Tell me about Katana/Fire
I don't have one, but yes, it should be quite good. You use Divine Avalanche and defense bonuses to mount a decent defense, maybe 45% melee, 32.5% ranged and AoE, so one small purple from soft cap. Then you lean on your heavy resistance and your self heal. Damage wise it would probably be only fair built that way, but it would be pretty survivable.
Of course that's just theorycraft. I'm curious what people with them have to say as well.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Yeah, and when we get a good build, let's toss it into the build thread.
I'd make one, but I'm not solid on katana. The funky names confuse meh.
first attempt:
32.4% def in S/L/E/N
(1 purple insp to cap)
Hero Plan by Mids' Hero Designer 1,94
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Katana
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Sting of the Wasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(15), RctvArm-EndRdx(37)
Level 2: Blazing Aura -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-%Dam(25), Erad-Acc/Dmg/Rchg(40), EndRdx-I(43), FotG-ResDeb%(46)
Level 4: Healing Flames -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(7), Dct'dW-Heal/EndRdx(40)
Level 6: Build Up -- HO:Membr(A), HO:Membr(34), HO:Membr(46)
Level 8: Gambler's Cut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(39)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 14: Tough -- GA-3defTpProc(A), S'fstPrt-ResKB(17)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(39), RctvArm-EndRdx(40)
Level 18: The Lotus Drops -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Dmg/Rchg(19), C'ngBlow-Acc/Rchg(21), C'ngBlow-Acc/Dmg(21), C'ngBlow-Dmg/Rchg(25)
Level 20: Consume -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(23), Erad-Acc/Dmg/EndRdx/Rchg(23)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(37)
Level 26: Soaring Dragon -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 28: Burn -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(29), C'ngBlow-Acc/Dmg(31), C'ngBlow-Dmg/Rchg(31), C'ngBlow-Acc/Rchg(43)
Level 30: Super Jump -- Jump-I(A)
Level 32: Golden Dragonfly -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Stealth -- LkGmblr-Rchg+(A)
Level 41: Char -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42), UbrkCons-Dam%(43)
Level 44: Fire Blast -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
Level 47: Fire Ball -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Knock%(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 50: Nerve Partial Core Revamp
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17)
2nd attempt
15sec/23 to 25sec (depending on your alpha) all def softcap with shadow meld
perma hasten
18.5% damage bonus set
Hero Plan by Mids' Hero Designer 1,94
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Scrapper
Primary Power Set: Katana
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Sting of the Wasp -- HO:Nucle(A)
Level 1: Fire Shield -- GA-3defTpProc(A), HO:Ribo(3), HO:Ribo(3), HO:Ribo(5)
Level 2: Blazing Aura -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(9), Oblit-Acc/Rchg(11), Oblit-Acc/Dmg/Rchg(11), FotG-ResDeb%(13)
Level 4: Healing Flames -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(7), Dct'dW-Rchg(9)
Level 6: Build Up -- HO:Membr(A), HO:Membr(13), HO:Membr(15)
Level 8: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(15), Mako-Dmg/EndRdx(17), Mako-Acc/Dmg(17), LkGmblr-Rchg+(23)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(23)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(27), SW-ResDam/Re TP(37), Zephyr-ResKB(46)
Level 14: Super Jump -- Jump-I(A)
Level 16: Plasma Shield -- HO:Ribo(A), HO:Ribo(43), HO:Ribo(43)
Level 18: The Lotus Drops -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Rchg(21), Oblit-Dmg(21)
Level 20: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(40), Efficacy-Acc/Rchg(40), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(50)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- HO:Ribo(A), HO:Ribo(25), HO:Ribo(25)
Level 26: Soaring Dragon -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(27), Hectmb-Acc/Rchg(36), Hectmb-Acc/Dmg/Rchg(37), Hectmb-Dmg/Rchg(37)
Level 28: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Rchg(34), Oblit-Dmg(34)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
Level 32: Golden Dragonfly -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Acc/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Dmg/Rchg(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39), RechRdx-I(46)
Level 41: Dark Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(42), Apoc-Acc/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(43)
Level 44: Shadow Meld -- HO:Membr(A), HO:Membr(45), HO:Membr(45), LkGmblr-Rchg+(45)
Level 47: Soul Storm -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(48), UbrkCons-Acc/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Hold/Rchg(50)
Level 49: Stealth -- LkGmblr-Rchg+(A)
Level 50: Spiritual Total Core Revamp
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(50)
English isn't my birth language, so don't blame me if I do some mistakes. thank you !
I've been running a Katana/Fire/Fire build for quite some time and it's pretty much a wrecking crew of damage. DA helps a LOT, but even through that the set is a little more squishy than one would hope. The end is also, most likely, gonna be an issue, depending on how many toggles you're running at once XD. Through all that, though, the damage is outstanding. Build up + FE, then Lotus Drops-Fireball-Burn pretty much kills everything in the area running at +2 or 3. A boss MIGHT be left standing, but one shot from Golden Dragonfly and you'll drop them too. AOE is where this combo shines, but ST is solid too, with Sting ot Wasp, Soaring Dragon, and GD (plus Fire Blast from Fire epic). I usually use the toon for farming, simply because of it's defensive liabilities, but it's pretty much fun to play everywhere. In the early going, Kat/FA will blow your mind. Mid-range it gets pretty hairy, and then it goes back to awesome by the end.
Here's the build I've been working on, although I might respec it at some point cause it's a little bit hairy. I built it for aoe damage and +rech, both of which it shines at, and I grabbed the cardiac Alpha for endurance and a little toughness boost. Play with it and see what you think, but I was really pleased with this toon, there's just so much fire!
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Inferno Izanami: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Sting of the Wasp
- (A) Touch of Death - Accuracy/Damage
- (37) Touch of Death - Damage/Endurance
- (40) Touch of Death - Damage/Recharge
- (42) Touch of Death - Accuracy/Damage/Endurance
- (42) Touch of Death - Chance of Damage(Negative)
- (42) Touch of Death - Damage/Endurance/Recharge
- (A) Impervium Armor - Resistance
- (9) Impervium Armor - Resistance/Endurance
- (9) Titanium Coating - Resistance/Endurance
- (15) Titanium Coating - Resistance
- (21) Titanium Coating - Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (40) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Numina's Convalescence - Heal
- (21) Numina's Convalescence - Heal/Recharge
- (23) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Scirocco's Dervish - Damage/Endurance
- (23) Scirocco's Dervish - Accuracy/Damage/Endurance
- (29) Endurance Reduction IO
- (29) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (15) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (31) Accuracy IO
- (31) Karma - Knockback Protection
- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (11) Recharge Reduction IO
- (A) Adjusted Targeting - To Hit Buff/Recharge
- (13) Adjusted Targeting - Recharge
- (13) Adjusted Targeting - Endurance/Recharge
- (A) Run Speed IO
- (A) Impervium Armor - Resistance
- (17) Impervium Armor - Resistance/Endurance
- (17) Titanium Coating - Resistance/Endurance
- (19) Titanium Coating - Resistance
- (19) Titanium Coating - Endurance
- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (43) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense
- (A) Empty
- (A) Impervium Armor - Resistance
- (25) Impervium Armor - Resistance/Endurance
- (25) Titanium Coating - Resistance/Endurance
- (27) Titanium Coating - Resistance
- (27) Titanium Coating - Endurance
- (A) Hecatomb - Damage
- (33) Hecatomb - Damage/Recharge
- (33) Hecatomb - Accuracy/Damage/Recharge
- (33) Hecatomb - Accuracy/Recharge
- (34) Hecatomb - Damage/Endurance
- (A) Armageddon - Damage
- (34) Armageddon - Damage/Recharge
- (37) Armageddon - Accuracy/Damage/Recharge
- (39) Armageddon - Damage/Endurance
- (39) Armageddon - Accuracy/Recharge
- (A) HamiO:Enzyme Exposure
- (45) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense/Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (34) Scirocco's Dervish - Damage/Endurance
- (36) Scirocco's Dervish - Damage/Recharge
- (36) Scirocco's Dervish - Accuracy/Recharge
- (37) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Disorient Duration IO
- (A) Accuracy IO
- (A) Apocalypse - Damage
- (45) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Damage/Recharge
- (46) Apocalypse - Accuracy/Recharge
- (50) Apocalypse - Damage/Endurance
- (A) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (48) Ragnarok - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
- (A) Steadfast Protection - Resistance/+Def 3%
- (50) Steadfast Protection - Knockback Protection
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (5) Numina's Convalescence - Heal
- (7) Numina's Convalescence - Heal/Endurance
- (7) Miracle - +Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (3) Performance Shifter - EndMod
- (3) Performance Shifter - EndMod/Accuracy
- (5) Performance Shifter - EndMod/Recharge
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1429;693;1386;HEX;| |78DA6593DB4F134114C667DBAD9572692914CAA55C0B2D852EADDCD184A84882D20| |453F541C566850136A94BB3AD0A3CF907183560F4D110E29FE7E5D1C44B3D7BBEA1| |D674D3E637FB9DEFCC9C3D33933B5C6D11E2D58AD0DA6E16CD72B990DF76CC52493| |ABE9CB9676D07D7ED5DE9D80743EBC7A66D3EB3FC4288C885A5909345298D3B6685| |627D357555EE4ABB2C8D354B3A4785EBCF1DB37DDDDE978EB42BC6C520B07970503| |4F22529775A78B821CD9265EFB5F2CB9AB5B75FA1B7E04568473AE57DAB14BE55B2| |B68D1B45F358167266B942F347A9A014FD5FBB95F153F589878484883F62241E332| |6B68002F08471C5CDD2384B1749CD952EC78114212BDA0C46E734E38D5FB94555D3| |5E08574A1C336629E245C4E3BD8F9C3CA3EB1E63860C3EACE4F5BDE49C2EA4F60FD| |7E31DF9FC9AC615F923A8A1933110027AD937F083101323646FC2B49EA6498E04FE| |C35B32342B43F3278F2BB59C03678C5132B4A272D19AE69C799282AA2B41742584A| |E84D09530BA1246574EC8DEAE5ADFFE93271DAF32126E4FB222F58BDF52BF813F8C| |2ECAEAC0225A073E348D0FD52812511545AAF4082F29DDAAA06E141445415114D48| |B827A51D029D97B3081DE33CEAB0D25802430C1184E3116C9DEA7EC7D8B882C31E2| |CBF89A6BC055864EF698EA686C81A07BC594FA006CD17B720CAA0907714C86B1E5A| |387C011238E03B044F611D58911ECDA28B04C9131D589B10C4B67B4574925257114| |CE499A54CB4D4E718D5369C060A4A719D90CE333D90D653766589A9E05E68079D81| |71873544346559771372126B25146BF5EBB72F473F76950AF5DA76AAA219A6950B2| |0DCA4C8332DBA06C34289B7AED5E0A8D95A650ED3E56BF0428AAA9284EF8B77F925| |77BC09BA6E3D65EBA0BDCE6E3F5B53E35C9A9DFEB533F728B3C27C0079C8F53C666| |C0ED182AD8AA1B9B75E3A775E3950ECA52E3BF2532E6B5| |-------------------------------------------------------------------|
Oh, I also added in some +hp in there to keep her standing a little longer in the fray. Have her at about 1800 hp currently.
first attempt:
32.4% def in S/L/E/N (1 purple insp to cap) Hero Plan by Mids' Hero Designer 1,94 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Scrapper Primary Power Set: Katana Secondary Power Set: Fiery Aura Power Pool: Fighting Power Pool: Leaping Power Pool: Concealment Power Pool: Speed Ancillary Pool: Blaze Mastery Hero Profile: Level 1: Sting of the Wasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5) Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(15), RctvArm-EndRdx(37) Level 2: Blazing Aura -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-%Dam(25), Erad-Acc/Dmg/Rchg(40), EndRdx-I(43), FotG-ResDeb%(46) Level 4: Healing Flames -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(7), Dct'dW-Heal/EndRdx(40) Level 6: Build Up -- HO:Membr(A), HO:Membr(34), HO:Membr(46) Level 8: Gambler's Cut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11) Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(39) Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15) Level 14: Tough -- GA-3defTpProc(A), S'fstPrt-ResKB(17) Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(39), RctvArm-EndRdx(40) Level 18: The Lotus Drops -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(19), Erad-Dmg/Rchg(19), C'ngBlow-Acc/Rchg(21), C'ngBlow-Acc/Dmg(21), C'ngBlow-Dmg/Rchg(25) Level 20: Consume -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(23), Erad-Acc/Dmg/EndRdx/Rchg(23) Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37) Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Zephyr-ResKB(37) Level 26: Soaring Dragon -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(34) Level 28: Burn -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(29), C'ngBlow-Acc/Dmg(31), C'ngBlow-Dmg/Rchg(31), C'ngBlow-Acc/Rchg(43) Level 30: Super Jump -- Jump-I(A) Level 32: Golden Dragonfly -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(34) Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36) Level 38: Stealth -- LkGmblr-Rchg+(A) Level 41: Char -- UbrkCons-Hold/Rchg(A), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(42), UbrkCons-Dam%(43) Level 44: Fire Blast -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46) Level 47: Fire Ball -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Knock%(50) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50) Level 50: Nerve Partial Core Revamp ------------ Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrcl-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17) 2nd attempt 15sec/23 to 25sec (depending on your alpha) all def softcap with shadow meld perma hasten 18.5% damage bonus set Hero Plan by Mids' Hero Designer 1,94 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Scrapper Primary Power Set: Katana Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Concealment Ancillary Pool: Soul Mastery Hero Profile: Level 1: Sting of the Wasp -- HO:Nucle(A) Level 1: Fire Shield -- GA-3defTpProc(A), HO:Ribo(3), HO:Ribo(3), HO:Ribo(5) Level 2: Blazing Aura -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(9), Oblit-Acc/Rchg(11), Oblit-Acc/Dmg/Rchg(11), FotG-ResDeb%(13) Level 4: Healing Flames -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(7), Dct'dW-Rchg(9) Level 6: Build Up -- HO:Membr(A), HO:Membr(13), HO:Membr(15) Level 8: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(15), Mako-Dmg/EndRdx(17), Mako-Acc/Dmg(17), LkGmblr-Rchg+(23) Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(23) Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(27), SW-ResDam/Re TP(37), Zephyr-ResKB(46) Level 14: Super Jump -- Jump-I(A) Level 16: Plasma Shield -- HO:Ribo(A), HO:Ribo(43), HO:Ribo(43) Level 18: The Lotus Drops -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Rchg(21), Oblit-Dmg(21) Level 20: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(40), Efficacy-Acc/Rchg(40), Efficacy-EndMod/Acc(40), Efficacy-EndMod/EndRdx(50) Level 22: Boxing -- Acc-I(A) Level 24: Tough -- HO:Ribo(A), HO:Ribo(25), HO:Ribo(25) Level 26: Soaring Dragon -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(27), Hectmb-Acc/Rchg(36), Hectmb-Acc/Dmg/Rchg(37), Hectmb-Dmg/Rchg(37) Level 28: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Rchg(34), Oblit-Dmg(34) Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31) Level 32: Golden Dragonfly -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Acc/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Dmg/Rchg(34) Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36) Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39), RechRdx-I(46) Level 41: Dark Blast -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(42), Apoc-Acc/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(43) Level 44: Shadow Meld -- HO:Membr(A), HO:Membr(45), HO:Membr(45), LkGmblr-Rchg+(45) Level 47: Soul Storm -- UbrkCons-Dam%(A), UbrkCons-EndRdx/Hold(48), UbrkCons-Acc/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Hold/Rchg(50) Level 49: Stealth -- LkGmblr-Rchg+(A) Level 50: Spiritual Total Core Revamp ------------ Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrcl-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(50) |

This is a pretty nice build too, definitely less of a bother having to drop DA all the time. However, I would drop the nerve alpha and pick up cardiac, because the end is gonna be rough. The gladiators armor proc is gonna cost you a leg and half as well. Mind if I steal some of your ideas in my possible future respec?
![]() |
English isn't my birth language, so don't blame me if I do some mistakes. thank you !
Anybody have one of these? The two seem like they would be really synergistic to me, but I haven't really heard of this combo. Anyone wanna talk with me about the pros/cons, what it's good at, what it sucks at, etc? Maybe toss around builds. Thanks in advance