Posted

Quote:
Originally Posted by Mach_Four View Post
Yes, yes I did actually back in November from almost three years away. Finally took my main to the tailor to see if they had changed the looks of the powers like a lot of other sets and sure enough, they had. I had already seen Super Strength's changes but never thought to look at my MA Scrappers powers. I didn't change any of mine because I kinda like them. Plus IMO CAK shouldn't get a Haymaker animation if it doesn't do the appropriate damage ;-p
If you haven't heard then there is a change in i18 you should know about, Cobra Strike was buffed up. It's damage, endurance usage and recharge are now identical to Crane Kick. The stun effect was dropped a bit, yes, but now Crane Kick and it's knockback is skippable since you have something to take it's place, damage wise.