rad/dark = FUN!
bump
Shadow Fall + Super Speed = Invisibility, no need for the celerity proc.
The build below has the following properties:
* Softcap to S/L
* Permahasten
* Manageable endurance
* No Purple Sets (and therefore cheaper)
* No selected Alpha Incarnate slot (so you could easily move slots out of Hasten with spiritual, or have ZERO endurance problems with cardiac).
Not that your build is bad, I just present an alternative to play with.
Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
RadDark: Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Dark Miasma
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: X-Ray Beam -- Decim-Acc/EndRdx/Rchg(A), Decim-Dmg/Rchg(46), Decim-Dmg/EndRdx(48), Decim-Acc/Dmg(48), Decim-Acc/Dmg/Rchg(48)
Level 1: Twilight Grasp -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(40), Dct'dW-EndRdx/Rchg(43), Dct'dW-Heal/Rchg(43), Dct'dW-Heal/EndRdx/Rchg(43)
Level 2: Irradiate -- Oblit-Acc/Rchg(A), Oblit-Dmg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(40)
Level 4: Tar Patch -- RechRdx-I(A), RechRdx-I(13)
Level 6: Electron Haze -- Posi-Dmg/Rng(A), Posi-Dmg/EndRdx(7), Posi-Acc/Dmg(7), Posi-Dmg/Rchg(9), Posi-Acc/Dmg/EndRdx(9)
Level 8: Boxing -- Empty(A)
Level 10: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-Rchg/EndRdx(11), DarkWD-ToHitdeb/Rchg/EndRdx(11), DarkWD-ToHitDeb/Rchg(13)
Level 12: Howling Twilight -- EndRdx-I(A)
Level 14: Tough -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(50)
Level 16: Shadow Fall -- RedFtn-Def(A), RedFtn-Def/EndRdx(17), RedFtn-Def/Rchg(17), RedFtn-Def/EndRdx/Rchg(34), RedFtn-EndRdx(37)
Level 18: Cosmic Burst -- Decim-Acc/EndRdx/Rchg(A), Decim-Dmg/Rchg(19), Decim-Dmg/EndRdx(19), Decim-Acc/Dmg(34), Decim-Acc/Dmg/Rchg(34)
Level 20: Fearsome Stare -- SipInsght-Acc/EndRdx/Rchg(A), SipInsght-Acc/ToHitDeb(21), SipInsght-Acc/Rchg(21), SipInsght-ToHitDeb(25), SipInsght-ToHitDeb/EndRdx/Rchg(31)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def(23), LkGmblr-Def/EndRdx/Rchg(25)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Neutron Bomb -- Posi-Dmg/Rng(A), Posi-Dmg/Rchg(27), Posi-Dmg/EndRdx(27), Posi-Acc/Dmg(31), Posi-Acc/Dmg/EndRdx(31)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29), RechRdx-I(50), RechRdx-I(50)
Level 30: Super Speed -- EndRdx-I(A)
Level 32: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(33), BasGaze-Rchg/Hold(33), BasGaze-EndRdx/Rchg/Hold(33)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 38: Dark Servant -- Cloud-Acc/EndRdx/Rchg(A), Cloud-Acc/ToHitDeb(39), Cloud-ToHitDeb/EndRdx/Rchg(39), Cloud-Acc/Rchg(39), Enf'dOp-Acc/EndRdx(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(42)
Level 44: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit/Rchg(45), GSFC-ToHit(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-Build%(46)
Level 47: Super Jump -- Winter-ResSlow(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Rchg(5), P'Shift-EndMod/Acc(5)
Level 4: Ninja Run
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Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)
Thankyou but if i wanted to go with capped def i would have done so, thankyou anyway.
feedback on the current build i have posted. If both sets work well together. If the power combinations i have chosen are good together etc. Its all well and good posting an alternative build but it doesnt help me with the build i made.
This is a remake of my rad/elec/soul blaster. I am remaking her because she is too much of a glass cannon with way too many attacks to compose an effect attack chain and i hate not being able to heal/debuff the hell outta something.
Originally i had tough in this build but i heard any toon with dark miasma won't really benefit from it because of all the -tohit debuff. So i dropped that for maneuvers which bumped me up in perma hasten just about.
i was wondering whether having Celerity: +Stealth in sprint and then using that in conjunction with Shadow fall will increase my stealth to near invisibility? Not quite sure on that bit.
I had to throw in Recall friend, it just goes hand in hand with Howling twilight. Gotta love it.
I have slotted dark consumption for end because the rech is too high to be used regularly for dmg, which kinda sucks!
Petrifying gaze seems to get quite a bit of bad press, i haven't used it in years so don't really remember if it was bad or not. Its 3 mag but the duration is LOW.
Attack chain
Open with Darkest night/Fearsome stare > tar patch > aim > soul drain > irradiate > neutron bomb = dead? Maybe. Needs to be tested first. Shame rad doesn't get some kind of acid rain power lol. Now that would be amusing.
Damn its gonna be expensive >.<
Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
Level 50 Magic Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Dark Mastery
Villain Profile:
------------
Level 1: X-Ray Beam
(A) Decimation - Accuracy/Damage
(3) Decimation - Damage/Endurance
(3) Decimation - Damage/Recharge
(5) Decimation - Accuracy/Endurance/Recharge
(5) Decimation - Accuracy/Damage/Recharge
Level 1: Twilight Grasp
(A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
(7) Touch of the Nictus - Accuracy/Healing
(7) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
(9) Touch of the Nictus - Accuracy/Endurance/Recharge
Level 2: Irradiate
(A) Achilles' Heel - Chance for Res Debuff
(9) Armageddon - Chance for Fire Damage
(11) Armageddon - Damage/Recharge
(11) Armageddon - Accuracy/Damage/Recharge
(13) Armageddon - Accuracy/Recharge
(13) Armageddon - Damage/Endurance
Level 4: Tar Patch
(A) Recharge Reduction IO
(15) Tempered Readiness - Endurance/Recharge/Slow
(15) Pacing of the Turtle - Endurance/Recharge/Slow
Level 6: Electron Haze
(A) Positron's Blast - Accuracy/Damage
(17) Positron's Blast - Damage/Endurance
(17) Positron's Blast - Damage/Recharge
(19) Positron's Blast - Accuracy/Damage/Endurance
(19) Positron's Blast - Chance of Damage(Energy)
Level 8: Darkest Night
(A) Dark Watcher's Despair - To Hit Debuff/Recharge
(21) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(21) Dark Watcher's Despair - Recharge/Endurance
(23) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 10: Howling Twilight
(A) Absolute Amazement - Stun
(23) Absolute Amazement - Stun/Recharge
(25) Absolute Amazement - Accuracy/Stun/Recharge
(25) Absolute Amazement - Accuracy/Recharge
(27) Absolute Amazement - Endurance/Stun
Level 12: Hover
(A) Luck of the Gambler - Recharge Speed
Level 14: Fly
(A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Aim
(A) Recharge Reduction IO
(27) Recharge Reduction IO
Level 18: Cosmic Burst
(A) Apocalypse - Chance of Damage(Negative)
(29) Apocalypse - Damage/Recharge
(29) Apocalypse - Accuracy/Damage/Recharge
(31) Apocalypse - Accuracy/Recharge
(31) Apocalypse - Damage/Endurance
Level 20: Shadow Fall
(A) Luck of the Gambler - Recharge Speed
Level 22: Fearsome Stare
(A) Cloud Senses - ToHit Debuff
(31) Cloud Senses - Accuracy/ToHitDebuff
(33) Cloud Senses - Accuracy/Recharge
(33) Cloud Senses - ToHit Debuff/Endurance/Recharge
(33) Cloud Senses - Accuracy/Endurance/Recharge
Level 24: Hasten
(A) Recharge Reduction IO
(34) Recharge Reduction IO
(34) Recharge Reduction IO
Level 26: Neutron Bomb
(A) Positron's Blast - Accuracy/Damage
(34) Positron's Blast - Damage/Endurance
(36) Positron's Blast - Damage/Recharge
(36) Positron's Blast - Accuracy/Damage/Endurance
(36) Positron's Blast - Chance of Damage(Energy)
(37) Touch of Lady Grey - Chance for Negative Damage
Level 28: Maneuvers
(A) Luck of the Gambler - Recharge Speed
Level 30: Recall Friend
(A) Interrupt Reduction IO
Level 32: Atomic Blast
(A) Obliteration - Chance for Smashing Damage
(37) Obliteration - Accuracy/Recharge
(37) Obliteration - Damage/Recharge
(39) Obliteration - Accuracy/Damage/Recharge
(39) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 35: Petrifying Gaze
(A) Unbreakable Constraint - Hold
(39) Unbreakable Constraint - Hold/Recharge
(40) Unbreakable Constraint - Accuracy/Hold/Recharge
(40) Unbreakable Constraint - Accuracy/Recharge
(40) Unbreakable Constraint - Endurance/Hold
Level 38: Dark Servant
(A) Siphon Insight - Accuracy/ToHit Debuff
(42) Siphon Insight - Accuracy/Endurance/Recharge
(42) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
(42) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 41: Dark Consumption
(A) Efficacy Adaptor - EndMod
(43) Efficacy Adaptor - EndMod/Recharge
(43) Efficacy Adaptor - EndMod/Accuracy/Recharge
(43) Efficacy Adaptor - Accuracy/Recharge
(45) Efficacy Adaptor - EndMod/Accuracy
(45) Efficacy Adaptor - EndMod/Endurance
Level 44: Dark Embrace
(A) HamiO:Ribosome Exposure
(46) HamiO:Ribosome Exposure
(50) HamiO:Ribosome Exposure
Level 47: Soul Drain
(A) Obliteration - Chance for Smashing Damage
(48) Obliteration - Accuracy/Recharge
(48) Obliteration - Damage/Recharge
(48) Obliteration - Accuracy/Damage/Recharge
(50) Obliteration - Accuracy/Damage/Endurance/Recharge
(50) Recharge Reduction IO
Level 49: Soul Transfer
(A) Disorient Duration IO
------------
Level 1: Brawl
(A) Empty
Level 1: Scourge
Level 1: Sprint
(A) Celerity - +Stealth
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 2: Swift
(A) Empty
Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(45) Miracle - +Recovery
Level 2: Hurdle
(A) Empty
Level 2: Stamina
(A) Performance Shifter - EndMod
(46) Performance Shifter - EndMod/Accuracy
(46) Performance Shifter - Chance for +End
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