pvp blaster?
mmmk i whipped up a Psy/Nrg and here it is,tell me what you think
http://www.cohplanner.com/mids/downl...9AC45FC0F6EBC7
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Regards, Four-Cee-Three
Better go ask in the PvP forum, no one else has any idea how the hell anything functions over there.
"Fascinating. I'm not bored at all, I swear." -Kikuchiyo
You're right about Psi/EM, but as far as the build goes, you don't want anything like that for PvP.
Here's what I use:
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
psi em: Level 50 Magic Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Psionic Dart -- Apoc-Dmg(A), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(3), Apoc-Dmg/EndRdx(5), Apoc-Dam%(5), GJ-Dam%(7)
Level 1: Power Thrust -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(37), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(43)
Level 2: Telekinetic Blast -- GJ-Acc/Dmg(A), GJ-Dam/Rech(7), GJ-Acc/Dmg/End/Rech(9), HO:Nucle(9), ExStrk-Dam%(11), GJ-Dam%(11)
Level 4: Mental Blast -- GJ-Acc/Dmg(A), GJ-Dam/Rech(13), GJ-Acc/Dmg/End/Rech(13), GJ-Dam%(15), GJ-Acc/End/Rech(15), GJ-Dam/End/Rech(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 8: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit(19), AdjTgt-ToHit/Rchg(21), AdjTgt-EndRdx/Rchg(27), AdjTgt-ToHit/EndRdx/Rchg(39), Rec'dRet-Pcptn(40)
Level 10: Psychic Focus -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit(23), AdjTgt-ToHit/EndRdx/Rchg(34), AdjTgt-EndRdx/Rchg(39)
Level 12: Will Domination -- GJ-Acc/Dmg(A), GJ-Dam/Rech(25), GJ-Acc/Dmg/End/Rech(27), GJ-Acc/End/Rech(29), GJ-Dam/End/Rech(29), GJ-Dam%(31)
Level 14: Super Speed -- HO:Micro(A), HO:Micro(23), Zephyr-ResKB(34)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(37)
Level 18: Conserve Power -- RechRdx-I(A)
Level 20: Super Jump -- HO:Micro(A), HO:Micro(25), Jump-I(31), Zephyr-ResKB(40)
Level 22: Boxing -- Acc-I(A)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(39)
Level 26: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(31), ImpArm-EndRdx/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33), ImpArm-ResDam(34), ImpArm-ResPsi(36)
Level 28: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(33), GSFC-ToHit(36)
Level 30: Acrobatics -- EndRdx-I(A)
Level 32: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(36)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Weave -- LkGmblr-Rchg+(A)
Level 41: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(43), FtnHyp-Acc/Sleep/Rchg(43), FtnHyp-Acc/Rchg(45), FtnHyp-Sleep/EndRdx(46)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), ImpArm-ResPsi(45), Aegis-Psi/Status(45), S'fstPrt-ResKB(46), Ksmt-ToHit+(46)
Level 47: Hoarfrost -- Mrcl-EndRdx/Rchg(A), Mrcl-Heal/Rchg(48), Mrcl-Heal/EndRdx/Rchg(48), Dct'dW-Heal/Rchg(48), ImpArm-ResPsi(50), S'fstPrt-ResKB(50)
Level 49: Hibernate -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(37)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc(42), P'Shift-End%(42)
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
One of the things you'll notice with PVP builds is a crazy amount of KB reduction. Why? Because it's not difficult for a player to rack up KB with magnitude over 40 (the build below hits goes over 45 with Power Thrust). Outside of that, procs are glorious, range is great (obscene in the non-travel-suppressed Arenas), and escapability is critical (movement-slotted SS+SJ & either Phase Shift or Hibernate).
Here's a (much) cheaper alternative build for a Psi/EM, if you were looking for something to build up from...
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Streetlight Sensei: Level 50 Mutation Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Psionic Dart -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg(3), Dev'n-Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(39), Thundr-Acc/Dmg/EndRdx(40)
Level 1: Power Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(5), KinCrsh-Rchg/KB(5), KinCrsh-Rechg/EndRdx(7), KinCrsh-Dmg/EndRdx/KB(7), KinCrsh-Acc/Dmg/KB(9)
Level 2: Mental Blast -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(9), Dev'n-Acc/Dmg(11), Dev'n-Dmg/EndRdx(11), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(15)
Level 4: Telekinetic Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(17), Dev'n-Acc/Dmg/EndRdx/Rchg(17), ExStrk-Dam%(21), Thundr-Dmg/EndRdx/Rchg(21), Thundr-Acc/Dmg/Rchg(23)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)
Level 8: Will Domination -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(29), Dev'n-Acc/Dmg/EndRdx/Rchg(31), Dev'n-Dmg/EndRdx(31), Thundr-Acc/Dmg/Rchg(31), Thundr-Dmg/EndRdx/Rchg(33)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(33), Zephyr-ResKB(37)
Level 12: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit(13), AdjTgt-Rchg(13), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(43), AdjTgt-ToHit/EndRdx/Rchg(50)
Level 14: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(23), EndRdx-I(34), EndRdx-I(36)
Level 16: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel(34), EndRdx-I(42), EndRdx-I(50)
Level 18: Psychic Focus -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(19), AdjTgt-Rchg(19), AdjTgt-EndRdx/Rchg(40), AdjTgt-ToHit/EndRdx(46), AdjTgt-ToHit(46)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Grant Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(27)
Level 24: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(25)
Level 26: Phase Shift -- RechRdx-I(A)
Level 28: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(29)
Level 30: Tactics -- Rec'dRet-Pcptn(A), GSFC-Build%(40), GSFC-ToHit/EndRdx(43), GSFC-ToHit/Rchg/EndRdx(43)
Level 32: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(33)
Level 35: Boost Range -- RechRdx-I(A), EndRdx-I(36)
Level 38: Conserve Power -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Personal Force Field -- LkGmblr-Def/Rchg(A), RedFtn-Def/Rchg(42), GftotA-Def/Rchg(48), S'dpty-Def/Rchg(48), Ksmt-ToHit+(48)
Level 44: Temp Invulnerability -- ImpSkn-ResDam/EndRdx(A), ImpSkn-EndRdx/Rchg(45), ImpSkn-Status(45), HO:Ribo(45), HO:Ribo(46), Aegis-Psi/Status(50)
Level 47: Power Boost -- RechRdx-I(A)
Level 49: Flurry -- C'ngImp-Acc/Dmg(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Boost
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Level 1: Brawl -- Acc-I(A)
Level 1: Defiance
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod(36)
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I was told a psy,psy or psy/energywill work gr8 but i would like your opinion on the primary/secondary
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Regards, Four-Cee-Three