Earth/Storm Controller Critique
Anyone? Bueller, Bueller... Anyone? Is this a feasible approach without Weave? Is there a way to increase my defense to that magic 32.5%? Any guidance/help would be greatly appreciated. Thanks.
Anyone? Bueller, Bueller... Anyone? Is this a feasible approach without Weave? Is there a way to increase my defense to that magic 32.5%? Any guidance/help would be greatly appreciated. Thanks.
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It seems that you have already exceeded your target and are within striking distance of the softcap, unless you want to reach that threshold without turning on any powers.
Tweaking this is much easier than you think. You're missing a big Range defense bonus in the 2 stupefy sets. Take the 2 slots out of Manuevers and combat jumping and 6 slot stupefy in thunderclap and stalagmites. You will gain about 6% range defense and will be above range softcap.
-- Biotyk -- Pink-Princess -- Paragon Ranger -- Sikuna
** On Virtue
To get an idea of the defense you can build with Earth/Storm and not gimp yourself, I'm posting my build. I totally revamped my build for I20 end game content and went for survivability instead recharge and trying to maximize my (weakish) damage. It is softcapped S/L and ranged as well as having 41% energy defense and 88% recharge. I actually took most of my purples out of my I20 build except for ragnarok but you can sub in posi's instead. You can sub in any APP and be at ranged soft capped. If you put in mace mastery, you'll be about 55% energy defense and that greatly helps with all the energy blasts flying around in the trials. I don't like thunderclap or snowstorm so never take those. If you really want status protection (I don't find it too much of a problem with this much defense) you can grind for a T4 Clarion incarnate shield which will be just about perma protection. I used cardiac for my alpha slot.
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Storm Summoning
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Fossilize
- (A) Basilisk's Gaze - Accuracy/Hold
- (9) Basilisk's Gaze - Accuracy/Recharge
- (11) Basilisk's Gaze - Recharge/Hold
- (11) Basilisk's Gaze - Endurance/Recharge/Hold
- (13) Damage Increase IO
- (13) Damage Increase IO
- (A) Explosive Strike - Accuracy/Knockback
- (34) Explosive Strike - Chance for Smashing Damage
- (50) Explosive Strike - Damage/Knockback
- (A) Enfeebled Operation - Accuracy/Recharge
- (3) Enfeebled Operation - Endurance/Immobilize
- (3) Enfeebled Operation - Accuracy/Endurance
- (7) Enfeebled Operation - Accuracy/Immobilize
- (34) Enfeebled Operation - Immobilize/Range
- (A) Doctored Wounds - Heal/Endurance
- (5) Doctored Wounds - Endurance/Recharge
- (5) Doctored Wounds - Heal/Recharge
- (7) Doctored Wounds - Recharge
- (9) Doctored Wounds - Heal
- (A) Slow IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (27) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Stupefy - Accuracy/Recharge
- (21) Stupefy - Chance of Knockback
- (31) Stupefy - Endurance/Stun
- (33) Stupefy - Accuracy/Endurance
- (33) Stupefy - Stun/Range
- (33) Stupefy - Accuracy/Stun/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (15) Luck of the Gambler - Defense
- (15) Luck of the Gambler - Defense/Endurance
- (17) Aegis - Resistance/Endurance
- (17) Aegis - Resistance
- (A) Undermined Defenses - Recharge
- (19) Undermined Defenses - Recharge/Endurance
- (19) Achilles' Heel - Chance for Res Debuff
- (A) Recharge Reduction IO
- (A) Dark Watcher's Despair - To Hit Debuff
- (21) Dark Watcher's Despair - Recharge/Endurance
- (25) Dark Watcher's Despair - To Hit Debuff/Recharge
- (25) Dark Watcher's Despair - Chance for Recharge Slow
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (23) Recharge Reduction IO
- (A) Empty
- (A) Basilisk's Gaze - Accuracy/Hold
- (27) Basilisk's Gaze - Accuracy/Recharge
- (29) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (29) Basilisk's Gaze - Recharge/Hold
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (A) Blood Mandate - Accuracy/Damage
- (34) Blood Mandate - Damage/Endurance
- (37) Blood Mandate - Damage
- (37) Blood Mandate - Accuracy/Endurance
- (37) Blood Mandate - Accuracy/Damage/Endurance
- (40) Blood Mandate - Accuracy
- (A) Expedient Reinforcement - Accuracy/Recharge
- (36) Expedient Reinforcement - Accuracy/Damage
- (36) Expedient Reinforcement - Damage/Endurance
- (36) Expedient Reinforcement - Accuracy/Damage/Recharge
- (40) Expedient Reinforcement - Endurance/Damage/Recharge
- (42) Expedient Reinforcement - Resist Bonus Aura for Pets
- (A) Thunderstrike - Accuracy/Damage
- (39) Thunderstrike - Damage/Endurance
- (39) Thunderstrike - Damage/Recharge
- (39) Thunderstrike - Accuracy/Damage/Recharge
- (40) Thunderstrike - Accuracy/Damage/Endurance
- (42) Thunderstrike - Damage/Endurance/Recharge
- (A) Thunderstrike - Accuracy/Damage
- (42) Thunderstrike - Damage/Endurance
- (43) Thunderstrike - Damage/Recharge
- (46) Thunderstrike - Accuracy/Damage/Recharge
- (46) Thunderstrike - Damage/Endurance/Recharge
- (48) Thunderstrike - Accuracy/Damage/Endurance
- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (50) Ragnarok - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (A) Luck of the Gambler - Recharge Speed
- (50) Defense Buff IO
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (46) Miracle - +Recovery
- (A) Empty
- (A) Endurance Modification IO
- (43) Endurance Modification IO
- (43) Performance Shifter - Chance for +End
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-- Biotyk -- Pink-Princess -- Paragon Ranger -- Sikuna
** On Virtue
Hi Folks,
I was wondering if any improvements can be made on the following build. I'm trying more for Ranged defense. Any input is greatly appreciated. Thanks.
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Tectonic Blast: Level 50 Technology Controller
Primary Power Set: Earth Control
Secondary Power Set: Storm Summoning
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Fossilize
- (A) Lockdown - Accuracy/Hold
- (3) Lockdown - Accuracy/Recharge
- (3) Lockdown - Recharge/Hold
- (7) Lockdown - Endurance/Recharge/Hold
- (7) Lockdown - Accuracy/Endurance/Recharge/Hold
- (11) Lockdown - Chance for +2 Mag Hold
Level 1: Gale- (A) Accuracy IO
Level 2: Stone Cages- (A) Trap of the Hunter - Accuracy/Recharge
- (5) Trap of the Hunter - Endurance/Immobilize
- (5) Trap of the Hunter - Accuracy/Endurance
- (9) Trap of the Hunter - Immobilize/Accuracy
- (9) Trap of the Hunter - Accuracy/Immobilize/Recharge
- (11) Trap of the Hunter - Chance of Damage(Lethal)
Level 4: Snow Storm- (A) Endurance Reduction IO
Level 6: Quicksand- (A) Recharge Reduction IO
Level 8: Fly- (A) Endurance Reduction IO
Level 10: Steamy Mist- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense
- (19) Luck of the Gambler - Defense/Endurance
- (21) Luck of the Gambler - Defense/Recharge
- (21) Impervium Armor - Psionic Resistance
- (23) Impervium Armor - Resistance
Level 12: Stalagmites- (A) Stupefy - Accuracy/Recharge
- (13) Stupefy - Endurance/Stun
- (13) Stupefy - Accuracy/Endurance
- (15) Stupefy - Stun/Range
- (15) Stupefy - Accuracy/Stun/Recharge
Level 14: Hasten- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 16: Freezing Rain- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (17) Recharge Reduction IO
- (33) Achilles' Heel - Chance for Res Debuff
- (33) Touch of Lady Grey - Chance for Negative Damage
Level 18: Earthquake- (A) Recharge Reduction IO
- (46) To Hit Debuff IO
Level 20: Hurricane- (A) Dark Watcher's Despair - To Hit Debuff/Endurance
- (25) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (25) Dark Watcher's Despair - To Hit Debuff
- (31) Dark Watcher's Despair - Recharge/Endurance
Level 22: O2 Boost- (A) Miracle - Heal
- (46) Miracle - Heal/Recharge
Level 24: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
Level 26: Volcanic Gasses- (A) Lockdown - Accuracy/Hold
- (27) Lockdown - Accuracy/Recharge
- (27) Lockdown - Recharge/Hold
- (29) Lockdown - Endurance/Recharge/Hold
- (29) Lockdown - Accuracy/Endurance/Recharge/Hold
- (31) Lockdown - Chance for +2 Mag Hold
Level 28: Thunder Clap- (A) Stupefy - Accuracy/Recharge
- (36) Stupefy - Endurance/Stun
- (37) Stupefy - Accuracy/Endurance
- (42) Stupefy - Stun/Range
- (43) Stupefy - Accuracy/Stun/Recharge
Level 30: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense
Level 32: Animate Stone- (A) Blood Mandate - Accuracy/Damage
- (33) Blood Mandate - Damage/Endurance
- (34) Blood Mandate - Accuracy/Endurance
- (34) Blood Mandate - Accuracy/Damage/Endurance
- (34) Blood Mandate - Accuracy
- (36) Blood Mandate - Damage
Level 35: Tornado- (A) Blood Mandate - Accuracy/Damage
- (37) Blood Mandate - Damage/Endurance
- (37) Blood Mandate - Accuracy/Endurance
- (39) Blood Mandate - Accuracy/Damage/Endurance
- (40) Blood Mandate - Accuracy
- (42) Blood Mandate - Damage
Level 38: Lightning Storm- (A) Thunderstrike - Accuracy/Damage
- (39) Thunderstrike - Damage/Endurance
- (39) Thunderstrike - Damage/Recharge
- (40) Thunderstrike - Accuracy/Damage/Recharge
- (40) Thunderstrike - Accuracy/Damage/Endurance
- (42) Thunderstrike - Damage/Endurance/Recharge
Level 41: Mental Blast- (A) Thunderstrike - Accuracy/Damage
- (45) Thunderstrike - Damage/Endurance
- (45) Thunderstrike - Damage/Recharge
- (46) Thunderstrike - Accuracy/Damage/Recharge
- (50) Thunderstrike - Accuracy/Damage/Endurance
- (50) Thunderstrike - Damage/Endurance/Recharge
Level 44: Mind Over Body- (A) Steadfast Protection - Resistance/+Def 3%
- (45) Steadfast Protection - Knockback Protection
Level 47: Psionic Tornado- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (50) Positron's Blast - Chance of Damage(Energy)
Level 49: Indomitable Will- (A) Empty
------------Level 1: Brawl
- (A) Empty
Level 1: ContainmentLevel 1: Sprint
- (A) Celerity - +Stealth
Level 2: Rest- (A) Empty
Level 2: Swift- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - Chance for +End
- (43) Performance Shifter - EndMod
- (43) Performance Shifter - EndMod/Recharge
Level 4: Ninja Run------------
Set Bonus Totals:
- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 3% Defense(Melee)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 13% Defense(Fire)
- 13% Defense(Cold)
- 19.56% Defense(Energy)
- 19.56% Defense(Negative)
- 3% Defense(Psionic)
- 28.63% Defense(Ranged)
- 17.38% Defense(AoE)
- 6% Enhancement(Stun)
- 5% Enhancement(Immobilize)
- 5% Enhancement(Held)
- 41% Enhancement(Accuracy)
- 46.25% Enhancement(RechargeTime)
- 13% FlySpeed
- 103.01 HP (10.13%) HitPoints
- 13% JumpHeight
- 13% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 7.15%
- MezResist(Stun) 3.3%
- 21% (0.351 End/sec) Recovery
- 30% (1.274 HP/sec) Regeneration
- 1.575% Resistance(Fire)
- 1.575% Resistance(Cold)
- 3% Resistance(Psionic)
- 13% RunSpeed
------------Set Bonuses:
Lockdown
(Fossilize)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Trap of the Hunter(Stone Cages)
- 5% Enhancement(Immobilize)
- 19.08 HP (1.876%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.125% Defense(Ranged), 1.563% Defense(Energy), 1.563% Defense(Negative)
Luck of the Gambler(Steamy Mist)
- 10% (0.425 HP/sec) Regeneration
- 11.45 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Impervium Armor(Steamy Mist)
- 2.5% (0.042 End/sec) Recovery
- 3% Resistance(Psionic)
Stupefy(Stalagmites)
- 2.5% (0.042 End/sec) Recovery
- 19.08 HP (1.876%) HitPoints
- 3% Enhancement(Stun)
- 6.25% Enhancement(RechargeTime)
Dark Watcher's Despair(Hurricane)
- 15.26 HP (1.501%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 5% Enhancement(RechargeTime)
Miracle(O2 Boost)
- 2.5% (0.042 End/sec) Recovery
Luck of the Gambler(Combat Jumping)
- 10% (0.425 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Lockdown(Volcanic Gasses)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Stupefy(Thunder Clap)
- 2.5% (0.042 End/sec) Recovery
- 19.08 HP (1.876%) HitPoints
- 3% Enhancement(Stun)
- 6.25% Enhancement(RechargeTime)
Luck of the Gambler(Maneuvers)
- 10% (0.425 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Blood Mandate(Animate Stone)
- 1.5% (0.025 End/sec) Recovery
- 1.875% Defense(Fire,Cold), 0.938% Defense(AoE)
- MezResist(Stun) 1.65%
- 3.75% Defense(AoE), 1.875% Defense(Fire), 1.875% Defense(Cold)
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Blood Mandate(Tornado)
- 1.5% (0.025 End/sec) Recovery
- 1.875% Defense(Fire,Cold), 0.938% Defense(AoE)
- MezResist(Stun) 1.65%
- 3.75% Defense(AoE), 1.875% Defense(Fire), 1.875% Defense(Cold)
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Thunderstrike(Lightning Storm)
- 2% (0.033 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Thunderstrike(Mental Blast)
- 2% (0.033 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Steadfast Protection(Mind Over Body)
- 1.5% (0.025 End/sec) Recovery
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
Positron's Blast(Psionic Tornado)
- 2.5% (0.042 End/sec) Recovery (Exceeded 5 Bonus Cap)
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Performance Shifter(Stamina)