As asked for, my stalker SuperDef build
Those are surprisingly affordable builds. /SR is pretty cool in that regard I must say.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
SR on a Scrapper is easy to softcap. SR on a Stalker is stupidly easy to softcap. SR is the most underrated secondary available to Stalkers. Ninjitsu gets all the glory, but SR will survive situations Ninjitsu crumbles under. Not that Ninjitsu isn't a perfectly good set, it is. It's just that SR is every bit the set Nin is and is rarely acknowledged for it.
The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.
Quote:
Makes me wanna bust out and tweak/respec my DM/SR...
SR on a Scrapper is easy to softcap. SR on a Stalker is stupidly easy to softcap. SR is the most underrated secondary available to Stalkers. Ninjitsu gets all the glory, but SR will survive situations Ninjitsu crumbles under. Not that Ninjitsu isn't a perfectly good set, it is. It's just that SR is every bit the set Nin is and is rarely acknowledged for it.
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I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
I have had two builds, one has slightly more Def, the second has a tad less Def, but a tad more recharge:
Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Charged Brawl -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(5), Mako-Dam%:50(7)
Level 1: Hide -- DefBuff-I:50(A)
Level 2: Jacobs Ladder -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(7), Sciroc-Dmg/Rchg:50(9), Sciroc-Acc/Rchg:50(9), Sciroc-Acc/Dmg/EndRdx:50(11), Sciroc-Dam%:50(11)
Level 4: Focused Fighting -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(13), LkGmblr-Def:50(13)
Level 6: Assassin's Shock -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(17), T'Death-Dmg/Rchg:40(17), T'Death-Acc/Dmg/EndRdx:40(23), T'Death-Dmg/EndRdx/Rchg:40(25), T'Death-Dam%:40(25)
Level 8: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(27), GSFC-ToHit/Rchg/EndRdx:50(27), GSFC-Rchg/EndRdx:50(31), GSFC-ToHit/EndRdx:50(34), GSFC-Build%:50(36)
Level 10: Focused Senses -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(36), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx/Rchg:50(48)
Level 12: Placate -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(15)
Level 16: Practiced Brawler -- RechRdx-I:50(A)
Level 18: Chain Induction -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(19), Mako-Dmg/Rchg:50(19), Mako-Acc/EndRdx/Rchg:50(21), Mako-Acc/Dmg/EndRdx/Rchg:50(21), Mako-Dam%:50(23)
Level 20: Agile -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(40), DefBuff-I:50(40)
Level 22: Dodge -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(43), DefBuff-I:50(45)
Level 24: Boxing -- Empty(A)
Level 26: Thunder Strike -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(29), Oblit-Dmg/Rchg:50(29), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Acc/Dmg/EndRdx/Rchg:50(31), Oblit-%Dam:50(37)
Level 28: Tough -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:50(37)
Level 30: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(39), RedFtn-Def/EndRdx/Rchg:50(39), RedFtn-Def:50(39), RedFtn-EndRdx:50(40)
Level 32: Lightning Rod -- M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/EndRdx:50(33), M'Strk-Dmg/Rchg:50(33), M'Strk-Acc/EndRdx:50(33), M'Strk-Acc/Dmg/EndRdx:50(34), M'Strk-Dmg/EndRdx/Rchg:50(34)
Level 35: Evasion -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(45), LkGmblr-Rchg+:50(45)
Level 38: Combat Jumping -- DefBuff-I:50(A), Zephyr-Travel:50(46), Zephyr-Travel/EndRdx:50(46)
Level 41: Water Spout -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Acc/Dmg/EndRdx:50(42), Posi-Dam%:50(43), Achilles-ResDeb%:20(43)
Level 44: Quickness -- Run-I:50(A)
Level 47: Hibernate -- RechRdx-I:50(A)
Level 49: Maneuvers -- LkGmblr-Def/EndRdx:50(A), GftotA-Def/EndRdx:40(50), RedFtn-Def/EndRdx:50(50)
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
------------
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(50)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(46), EndMod-I:50(48), P'Shift-End%:50(48)
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Hero Profile:
Level 1: Charged Brawl -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(5), Mako-Dam%:50(7)
Level 1: Hide -- DefBuff-I:50(A)
Level 2: Jacobs Ladder -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(7), Sciroc-Dmg/Rchg:50(9), Sciroc-Acc/Rchg:50(9), Sciroc-Acc/Dmg/EndRdx:50(11), Sciroc-Dam%:50(11)
Level 4: Focused Fighting -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(13), LkGmblr-Def:50(13)
Level 6: Assassin's Shock -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(17), T'Death-Dmg/Rchg:40(17), T'Death-Acc/Dmg/EndRdx:40(23), T'Death-Dmg/EndRdx/Rchg:40(25), T'Death-Dam%:40(25)
Level 8: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(27), GSFC-ToHit/Rchg/EndRdx:50(27), GSFC-Rchg/EndRdx:50(31), GSFC-ToHit/EndRdx:50(34), GSFC-Build%:50(36)
Level 10: Focused Senses -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(36), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx/Rchg:50(48)
Level 12: Placate -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(15)
Level 16: Practiced Brawler -- RechRdx-I:50(A)
Level 18: Chain Induction -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(19), Mako-Dmg/Rchg:50(19), Mako-Acc/EndRdx/Rchg:50(21), Mako-Acc/Dmg/EndRdx/Rchg:50(21), Mako-Dam%:50(23)
Level 20: Agile -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(40), DefBuff-I:50(40)
Level 22: Dodge -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(43), DefBuff-I:50(45)
Level 24: Boxing -- Empty(A)
Level 26: Thunder Strike -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(29), Oblit-Dmg/Rchg:50(29), Oblit-Acc/Dmg/Rchg:50(31), Oblit-Acc/Dmg/EndRdx/Rchg:50(31), Oblit-%Dam:50(37)
Level 28: Tough -- S'fstPrt-ResDam/Def+:30(A), GA-3defTpProc:50(37)
Level 30: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(39), RedFtn-Def/EndRdx/Rchg:50(39), RedFtn-Def:50(39), RedFtn-EndRdx:50(40)
Level 32: Lightning Rod -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(33), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dmg/EndRdx:50(34), Armgdn-Dam%:50(34)
Level 35: Evasion -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(45), LkGmblr-Rchg+:50(45)
Level 38: Combat Jumping -- DefBuff-I:50(A), Zephyr-Travel:50(46), Zephyr-Travel/EndRdx:50(46)
Level 41: Water Spout -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(42), Ragnrk-Acc/Dmg/Rchg:50(42), Ragnrk-Acc/Rchg:50(42), Ragnrk-Dmg/EndRdx:50(43), Achilles-ResDeb%:20(43)
Level 44: Quickness -- Run-I:50(A)
Level 47: Hibernate -- RechRdx-I:50(A)
Level 49: Maneuvers -- LkGmblr-Def/EndRdx:50(A), GftotA-Def/EndRdx:40(50), RedFtn-Def/EndRdx:50(50)
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 0: Task Force Commander
------------
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(50)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(46), EndMod-I:50(48), P'Shift-End%:50(48)
For Great Justice!